From be764dc2f08affeacd94d49dc04c00afce3a16e3 Mon Sep 17 00:00:00 2001 From: MysterD Date: Mon, 21 Mar 2022 12:49:37 -0700 Subject: [PATCH] Check types for spawn object transmission --- src/pc/lua/utils/smlua_obj_utils.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/pc/lua/utils/smlua_obj_utils.c b/src/pc/lua/utils/smlua_obj_utils.c index ea098890..e72aa425 100644 --- a/src/pc/lua/utils/smlua_obj_utils.c +++ b/src/pc/lua/utils/smlua_obj_utils.c @@ -19,6 +19,11 @@ void spawn_object_remember_field(struct LuaObjectField* field) { return; } + // make sure it's a field that can be transmitted + if (field->valueType != LVT_F32 && field->valueType != LVT_S32 && field->valueType != LVT_U32) { + return; + } + // check for duplicates for (int i = 0; i < gSpawnObjectFieldCount; i++) { if (field->valueOffset == gSpawnObjectFields[i].valueOffset) { return; }