CAMERA_MODE_NONE crash fix (#278)

This commit is contained in:
Isaac0-dev 2023-02-17 09:55:05 +10:00 committed by GitHub
parent 17c9b1d5d5
commit b118d55314
1 changed files with 3 additions and 1 deletions

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@ -2912,7 +2912,9 @@ void set_camera_mode(struct Camera *c, s16 mode, s16 frames) {
vec3f_copy(end->pos, c->pos); vec3f_copy(end->pos, c->pos);
vec3f_sub(end->pos, sMarioCamState->pos); vec3f_sub(end->pos, sMarioCamState->pos);
sAreaYaw = sModeTransitions[sModeInfo.newMode](c, end->focus, end->pos); if (sModeInfo.newMode != CAMERA_MODE_NONE) {
sAreaYaw = sModeTransitions[sModeInfo.newMode](c, end->focus, end->pos);
}
// End was updated by sModeTransitions // End was updated by sModeTransitions
vec3f_sub(end->focus, sMarioCamState->pos); vec3f_sub(end->focus, sMarioCamState->pos);