From a0e0493e45cf1e573d441338169d6bce7fbd7c59 Mon Sep 17 00:00:00 2001 From: "U-DESKTOP-F0TJMO2\\Utilisateur" Date: Tue, 21 Nov 2023 01:02:18 +0100 Subject: [PATCH] fixed red coins display wrong glyph --- src/game/ingame_menu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/ingame_menu.c b/src/game/ingame_menu.c index e03dbe76..1c3e1c7b 100644 --- a/src/game/ingame_menu.c +++ b/src/game/ingame_menu.c @@ -2463,7 +2463,7 @@ void render_pause_red_coins(void) { if (collected >= 100) red_coins_print_glyph(&x, (collected / 100) % 10, 12); if (collected >= 10) red_coins_print_glyph(&x, (collected / 10) % 10, 12); red_coins_print_glyph(&x, collected % 10, 15); - red_coins_print_glyph(&x, GLYPH_MULTIPLY - 1, 15); + red_coins_print_glyph(&x, GLYPH_SLASH, 15); if (gCurrentArea->numRedCoins >= 100) red_coins_print_glyph(&x, (gCurrentArea->numRedCoins / 100) % 10, 12); if (gCurrentArea->numRedCoins >= 10) red_coins_print_glyph(&x, (gCurrentArea->numRedCoins / 10) % 10, 12); red_coins_print_glyph(&x, gCurrentArea->numRedCoins % 10, 15);