Clean up pause menu code and fix player menu bug (#314)
* Clean up pause menu code and fix player menu bug * Final fixes to player panel bugs
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@ -47,47 +47,46 @@ void djui_panel_pause_create(struct DjuiBase* caller) {
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djui_base_set_size_type(&rect1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&rect1->base, 1.0f, 64);
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djui_base_set_color(&rect1->base, 0, 0, 0, 0);
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{
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struct DjuiButton* button4 = djui_button_create(&rect1->base, "DynOS Packs");
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djui_base_set_size_type(&button4->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button4->base, 0.5f, 64);
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djui_base_set_alignment(&button4->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_TOP);
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djui_interactable_hook_click(&button4->base, djui_panel_dynos_create);
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struct DjuiButton* button6 = djui_button_create(&rect1->base, "Player");
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djui_base_set_size_type(&button6->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button6->base, 0.47f, 64);
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djui_interactable_hook_click(&button6->base, djui_panel_player_create);
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}
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struct DjuiButton* button1 = djui_button_create(&body->base, "Options");
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struct DjuiButton* button1 = djui_button_create(&rect1->base, "Player");
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djui_base_set_size_type(&button1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button1->base, 1.0f, 64);
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djui_interactable_hook_click(&button1->base, djui_panel_options_create);
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defaultBase = &button1->base;
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djui_base_set_size(&button1->base, 0.47f, 64);
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djui_interactable_hook_click(&button1->base, djui_panel_player_create);
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if (Cheats.enabled) {
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struct DjuiButton* button1 = djui_button_create(&body->base, "Cheats");
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djui_base_set_size_type(&button1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button1->base, 1.0f, 64);
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djui_interactable_hook_click(&button1->base, djui_panel_cheats_create);
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}
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struct DjuiButton* button2 = djui_button_create(&body->base, "Resume");
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struct DjuiButton* button2 = djui_button_create(&rect1->base, "DynOS Packs");
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djui_base_set_size_type(&button2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button2->base, 1.0f, 64);
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djui_interactable_hook_click(&button2->base, djui_panel_pause_resume);
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djui_base_set_size(&button2->base, 0.5f, 64);
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djui_base_set_alignment(&button2->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_TOP);
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djui_interactable_hook_click(&button2->base, djui_panel_dynos_create);
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struct DjuiButton* button3;
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if (gNetworkType == NT_SERVER) {
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button3 = djui_button_create(&body->base, "Stop Hosting");
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} else {
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button3 = djui_button_create(&body->base, "Disconnect");
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}
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struct DjuiButton* button3 = djui_button_create(&body->base, "Options");
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djui_base_set_size_type(&button3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button3->base, 1.0f, 64);
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djui_interactable_hook_click(&button3->base, djui_panel_pause_quit);
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djui_button_set_style(button3, 1);
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djui_interactable_hook_click(&button3->base, djui_panel_options_create);
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defaultBase = &button3->base;
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if (Cheats.enabled) {
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struct DjuiButton* button4 = djui_button_create(&body->base, "Cheats");
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djui_base_set_size_type(&button4->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button4->base, 1.0f, 64);
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djui_interactable_hook_click(&button4->base, djui_panel_cheats_create);
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}
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struct DjuiButton* button5 = djui_button_create(&body->base, "Resume");
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djui_base_set_size_type(&button5->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button5->base, 1.0f, 64);
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djui_interactable_hook_click(&button5->base, djui_panel_pause_resume);
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struct DjuiButton* button6;
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if (gNetworkType == NT_SERVER) {
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button6 = djui_button_create(&body->base, "Stop Hosting");
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} else {
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button6 = djui_button_create(&body->base, "Disconnect");
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}
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djui_base_set_size_type(&button6->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button6->base, 1.0f, 64);
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djui_interactable_hook_click(&button6->base, djui_panel_pause_quit);
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djui_button_set_style(button6, 1);
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}
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djui_panel_add(caller, &panel->base, defaultBase);
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@ -240,7 +240,14 @@ static void djui_panel_player_value_changed(UNUSED struct DjuiBase* caller) {
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}
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}
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static void djui_panel_player_prevent_demo(UNUSED struct DjuiBase* caller) {
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static void djui_panel_player_prevent_demo(struct DjuiBase* caller) {
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if (!gDjuiInMainMenu) {
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if (caller != NULL) {
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djui_panel_menu_back(NULL);
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}
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return;
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}
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if (inPlayerMenu) {
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inPlayerMenu = false;
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djui_panel_menu_back(NULL);
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