Add wide character support to language file handling
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parent
1b5e1cee9a
commit
8500516159
2
Makefile
2
Makefile
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@ -534,7 +534,7 @@ SRC_DIRS := src src/engine src/game src/audio src/bass_audio src/menu src/buffer
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BIN_DIRS := bin bin/$(VERSION)
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BIN_DIRS := bin bin/$(VERSION)
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# PC files
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# PC files
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SRC_DIRS += src/pc src/pc/gfx src/pc/audio src/pc/controller src/pc/fs src/pc/fs/packtypes src/pc/mods src/dev src/pc/network src/pc/network/packets src/pc/network/socket src/pc/network/coopnet src/pc/utils src/pc/utils/miniz src/pc/djui src/pc/lua src/pc/lua/utils
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SRC_DIRS += src/pc src/pc/gfx src/pc/audio src/pc/controller src/pc/fs src/pc/fs/packtypes src/pc/mods src/dev src/pc/network src/pc/network/packets src/pc/network/socket src/pc/network/coopnet src/pc/utils src/pc/utils/miniz src/pc/djui src/pc/lua src/pc/lua/utils src/pc/os
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ifeq ($(DISCORD_SDK),1)
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ifeq ($(DISCORD_SDK),1)
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SRC_DIRS += src/pc/discord
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SRC_DIRS += src/pc/discord
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@ -8,6 +8,7 @@
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#include "pc/debuglog.h"
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#include "pc/debuglog.h"
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#include "pc/utils/misc.h"
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#include "pc/utils/misc.h"
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#include "pc/configfile.h"
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#include "pc/configfile.h"
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#include "pc/os/os.h"
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extern bool directory_sanity_check(struct dirent* dir, char* dirPath, char* outPath);
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extern bool directory_sanity_check(struct dirent* dir, char* dirPath, char* outPath);
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static bool sTrue = true;
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static bool sTrue = true;
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@ -83,8 +84,9 @@ void djui_panel_language_create(struct DjuiBase* caller) {
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snprintf(lpath, SYS_MAX_PATH, "%s/lang", sys_exe_path());
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snprintf(lpath, SYS_MAX_PATH, "%s/lang", sys_exe_path());
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// open directory
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// open directory
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struct dirent* dir = NULL;
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os_dirent* dir = NULL;
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DIR* d = opendir(lpath);
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OS_DIR* d = os_opendir(lpath);
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if (!d) {
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if (!d) {
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LOG_ERROR("Could not open directory '%s'", lpath);
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LOG_ERROR("Could not open directory '%s'", lpath);
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@ -106,10 +108,10 @@ void djui_panel_language_create(struct DjuiBase* caller) {
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// iterate
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// iterate
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char path[SYS_MAX_PATH] = { 0 };
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char path[SYS_MAX_PATH] = { 0 };
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while ((dir = readdir(d)) != NULL) {
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while ((dir = os_readdir(d)) != NULL) {
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// sanity check / fill path[]
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// sanity check / fill path[]
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if (!directory_sanity_check(dir, lpath, path)) { continue; }
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//if (!directory_sanity_check(dir, lpath, path)) { continue; }
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snprintf(path, SYS_MAX_PATH, "%s", dir->d_name);
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snprintf(path, SYS_MAX_PATH, "%s", os_get_dir_name(dir));
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// strip the name before the .
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// strip the name before the .
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char* c = path;
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char* c = path;
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@ -125,7 +127,7 @@ void djui_panel_language_create(struct DjuiBase* caller) {
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if (!strcmp(path, "English")) { chkEnglish = checkbox; }
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if (!strcmp(path, "English")) { chkEnglish = checkbox; }
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}
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}
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closedir(d);
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os_closedir(d);
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if (!foundMatch && chkEnglish) {
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if (!foundMatch && chkEnglish) {
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chkEnglish->value = &sTrue;
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chkEnglish->value = &sTrue;
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@ -0,0 +1,6 @@
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#pragma once
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#if defined(_WIN32) || defined(WIN32) || defined(_WIN64) || defined(WIN64)
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#include "os_win.h"
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#else
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#include "os_other.h"
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#endif
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@ -0,0 +1,10 @@
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#pragma once
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#include <dirent.h>
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#define os_dirent struct dirent
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#define OS_DIR DIR
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#define os_opendir(_x) opendir(_x)
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#define os_readdir(_x) readdir(_x)
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#define os_closedir(_x) closedir(_x)
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#define os_get_dir_name(_x) _x->d_name
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@ -0,0 +1,20 @@
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#if defined(_WIN32) || defined(WIN32) || defined(_WIN64) || defined(WIN64)
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#include <stdio.h>
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#include <stringapiset.h>
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#include "os_win.h"
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#include "pc/platform.h"
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OS_DIR* os_opendir(char* path) {
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wchar_t wpath[SYS_MAX_PATH] = { 0 };
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MultiByteToWideChar(CP_UTF8, 0, path, -1, wpath, SYS_MAX_PATH);
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return _wopendir(wpath);
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}
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char* os_get_dir_name(os_dirent* dir) {
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static char path[SYS_MAX_PATH] = { 0 };
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snprintf(path, SYS_MAX_PATH, "%ls", dir->d_name);
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return path;
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}
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#endif
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@ -0,0 +1,13 @@
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#pragma once
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#include <wchar.h>
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#include <dirent.h>
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#define os_dirent struct _wdirent
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#define OS_DIR _WDIR
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#define os_closedir(_x) _wclosedir(_x)
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#define os_readdir(_x) _wreaddir(_x)
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OS_DIR* os_opendir(char* path);
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char* os_get_dir_name(os_dirent* dir);
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