Make MXE easier to compile in

Specifying the target arch MXE expects in the makefile makes it easier for MXE users to compile the game.
This commit is contained in:
Colton G. Rushton 2020-05-16 21:04:55 -03:00 committed by GitHub
parent 316a72d207
commit 9921c12d5b
1 changed files with 11 additions and 0 deletions

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@ -40,6 +40,17 @@ EXT_OPTIONS_MENU ?= 1
TARGET_WEB ?= 0
# Specify the target you are building for, 0 means native
TARGET_ARCH ?= native
ifeq ($(CROSS),i686-w64-mingw32.static-)
ifeq ($(CROSS),x86_64-w64-mingw32.static-)
TARGET_ARCH = i386pe
else
TARGET_ARCH = i386pe
endif
else
TARGET_ARCH = native
endif
TARGET_BITS ?= 0
ifneq ($(TARGET_BITS),0)