Fix mac compile
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@ -115,11 +115,10 @@ ActorGfx* DynOS_Actor_GetActorGfx(const GraphNode* aGraphNode) {
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}
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// Check graph node
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auto it = std::find_if(_ValidActors.begin(), _ValidActors.end(),
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[&aGraphNode](const auto& _Actor) { return _Actor.second.mGraphNode == aGraphNode; }
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);
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if (it != _ValidActors.end()) {
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return &it->second;
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for (const auto& _Actor : _ValidActors) {
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if (_Actor.second.mGraphNode == aGraphNode) {
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return (ActorGfx*)&_Actor.second;
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}
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}
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// No actor found
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