From c2d218a6abab1d398688daebdf2c6a037467f1cc Mon Sep 17 00:00:00 2001 From: MysterD Date: Fri, 23 Jun 2023 13:08:19 -0700 Subject: [PATCH] Show who spawns what in in-game console --- src/pc/network/packets/packet_spawn_objects.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/pc/network/packets/packet_spawn_objects.c b/src/pc/network/packets/packet_spawn_objects.c index b99229d3..45be0401 100644 --- a/src/pc/network/packets/packet_spawn_objects.c +++ b/src/pc/network/packets/packet_spawn_objects.c @@ -155,6 +155,7 @@ void network_receive_spawn_objects(struct Packet* p) { name = gNetworkPlayers[p->localIndex].name; } LOG_INFO("rx spawn object %s from %s (%s)", get_behavior_name_from_id(data.behaviorId), name, id); + LOG_CONSOLE("rx spawn object %s from %s (%s)", get_behavior_name_from_id(data.behaviorId), name, id); snprintf(gLastRemoteBhv, 256, "%s %s (%s)", get_behavior_name_from_id(data.behaviorId), name, id); struct Object* parentObj = NULL;