Reran autogen
This commit is contained in:
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@ -3625,6 +3625,11 @@ function djui_chat_message_create(message)
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-- ...
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end
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--- @return nil
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function djui_console_message_dequeue()
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-- ...
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end
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--- @return nil
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function djui_console_toggle()
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-- ...
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@ -2056,6 +2056,24 @@
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<br />
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## [djui_console_message_dequeue](#djui_console_message_dequeue)
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### Lua Example
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`djui_console_message_dequeue()`
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### Parameters
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- None
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### Returns
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- None
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### C Prototype
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`void djui_console_message_dequeue(void);`
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[:arrow_up_small:](#)
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<br />
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## [djui_console_toggle](#djui_console_toggle)
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### Lua Example
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@ -8601,182 +8619,6 @@
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[:arrow_up_small:](#)
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<br />
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---
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# functions from network_player.h
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<br />
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## [get_network_player_from_area](#get_network_player_from_area)
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### Lua Example
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`local NetworkPlayerValue = get_network_player_from_area(courseNum, actNum, levelNum, areaIndex)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| courseNum | `integer` |
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| actNum | `integer` |
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| levelNum | `integer` |
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| areaIndex | `integer` |
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### Returns
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[NetworkPlayer](structs.md#NetworkPlayer)
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### C Prototype
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`struct NetworkPlayer* get_network_player_from_area(s16 courseNum, s16 actNum, s16 levelNum, s16 areaIndex);`
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[:arrow_up_small:](#)
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<br />
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## [get_network_player_from_level](#get_network_player_from_level)
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### Lua Example
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`local NetworkPlayerValue = get_network_player_from_level(courseNum, actNum, levelNum)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| courseNum | `integer` |
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| actNum | `integer` |
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| levelNum | `integer` |
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### Returns
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[NetworkPlayer](structs.md#NetworkPlayer)
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### C Prototype
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`struct NetworkPlayer* get_network_player_from_level(s16 courseNum, s16 actNum, s16 levelNum);`
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[:arrow_up_small:](#)
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<br />
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## [get_network_player_smallest_global](#get_network_player_smallest_global)
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### Lua Example
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`local NetworkPlayerValue = get_network_player_smallest_global()`
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### Parameters
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- None
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### Returns
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[NetworkPlayer](structs.md#NetworkPlayer)
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### C Prototype
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`struct NetworkPlayer* get_network_player_smallest_global(void);`
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[:arrow_up_small:](#)
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<br />
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## [network_player_color_to_palette](#network_player_color_to_palette)
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### Lua Example
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`network_player_color_to_palette(np, part, color)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| np | [NetworkPlayer](structs.md#NetworkPlayer) |
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| part | [enum PlayerParts](constants.md#enum-PlayerParts) |
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| color | `Color` |
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### Returns
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- None
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### C Prototype
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`void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerParts part, Color color);`
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[:arrow_up_small:](#)
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<br />
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## [network_player_connected_count](#network_player_connected_count)
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### Lua Example
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`local integerValue = network_player_connected_count()`
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### Parameters
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- None
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### Returns
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- `integer`
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### C Prototype
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`u8 network_player_connected_count(void);`
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[:arrow_up_small:](#)
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<br />
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## [network_player_from_global_index](#network_player_from_global_index)
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### Lua Example
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`local NetworkPlayerValue = network_player_from_global_index(globalIndex)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| globalIndex | `integer` |
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### Returns
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[NetworkPlayer](structs.md#NetworkPlayer)
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### C Prototype
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`struct NetworkPlayer* network_player_from_global_index(u8 globalIndex);`
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[:arrow_up_small:](#)
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<br />
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## [network_player_palette_to_color](#network_player_palette_to_color)
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### Lua Example
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`network_player_palette_to_color(np, part, out)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| np | [NetworkPlayer](structs.md#NetworkPlayer) |
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| part | [enum PlayerParts](constants.md#enum-PlayerParts) |
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| out | `Color` |
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### Returns
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- None
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### C Prototype
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`void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerParts part, Color out);`
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[:arrow_up_small:](#)
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<br />
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## [network_player_set_description](#network_player_set_description)
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### Lua Example
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`network_player_set_description(np, description, r, g, b, a)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| np | [NetworkPlayer](structs.md#NetworkPlayer) |
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| description | `string` |
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| r | `integer` |
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| g | `integer` |
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| b | `integer` |
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| a | `integer` |
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### Returns
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- None
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### C Prototype
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`void network_player_set_description(struct NetworkPlayer* np, const char* description, u8 r, u8 g, u8 b, u8 a);`
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[:arrow_up_small:](#)
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<br />
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---
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@ -5,6 +5,182 @@
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[< prev](functions-3.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | 4 | [5](functions-5.md) | [next >](functions-5.md)]
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---
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# functions from network_player.h
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<br />
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## [get_network_player_from_area](#get_network_player_from_area)
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### Lua Example
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`local NetworkPlayerValue = get_network_player_from_area(courseNum, actNum, levelNum, areaIndex)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| courseNum | `integer` |
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| actNum | `integer` |
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| levelNum | `integer` |
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| areaIndex | `integer` |
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### Returns
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[NetworkPlayer](structs.md#NetworkPlayer)
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### C Prototype
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`struct NetworkPlayer* get_network_player_from_area(s16 courseNum, s16 actNum, s16 levelNum, s16 areaIndex);`
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[:arrow_up_small:](#)
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<br />
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## [get_network_player_from_level](#get_network_player_from_level)
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### Lua Example
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`local NetworkPlayerValue = get_network_player_from_level(courseNum, actNum, levelNum)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| courseNum | `integer` |
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| actNum | `integer` |
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| levelNum | `integer` |
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### Returns
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[NetworkPlayer](structs.md#NetworkPlayer)
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### C Prototype
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`struct NetworkPlayer* get_network_player_from_level(s16 courseNum, s16 actNum, s16 levelNum);`
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[:arrow_up_small:](#)
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<br />
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## [get_network_player_smallest_global](#get_network_player_smallest_global)
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### Lua Example
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`local NetworkPlayerValue = get_network_player_smallest_global()`
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### Parameters
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- None
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### Returns
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[NetworkPlayer](structs.md#NetworkPlayer)
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### C Prototype
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`struct NetworkPlayer* get_network_player_smallest_global(void);`
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[:arrow_up_small:](#)
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<br />
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## [network_player_color_to_palette](#network_player_color_to_palette)
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### Lua Example
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`network_player_color_to_palette(np, part, color)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| np | [NetworkPlayer](structs.md#NetworkPlayer) |
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| part | [enum PlayerParts](constants.md#enum-PlayerParts) |
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| color | `Color` |
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### Returns
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- None
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### C Prototype
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`void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerParts part, Color color);`
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[:arrow_up_small:](#)
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<br />
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## [network_player_connected_count](#network_player_connected_count)
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### Lua Example
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`local integerValue = network_player_connected_count()`
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### Parameters
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- None
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### Returns
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- `integer`
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### C Prototype
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`u8 network_player_connected_count(void);`
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[:arrow_up_small:](#)
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<br />
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## [network_player_from_global_index](#network_player_from_global_index)
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### Lua Example
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`local NetworkPlayerValue = network_player_from_global_index(globalIndex)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| globalIndex | `integer` |
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### Returns
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[NetworkPlayer](structs.md#NetworkPlayer)
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### C Prototype
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`struct NetworkPlayer* network_player_from_global_index(u8 globalIndex);`
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[:arrow_up_small:](#)
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<br />
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## [network_player_palette_to_color](#network_player_palette_to_color)
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### Lua Example
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`network_player_palette_to_color(np, part, out)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| np | [NetworkPlayer](structs.md#NetworkPlayer) |
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| part | [enum PlayerParts](constants.md#enum-PlayerParts) |
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| out | `Color` |
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### Returns
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- None
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### C Prototype
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`void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerParts part, Color out);`
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[:arrow_up_small:](#)
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<br />
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## [network_player_set_description](#network_player_set_description)
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### Lua Example
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`network_player_set_description(np, description, r, g, b, a)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| np | [NetworkPlayer](structs.md#NetworkPlayer) |
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| description | `string` |
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| r | `integer` |
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| g | `integer` |
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| b | `integer` |
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| a | `integer` |
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### Returns
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- None
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### C Prototype
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`void network_player_set_description(struct NetworkPlayer* np, const char* description, u8 r, u8 g, u8 b, u8 a);`
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[:arrow_up_small:](#)
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<br />
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---
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# functions from network_utils.h
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@ -717,6 +717,7 @@
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<br />
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- djui_console.h
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- [djui_console_message_dequeue](functions-3.md#djui_console_message_dequeue)
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- [djui_console_toggle](functions-3.md#djui_console_toggle)
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<br />
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@ -1118,14 +1119,14 @@
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<br />
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- network_player.h
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- [get_network_player_from_area](functions-3.md#get_network_player_from_area)
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- [get_network_player_from_level](functions-3.md#get_network_player_from_level)
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- [get_network_player_smallest_global](functions-3.md#get_network_player_smallest_global)
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- [network_player_color_to_palette](functions-3.md#network_player_color_to_palette)
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- [network_player_connected_count](functions-3.md#network_player_connected_count)
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- [network_player_from_global_index](functions-3.md#network_player_from_global_index)
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- [network_player_palette_to_color](functions-3.md#network_player_palette_to_color)
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- [network_player_set_description](functions-3.md#network_player_set_description)
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- [get_network_player_from_area](functions-4.md#get_network_player_from_area)
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- [get_network_player_from_level](functions-4.md#get_network_player_from_level)
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- [get_network_player_smallest_global](functions-4.md#get_network_player_smallest_global)
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- [network_player_color_to_palette](functions-4.md#network_player_color_to_palette)
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- [network_player_connected_count](functions-4.md#network_player_connected_count)
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- [network_player_from_global_index](functions-4.md#network_player_from_global_index)
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- [network_player_palette_to_color](functions-4.md#network_player_palette_to_color)
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- [network_player_set_description](functions-4.md#network_player_set_description)
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<br />
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@ -12069,6 +12069,21 @@ int smlua_func_djui_chat_message_create(lua_State* L) {
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// djui_console.h //
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////////////////////
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int smlua_func_djui_console_message_dequeue(UNUSED lua_State* L) {
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if (L == NULL) { return 0; }
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int top = lua_gettop(L);
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if (top != 0) {
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LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "djui_console_message_dequeue", 0, top);
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return 0;
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}
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djui_console_message_dequeue();
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return 1;
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}
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int smlua_func_djui_console_toggle(UNUSED lua_State* L) {
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if (L == NULL) { return 0; }
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smlua_bind_function(L, "djui_chat_message_create", smlua_func_djui_chat_message_create);
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// djui_console.h
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smlua_bind_function(L, "djui_console_message_dequeue", smlua_func_djui_console_message_dequeue);
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smlua_bind_function(L, "djui_console_toggle", smlua_func_djui_console_toggle);
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// djui_hud_utils.h
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