Made fire palettes non-beige again
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@ -1443,10 +1443,10 @@ const struct PlayerPalette gPalettePresets[PALETTE_PRESET_MAX] = {
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{{{ 0xe6, 0xe3, 0xff }, { 0x37, 0x32, 0x42 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x37, 0x32, 0x42 }}}, // Eggplant
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{{{ 0xe6, 0xe3, 0xff }, { 0x37, 0x32, 0x42 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x37, 0x32, 0x42 }}}, // Eggplant
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{{{ 0x00, 0x51, 0x10 }, { 0xff, 0x8a, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x8a, 0x00 }}}, // Orange
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{{{ 0x00, 0x51, 0x10 }, { 0xff, 0x8a, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x8a, 0x00 }}}, // Orange
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{{{ 0x4c, 0x1e, 0x3f }, { 0x65, 0xfa, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x65, 0xfa, 0xff }}}, // Arctic
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{{{ 0x4c, 0x1e, 0x3f }, { 0x65, 0xfa, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x65, 0xfa, 0xff }}}, // Arctic
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{{{ 0xbf, 0x00, 0x00 }, { 0xef, 0xef, 0x9f }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xef, 0xef, 0x9f }}}, // Fire Mario
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{{{ 0xb2, 0x28, 0x18 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Mario
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{{{ 0x00, 0x98, 0x00 }, { 0xef, 0xef, 0x9f }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xef, 0xef, 0x9f }}}, // Fire Luigi
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{{{ 0x00, 0x98, 0x00 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Luigi
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{{{ 0x61, 0x26, 0xb0 }, { 0xef, 0xef, 0x9f }, { 0xff, 0xff, 0xff }, { 0xfe, 0x76, 0x00 }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xef, 0xef, 0x9f }}}, // Fire Waluigi
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{{{ 0x61, 0x26, 0xb0 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0xfe, 0x76, 0x00 }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Waluigi
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{{{ 0xe3, 0xa9, 0x01 }, { 0xef, 0xef, 0x9f }, { 0xff, 0xff, 0xff }, { 0x0e, 0x72, 0x1c }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xef, 0xef, 0x9f }}}, // Fire Wario
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{{{ 0xe3, 0xa9, 0x01 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x0e, 0x72, 0x1c }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Wario
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{{{ 0x17, 0x18, 0x15 }, { 0xe7, 0xe7, 0x21 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe7, 0xe7, 0x21 }}}, // Busy Bee
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{{{ 0x17, 0x18, 0x15 }, { 0xe7, 0xe7, 0x21 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe7, 0xe7, 0x21 }}}, // Busy Bee
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{{{ 0xf7, 0x9a, 0x47 }, { 0xaa, 0x27, 0x31 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xaa, 0x27, 0x31 }}}, // Fortress
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{{{ 0xf7, 0x9a, 0x47 }, { 0xaa, 0x27, 0x31 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xaa, 0x27, 0x31 }}}, // Fortress
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{{{ 0xf7, 0xc2, 0x45 }, { 0x55, 0x92, 0xb2 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x55, 0x92, 0xb2 }}}, // Battlements
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{{{ 0xf7, 0xc2, 0x45 }, { 0x55, 0x92, 0xb2 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x55, 0x92, 0xb2 }}}, // Battlements
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