Added smlua_text_utils_get_language()
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@ -91,7 +91,7 @@ override_disallowed_functions = {
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"src/game/interaction.h": [ "process_interactions", "_handle_" ],
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"src/game/sound_init.h": [ "_loop_", "thread4_", "set_sound_mode" ],
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"src/pc/network/network_utils.h": [ "network_get_player_text_color[^_]" ],
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"src/pc/network/network_player.h": [ "_init", "_connected[^_]", "_shutdown", "_disconnected", "_update" ],
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"src/pc/network/network_player.h": [ "_init", "_connected[^_]", "_shutdown", "_disconnected", "_update", "construct_player_popup" ],
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"src/game/object_helpers.c": [ "spawn_obj", "^bhv_", "abs[fi]", "^bit_shift", "_debug$", "^stub_", "_set_model" ],
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"src/game/obj_behaviors.c": [ "debug_" ],
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"src/game/obj_behaviors_2.c": [ "wiggler_jumped_on_attack_handler", "huge_goomba_weakly_attacked" ],
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@ -4741,7 +4741,7 @@ PLAYER_INTERACTIONS_PVP = 2
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MAX_RX_SEQ_IDS = 64
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--- @type integer
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NETWORK_PLAYER_PING_TIMEOUT = 3
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NETWORK_PLAYER_PING_TIMEOUT = 1
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--- @type integer
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NETWORK_PLAYER_TIMEOUT = 10
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@ -8768,6 +8768,11 @@ function smlua_text_utils_extra_text_replace(index, text)
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-- ...
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end
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--- @return string
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function smlua_text_utils_get_language()
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-- ...
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end
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--- @return nil
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function smlua_text_utils_reset_all()
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-- ...
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@ -788,6 +788,24 @@
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<br />
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## [smlua_text_utils_get_language](#smlua_text_utils_get_language)
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### Lua Example
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`local stringValue = smlua_text_utils_get_language()`
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### Parameters
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- None
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### Returns
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- `string`
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### C Prototype
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`char* smlua_text_utils_get_language(void);`
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[:arrow_up_small:](#)
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<br />
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## [smlua_text_utils_reset_all](#smlua_text_utils_reset_all)
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### Lua Example
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@ -1622,6 +1622,7 @@
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- [smlua_text_utils_course_acts_replace](functions-5.md#smlua_text_utils_course_acts_replace)
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- [smlua_text_utils_dialog_replace](functions-5.md#smlua_text_utils_dialog_replace)
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- [smlua_text_utils_extra_text_replace](functions-5.md#smlua_text_utils_extra_text_replace)
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- [smlua_text_utils_get_language](functions-5.md#smlua_text_utils_get_language)
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- [smlua_text_utils_reset_all](functions-5.md#smlua_text_utils_reset_all)
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- [smlua_text_utils_secret_star_replace](functions-5.md#smlua_text_utils_secret_star_replace)
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@ -1766,7 +1766,7 @@ char gSmluaConstants[] = ""
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"UNKNOWN_GLOBAL_INDEX = (-1)\n"
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"UNKNOWN_NETWORK_INDEX = (-1)\n"
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"NETWORK_PLAYER_TIMEOUT = 10\n"
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"NETWORK_PLAYER_PING_TIMEOUT = 3\n"
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"NETWORK_PLAYER_PING_TIMEOUT = 1\n"
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"MAX_RX_SEQ_IDS = 64\n"
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"USE_REAL_PALETTE_VAR = 0xFF\n"
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"NPT_UNKNOWN = 0\n"
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@ -28373,6 +28373,21 @@ int smlua_func_smlua_text_utils_extra_text_replace(lua_State* L) {
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return 1;
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}
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int smlua_func_smlua_text_utils_get_language(UNUSED lua_State* L) {
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if (L == NULL) { return 0; }
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int top = lua_gettop(L);
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if (top != 0) {
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LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "smlua_text_utils_get_language", 0, top);
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return 0;
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}
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lua_pushstring(L, smlua_text_utils_get_language());
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return 1;
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}
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int smlua_func_smlua_text_utils_reset_all(UNUSED lua_State* L) {
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if (L == NULL) { return 0; }
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@ -30643,6 +30658,7 @@ void smlua_bind_functions_autogen(void) {
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smlua_bind_function(L, "smlua_text_utils_course_acts_replace", smlua_func_smlua_text_utils_course_acts_replace);
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smlua_bind_function(L, "smlua_text_utils_dialog_replace", smlua_func_smlua_text_utils_dialog_replace);
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smlua_bind_function(L, "smlua_text_utils_extra_text_replace", smlua_func_smlua_text_utils_extra_text_replace);
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smlua_bind_function(L, "smlua_text_utils_get_language", smlua_func_smlua_text_utils_get_language);
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smlua_bind_function(L, "smlua_text_utils_reset_all", smlua_func_smlua_text_utils_reset_all);
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smlua_bind_function(L, "smlua_text_utils_secret_star_replace", smlua_func_smlua_text_utils_secret_star_replace);
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@ -118,4 +118,8 @@ void smlua_text_utils_extra_text_replace(s16 index, const char* text) {
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seg2_act_name_table[index] = smlua_text_utils_convert(text);
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sReplacedActName[index] = true;
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}
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char* smlua_text_utils_get_language(void) {
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return configLanguage;
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}
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@ -10,5 +10,6 @@ void smlua_text_utils_course_acts_replace(s16 courseNum, const char* courseName,
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void smlua_text_utils_secret_star_replace(s16 courseNum, const char* courseName);
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void smlua_text_utils_castle_secret_stars_replace(const char* name);
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void smlua_text_utils_extra_text_replace(s16 index, const char* text);
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char* smlua_text_utils_get_language(void);
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#endif
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