From b2808711b48f49f98f403feeb0c5e5664dc40a06 Mon Sep 17 00:00:00 2001 From: MysterD Date: Thu, 14 Apr 2022 18:14:10 -0700 Subject: [PATCH] Reset squish settings on spawn --- src/game/mario.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/game/mario.c b/src/game/mario.c index c8e17518..cf4eb245 100644 --- a/src/game/mario.c +++ b/src/game/mario.c @@ -2154,6 +2154,11 @@ static void init_single_mario(struct MarioState* m) { vec3s_to_vec3f(m->pos, spawnInfo->startPos); vec3f_set(m->vel, 0, 0, 0); + if (m->marioObj != NULL) { + vec3f_set(m->marioObj->header.gfx.scale, 1.0f, 1.0f, 1.0f); + m->marioObj->header.gfx.node.flags |= GRAPH_RENDER_ACTIVE; + } + // offset spawning u8 connectedPlayers = network_player_connected_count(); u8 globalIndex = gNetworkPlayers[m->playerIndex].globalIndex;