diff --git a/src/game/behaviors/whomp.inc.c b/src/game/behaviors/whomp.inc.c index 28f1c4c8..c7c39241 100644 --- a/src/game/behaviors/whomp.inc.c +++ b/src/game/behaviors/whomp.inc.c @@ -246,14 +246,14 @@ void bhv_whomp_loop(void) { cur_obj_call_action_function(sWhompActions); cur_obj_move_standard(-20); if (o->oAction != 9) { - #ifndef NODRAWINGDISTANCE +#ifndef NODRAWINGDISTANCE // o->oBehParams2ndByte here seems to be a flag // indicating whether this is a normal or king whomp if (o->oBehParams2ndByte != 0) cur_obj_hide_if_mario_far_away_y(2000.0f); else cur_obj_hide_if_mario_far_away_y(1000.0f); - #endif +#endif load_object_collision_model(); } }