Fix crash when issuing /players chat command
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69a82965da
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aea75678eb
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@ -102,20 +102,19 @@ bool exec_chat_command(char* command) {
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}
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if (strcmp("/players", command) == 0) {
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char message[600] = { 0 };
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char line[128] = { 0 };
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strncat(message, "\\#fff982\\Players:\n", 599);
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strncat(line, "\\#fff982\\Players:\n", 127);
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djui_chat_message_create(line);
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for (s32 i = 0; i < MAX_PLAYERS; i++) {
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struct NetworkPlayer* np = &gNetworkPlayers[i];
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if (!np->connected) { continue; }
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if (gNetworkSystem == &gNetworkSystemSocket) {
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snprintf(line, 128, "\\#82f9ff\\%u\\#fff982\\ - %s%s\n", np->globalIndex, network_get_player_text_color_string(np->localIndex), np->name);
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snprintf(line, 127, "\\#82f9ff\\%u\\#fff982\\ - %s%s\n", np->globalIndex, network_get_player_text_color_string(np->localIndex), np->name);
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} else {
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snprintf(line, 128, "\\#82f9ff\\%u\\#fff982\\ - \\#82f9ff\\%s\\#fff982\\ - %s%s\n", np->globalIndex, gNetworkSystem->get_id_str(np->localIndex), network_get_player_text_color_string(np->localIndex), np->name);
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snprintf(line, 127, "\\#82f9ff\\%u\\#fff982\\ - \\#82f9ff\\%s\\#fff982\\ - %s%s\n", np->globalIndex, gNetworkSystem->get_id_str(np->localIndex), network_get_player_text_color_string(np->localIndex), np->name);
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}
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strncat(message, line, 599);
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djui_chat_message_create(line);
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}
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djui_chat_message_create(message);
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return true;
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}
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