Fixed respawners
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@ -56,7 +56,7 @@ void bhv_respawner_loop(void) {
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}
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void create_respawner(s32 model, const BehaviorScript *behToSpawn, s32 minSpawnDist) {
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if (!(o->coopFlags & COOP_OBJ_FLAG_LUA)) {
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if ((o->coopFlags & (COOP_OBJ_FLAG_LUA | COOP_OBJ_FLAG_NETWORK))) {
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return;
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}
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