Fix Luigi sounds compilation issues (you must run make clean in the tools folder before you see the changes)
This commit is contained in:
parent
d7b43dab7d
commit
8430c31a87
|
@ -1,10 +1,12 @@
|
|||
#!/usr/bin/env python3
|
||||
import sys
|
||||
import os
|
||||
import time
|
||||
import subprocess
|
||||
|
||||
# example before: tools/aiff_extract_codebook sound/samples/sfx_custom_luigi/00.aiff >build/us_pc/sound/samples/sfx_custom_luigi/00.table
|
||||
|
||||
|
||||
s_size = 0
|
||||
|
||||
# check arguments
|
||||
|
@ -25,14 +27,29 @@ else:
|
|||
s_cmd = [ a_cmd, a_input ]
|
||||
with open(a_output, 'w') as outfile:
|
||||
subprocess.call(s_cmd, stdout=outfile, shell=False)
|
||||
outfile.flush()
|
||||
os.fsync(outfile.fileno())
|
||||
|
||||
# get size
|
||||
# try to read the file length repeatedly
|
||||
s_itr = 0
|
||||
while s_size <= 0 and s_itr < 8:
|
||||
# sleep between iterations
|
||||
if s_itr > 0:
|
||||
time.sleep(0.1 + 0.05 * s_itr)
|
||||
s_itr += 1
|
||||
|
||||
# check for existence
|
||||
if not os.path.isfile(a_output):
|
||||
continue
|
||||
|
||||
# read file size
|
||||
with open(a_output, 'r') as outfile:
|
||||
s_text = outfile.read()
|
||||
s_size = len(s_text)
|
||||
|
||||
# check final existence
|
||||
if not os.path.isfile(a_output):
|
||||
print(sys.argv[0] + ': original output file does not exist "' + a_output + '"', file=sys.stderr)
|
||||
else:
|
||||
with open(a_output, 'r') as outfile:
|
||||
s_text = outfile.read().strip()
|
||||
s_size = len(s_text)
|
||||
|
||||
# check size
|
||||
if s_size > 6:
|
||||
|
|
|
@ -8243,7 +8243,7 @@ File *File::open(const char *path, File::AccessMode mode)
|
|||
flags = O_RDONLY;
|
||||
else if (mode == WriteAccess)
|
||||
flags = O_CREAT | O_WRONLY | O_TRUNC;
|
||||
#if defined(WIN32) || defined(__CYGWIN__)
|
||||
#if defined(WIN32) || defined(__CYGWIN__) || defined(_WIN32)
|
||||
flags |= O_BINARY;
|
||||
#endif
|
||||
int fd = ::open(path, flags, 0666);
|
||||
|
|
Loading…
Reference in New Issue