Strip out N64 ROM building from Makefile
This commit is contained in:
parent
d40acd352b
commit
d74e85682d
271
Makefile
271
Makefile
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@ -16,17 +16,15 @@ GRUCODE ?= f3d_old
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# If COMPARE is 1, check the output sha1sum when building 'all'
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COMPARE ?= 1
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# If NON_MATCHING is 1, define the NON_MATCHING and AVOID_UB macros when building (recommended)
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NON_MATCHING ?= 0
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# Build for the N64 (turn this off for ports)
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NON_MATCHING ?= 1
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# Sane default until N64 build scripts rm'd
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TARGET_N64 ?= 0
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# Build and optimize for Raspberry Pi(s)
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TARGET_RPI ?= 0
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# Compiler to use (ido or gcc)
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COMPILER ?= ido
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ifeq ($(COMPILER),gcc)
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NON_MATCHING := 1
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endif
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# Build for Emscripten/WebGL
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TARGET_WEB ?= 0
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# Specify the target you are building for, 0 means native
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@ -39,18 +37,18 @@ else
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BITS :=
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endif
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# Automatic settings only for ports
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ifeq ($(TARGET_N64),0)
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# Automatic settings for PC port(s)
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NON_MATCHING := 1
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GRUCODE := f3dex2e
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WINDOWS_BUILD := 0
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ifeq ($(TARGET_WEB),0)
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ifeq ($(OS),Windows_NT)
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WINDOWS_BUILD := 1
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endif
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endif
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# Release
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# Release (version) flag defs
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ifeq ($(VERSION),jp)
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VERSION_CFLAGS := -DVERSION_JP
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@ -103,7 +101,7 @@ ifeq ($(GRUCODE), f3dex2) # Fast3DEX2
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TARGET := $(TARGET).f3dex2
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COMPARE := 0
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else
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ifeq ($(GRUCODE), f3dex2e) # Fast3DEX2 Extended (for PC)
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ifeq ($(GRUCODE), f3dex2e) # Fast3DEX2 Extended (PC default)
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GRUCODE_CFLAGS := -DF3DEX_GBI_2E
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TARGET := $(TARGET).f3dex2e
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COMPARE := 0
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@ -126,18 +124,15 @@ endif
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endif
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endif
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ifeq ($(TARGET_N64),0)
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NON_MATCHING := 1
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# Default build is for PC now
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VERSION_CFLAGS := $(VERSION_CFLAGS) -DNON_MATCHING -DAVOID_UB
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ifeq ($(TARGET_RPI),1) # Define RPi to change SDL2 title & GLES2 hints
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VERSION_CFLAGS += -DUSE_GLES
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endif
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ifeq ($(NON_MATCHING),1)
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VERSION_CFLAGS := $(VERSION_CFLAGS) -DNON_MATCHING -DAVOID_UB
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ifeq ($(TARGET_RPI),1) # Define RPi to change SDL2 title & GLES2 hints
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VERSION_CFLAGS += -DTARGET_RPI
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endif
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VERSION_ASFLAGS := --defsym AVOID_UB=1
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COMPARE := 0
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endif
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ifeq ($(TARGET_WEB),1)
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VERSION_CFLAGS := $(VERSION_CFLAGS) -DTARGET_WEB
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@ -174,34 +169,30 @@ endif
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# BUILD_DIR is location where all build artifacts are placed
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BUILD_DIR_BASE := build
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ifeq ($(TARGET_N64),1)
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BUILD_DIR := $(BUILD_DIR_BASE)/$(VERSION)
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else
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ifeq ($(TARGET_WEB),1)
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BUILD_DIR := $(BUILD_DIR_BASE)/$(VERSION)_web
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else
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BUILD_DIR := $(BUILD_DIR_BASE)/$(VERSION)_pc
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endif
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endif
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LIBULTRA := $(BUILD_DIR)/libultra.a
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ifeq ($(TARGET_WEB),1)
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EXE := $(BUILD_DIR)/$(TARGET).html
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else
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ifeq ($(WINDOWS_BUILD),1)
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EXE := $(BUILD_DIR)/$(TARGET).exe
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else #Linux builds here
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else # Linux builds/binary namer
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ifeq ($(TARGET_RPI),1)
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EXE := $(BUILD_DIR)/$(TARGET).arm
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else
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EXE := $(BUILD_DIR)/$(TARGET)
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endif
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endif
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endif
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ROM := $(BUILD_DIR)/$(TARGET).z64
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ELF := $(BUILD_DIR)/$(TARGET).elf
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LD_SCRIPT := sm64.ld
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MIO0_DIR := $(BUILD_DIR)/bin
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@ -211,14 +202,11 @@ ACTOR_DIR := actors
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LEVEL_DIRS := $(patsubst levels/%,%,$(dir $(wildcard levels/*/header.h)))
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# Directories containing source files
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SRC_DIRS := src src/engine src/game src/audio src/menu src/buffers actors levels bin data assets
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ASM_DIRS := lib
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ifeq ($(TARGET_N64),1)
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ASM_DIRS := asm $(ASM_DIRS)
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else
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SRC_DIRS := $(SRC_DIRS) src/pc src/pc/gfx src/pc/audio src/pc/controller
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# Hi, I'm a PC
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SRC_DIRS := src src/engine src/game src/audio src/menu src/buffers actors levels bin data assets src/pc src/pc/gfx src/pc/audio src/pc/controller
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ASM_DIRS :=
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endif
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BIN_DIRS := bin bin/$(VERSION)
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ULTRA_SRC_DIRS := lib/src lib/src/math
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@ -244,18 +232,17 @@ else
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endif
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endif
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ifeq ($(TARGET_N64),0)
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# Set BITS (32/64) to compile for
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OPT_FLAGS += $(BITS)
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endif
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ifeq ($(TARGET_WEB),1)
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OPT_FLAGS := -O2 -g4 --source-map-base http://localhost:8080/
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endif
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endif
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# Use a default opt flag for gcc
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ifeq ($(NON_MATCHING),1)
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OPT_FLAGS := -O2
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# Use a default opt flag for gcc, then override if RPi
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ifeq ($(COMPILER),gcc)
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OPT_FLAGS := -O2 # Breaks sound on x86?
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endif
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ifeq ($(TARGET_RPI),1)
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@ -265,7 +252,7 @@ ifeq ($(TARGET_RPI),1)
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OPT_FLAGS := -march=armv6zk+fp -mfpu=vfp -Ofast
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endif
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# Raspberry Pi 2 and 3
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# Raspberry Pi 2 and 3 in ARM 32bit mode
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ifneq (,$(findstring armv7l,$(machine)))
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model = $(shell sh -c 'cat /sys/firmware/devicetree/base/model 2>/dev/null || echo unknown')
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@ -276,9 +263,19 @@ ifeq ($(TARGET_RPI),1)
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endif
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endif
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# RPi4 / ARM A64 NEEDS TESTING 32BIT.
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# RPi3 or RPi4, in ARM64 (aarch64) mode. NEEDS TESTING 32BIT.
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# DO NOT pass -mfpu stuff here, thats for 32bit ARM only and will fail for 64bit ARM.
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ifneq (,$(findstring aarch64,$(machine)))
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OPT_FLAGS := -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -O3
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model = $(shell sh -c 'cat /sys/firmware/devicetree/base/model 2>/dev/null || echo unknown')
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ifneq (,$(findstring 3,$(model)))
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OPT_FLAGS := -march=armv8-a+crc -mtune=cortex-a53 -O3
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else ifneq (,$(findstring 4,$(model)))
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OPT_FLAGS := -march=armv8-a+crc+simd -mtune=cortex-a72 -O3
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endif
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endif
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endif
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@ -292,9 +289,7 @@ CXX_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.cpp))
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S_FILES := $(foreach dir,$(ASM_DIRS),$(wildcard $(dir)/*.s))
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ULTRA_C_FILES := $(foreach dir,$(ULTRA_SRC_DIRS),$(wildcard $(dir)/*.c))
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GODDARD_C_FILES := $(foreach dir,$(GODDARD_SRC_DIRS),$(wildcard $(dir)/*.c))
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ifeq ($(TARGET_N64),1)
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ULTRA_S_FILES := $(foreach dir,$(ULTRA_ASM_DIRS),$(wildcard $(dir)/*.s))
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endif
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GENERATED_C_FILES := $(BUILD_DIR)/assets/mario_anim_data.c $(BUILD_DIR)/assets/demo_data.c \
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$(addprefix $(BUILD_DIR)/bin/,$(addsuffix _skybox.c,$(notdir $(basename $(wildcard textures/skyboxes/*.png)))))
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@ -302,7 +297,9 @@ ifeq ($(WINDOWS_BUILD),0)
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CXX_FILES :=
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endif
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ifneq ($(TARGET_N64),1)
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# We need to keep this for now
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# If we're not N64 use below
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ULTRA_C_FILES_SKIP := \
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sqrtf.c \
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string.c \
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@ -361,7 +358,8 @@ ifneq ($(TARGET_N64),1)
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C_FILES := $(filter-out src/game/main.c,$(C_FILES))
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ULTRA_C_FILES := $(filter-out $(addprefix lib/src/,$(ULTRA_C_FILES_SKIP)),$(ULTRA_C_FILES))
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endif
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# "If we're not N64, use the above"
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ifeq ($(VERSION),sh)
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SOUND_BANK_FILES := $(wildcard sound/sound_banks/*.json)
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@ -386,7 +384,6 @@ SOUND_OBJ_FILES := $(SOUND_BIN_DIR)/sound_data.ctl.o \
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$(SOUND_BIN_DIR)/sequences.bin.o \
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$(SOUND_BIN_DIR)/bank_sets.o
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# Object files
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O_FILES := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) \
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$(foreach file,$(CXX_FILES),$(BUILD_DIR)/$(file:.cpp=.o)) \
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@ -401,13 +398,6 @@ GODDARD_O_FILES := $(foreach file,$(GODDARD_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
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# Automatic dependency files
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DEP_FILES := $(O_FILES:.o=.d) $(ULTRA_O_FILES:.o=.d) $(GODDARD_O_FILES:.o=.d) $(BUILD_DIR)/$(LD_SCRIPT).d
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# Files with GLOBAL_ASM blocks
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ifneq ($(NON_MATCHING),1)
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GLOBAL_ASM_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/**/*.c)
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GLOBAL_ASM_O_FILES = $(foreach file,$(GLOBAL_ASM_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
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GLOBAL_ASM_DEP = $(BUILD_DIR)/src/audio/non_matching_dep
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endif
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# Segment elf files
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SEG_FILES := $(SEGMENT_ELF_FILES) $(ACTOR_ELF_FILES) $(LEVEL_ELF_FILES)
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@ -415,82 +405,23 @@ SEG_FILES := $(SEGMENT_ELF_FILES) $(ACTOR_ELF_FILES) $(LEVEL_ELF_FILES)
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INCLUDE_CFLAGS := -I include -I $(BUILD_DIR) -I $(BUILD_DIR)/include -I src -I .
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ENDIAN_BITWIDTH := $(BUILD_DIR)/endian-and-bitwidth
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ifeq ($(TARGET_N64),1)
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IRIX_ROOT := tools/ido5.3_compiler
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ifeq ($(shell type mips-linux-gnu-ld >/dev/null 2>/dev/null; echo $$?), 0)
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CROSS := mips-linux-gnu-
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else ifeq ($(shell type mips64-linux-gnu-ld >/dev/null 2>/dev/null; echo $$?), 0)
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CROSS := mips64-linux-gnu-
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else ifeq ($(shell type mips64-elf-ld >/dev/null 2>/dev/null; echo $$?), 0)
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CROSS := mips64-elf-
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endif
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# check that either QEMU_IRIX is set or qemu-irix package installed
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ifndef QEMU_IRIX
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QEMU_IRIX := $(shell which qemu-irix)
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ifeq (, $(QEMU_IRIX))
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$(error Please install qemu-irix package or set QEMU_IRIX env var to the full qemu-irix binary path)
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endif
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endif
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AS := $(CROSS)as
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CC := $(QEMU_IRIX) -silent -L $(IRIX_ROOT) $(IRIX_ROOT)/usr/bin/cc
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CPP := cpp -P -Wno-trigraphs
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LD := $(CROSS)ld
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AR := $(CROSS)ar
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OBJDUMP := $(CROSS)objdump
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OBJCOPY := $(CROSS)objcopy
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PYTHON := python3
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# change the compiler to gcc, to use the default, install the gcc-mips-linux-gnu package
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ifeq ($(COMPILER),gcc)
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CC := $(CROSS)gcc
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endif
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ifeq ($(TARGET_N64),1)
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TARGET_CFLAGS := -nostdinc -I include/libc -DTARGET_N64
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CC_CFLAGS := -fno-builtin
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endif
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# Check code syntax with host compiler
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CC_CHECK := gcc -fsyntax-only -fsigned-char $(CC_CFLAGS) $(TARGET_CFLAGS) $(INCLUDE_CFLAGS) -std=gnu90 -Wall -Wextra -Wno-format-security -Wno-main -DNON_MATCHING -DAVOID_UB $(VERSION_CFLAGS) $(GRUCODE_CFLAGS)
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COMMON_CFLAGS = $(OPT_FLAGS) $(TARGET_CFLAGS) $(INCLUDE_CFLAGS) $(VERSION_CFLAGS) $(MIPSISET) $(GRUCODE_CFLAGS)
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ASFLAGS := -march=vr4300 -mabi=32 -I include -I $(BUILD_DIR) $(VERSION_ASFLAGS) $(GRUCODE_ASFLAGS)
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CFLAGS = -Wab,-r4300_mul -non_shared -G 0 -Xcpluscomm -Xfullwarn -signed $(COMMON_CFLAGS) $(MIPSBIT)
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OBJCOPYFLAGS := --pad-to=0x800000 --gap-fill=0xFF
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SYMBOL_LINKING_FLAGS := $(addprefix -R ,$(SEG_FILES))
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LDFLAGS := -T undefined_syms.txt -T $(BUILD_DIR)/$(LD_SCRIPT) -Map $(BUILD_DIR)/sm64.$(VERSION).map --no-check-sections $(SYMBOL_LINKING_FLAGS)
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ENDIAN_BITWIDTH := $(BUILD_DIR)/endian-and-bitwidth
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ifeq ($(COMPILER),gcc)
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CFLAGS := -march=vr4300 -mfix4300 -mno-shared -G 0 -mhard-float -fno-stack-protector -fno-common -I include -I src/ -I $(BUILD_DIR)/include -fno-PIC -mno-abicalls -fno-strict-aliasing -fno-inline-functions -ffreestanding -fwrapv -Wall -Wextra $(COMMON_CFLAGS)
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endif
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ifeq ($(shell getconf LONG_BIT), 32)
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# Work around memory allocation bug in QEMU
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export QEMU_GUEST_BASE := 1
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else
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# Ensure that gcc treats the code as 32-bit
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CC_CHECK += $(BITS)
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endif
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else # TARGET_N64
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# Huge deleted N64 section was here
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AS := as
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ifneq ($(TARGET_WEB),1)
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ifneq ($(TARGET_WEB),1) # As in, not-web PC port
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CC := $(CROSS)gcc
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CXX := $(CROSS)g++
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else
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CC := emcc
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endif
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ifeq ($(WINDOWS_BUILD),1)
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LD := $(CXX)
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else
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LD := $(CC)
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endif
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CPP := cpp -P
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OBJDUMP := objdump
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OBJCOPY := objcopy
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@ -499,9 +430,11 @@ PYTHON := python3
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ifeq ($(WINDOWS_BUILD),1)
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CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) `$(CROSS)sdl2-config --cflags`
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CFLAGS := $(OPT_FLAGS) $(INCLUDE_CFLAGS) $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -fno-strict-aliasing -fwrapv `$(CROSS)sdl2-config --cflags`
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else ifeq ($(TARGET_WEB),1)
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CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -s USE_SDL=2
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CFLAGS := $(OPT_FLAGS) $(INCLUDE_CFLAGS) $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -fno-strict-aliasing -fwrapv -s USE_SDL=2
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# Linux / Other builds below
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else
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CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) `$(CROSS)sdl2-config --cflags`
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@ -513,9 +446,11 @@ ASFLAGS := -I include -I $(BUILD_DIR) $(VERSION_ASFLAGS)
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ifeq ($(TARGET_WEB),1)
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LDFLAGS := -lm -lGL -lSDL2 -no-pie -s TOTAL_MEMORY=20MB -g4 --source-map-base http://localhost:8080/ -s "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"
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else
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ifeq ($(WINDOWS_BUILD),1)
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LDFLAGS := $(BITS) -march=$(TARGET_ARCH) -Llib -lpthread -lglew32 `$(CROSS)sdl2-config --static-libs` -lm -lglu32 -lsetupapi -ldinput8 -luser32 -lgdi32 -limm32 -lole32 -loleaut32 -lshell32 -lwinmm -lversion -luuid -lopengl32 -no-pie -static
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else
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# Linux / Other builds below
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ifeq ($(TARGET_RPI),1)
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LDFLAGS := $(OPT_FLAGS) -lm -lGLESv2 `$(CROSS)sdl2-config --libs` -no-pie
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@ -525,14 +460,13 @@ endif
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endif
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endif #Added for Pi ifeq
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endif
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# Prevent a crash with -sopt
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export LANG := C
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####################### Other Tools #########################
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# N64 tools
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# N64 conversion tools
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TOOLS_DIR = tools
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MIO0TOOL = $(TOOLS_DIR)/mio0
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N64CKSUM = $(TOOLS_DIR)/n64cksum
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@ -550,32 +484,13 @@ LOADER = loader64
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LOADER_FLAGS = -vwf
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SHA1SUM = sha1sum
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# Use Objcopy instead of extract_data_for_mio
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ifeq ($(COMPILER),gcc)
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EXTRACT_DATA_FOR_MIO := $(OBJCOPY) -O binary --only-section=.data
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endif
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###################### Dependency Check #####################
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ifeq ($(TARGET_N64),1)
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BINUTILS_VER_MAJOR := $(shell $(LD) --version | grep ^GNU | sed 's/^.* //; s/\..*//g')
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BINUTILS_VER_MINOR := $(shell $(LD) --version | grep ^GNU | sed 's/^[^.]*\.//; s/\..*//g')
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BINUTILS_DEPEND := $(shell expr $(BINUTILS_VER_MAJOR) \>= 2 \& $(BINUTILS_VER_MINOR) \>= 27)
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ifeq ($(BINUTILS_DEPEND),0)
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$(error binutils version 2.27 required, version $(BINUTILS_VER_MAJOR).$(BINUTILS_VER_MINOR) detected)
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endif
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endif
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# Stubbed
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######################## Targets #############################
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ifeq ($(TARGET_N64),1)
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all: $(ROM)
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ifeq ($(COMPARE),1)
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@$(SHA1SUM) -c $(TARGET).sha1 || (echo 'The build succeeded, but did not match the official ROM. This is expected if you are making changes to the game.\nTo silence this message, use "make COMPARE=0"'. && false)
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endif
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else
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all: $(EXE)
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endif
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clean:
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$(RM) -r $(BUILD_DIR_BASE)
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||||
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@ -606,10 +521,6 @@ $(BUILD_DIR)/include/text_strings.h: include/text_strings.h.in
|
|||
$(BUILD_DIR)/include/text_menu_strings.h: include/text_menu_strings.h.in
|
||||
$(TEXTCONV) charmap_menu.txt $< $@
|
||||
|
||||
ifeq ($(COMPILER),gcc)
|
||||
$(BUILD_DIR)/lib/src/math/%.o: CFLAGS += -fno-builtin
|
||||
endif
|
||||
|
||||
ifeq ($(VERSION),eu)
|
||||
TEXT_DIRS := text/de text/us text/fr
|
||||
|
||||
|
@ -635,7 +546,6 @@ $(BUILD_DIR)/bin/segment2.o: $(BUILD_DIR)/text/$(VERSION)/define_text.inc.c
|
|||
endif
|
||||
endif
|
||||
|
||||
|
||||
$(BUILD_DIR)/text/%/define_courses.inc.c: text/define_courses.inc.c text/%/courses.h
|
||||
$(CPP) $(VERSION_CFLAGS) $< -o $@ -I text/$*/
|
||||
$(TEXTCONV) charmap.txt $@ $@
|
||||
|
@ -644,7 +554,6 @@ $(BUILD_DIR)/text/%/define_text.inc.c: text/define_text.inc.c text/%/courses.h t
|
|||
$(CPP) $(VERSION_CFLAGS) $< -o $@ -I text/$*/
|
||||
$(TEXTCONV) charmap.txt $@ $@
|
||||
|
||||
O_FILES += $(wildcard $(BUILD_DIR)/bin/$(VERSION)/*.o)
|
||||
|
||||
ALL_DIRS := $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) $(ASM_DIRS) $(GODDARD_SRC_DIRS) $(ULTRA_SRC_DIRS) $(ULTRA_ASM_DIRS) $(ULTRA_BIN_DIRS) $(BIN_DIRS) $(TEXTURE_DIRS) $(TEXT_DIRS) $(SOUND_SAMPLE_DIRS) $(addprefix levels/,$(LEVEL_DIRS)) include) $(MIO0_DIR) $(addprefix $(MIO0_DIR)/,$(VERSION)) $(SOUND_BIN_DIR) $(SOUND_BIN_DIR)/sequences/$(VERSION)
|
||||
|
||||
|
@ -652,9 +561,17 @@ ALL_DIRS := $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) $(ASM_DIRS) $(GOD
|
|||
DUMMY != mkdir -p $(ALL_DIRS)
|
||||
|
||||
$(BUILD_DIR)/include/text_strings.h: $(BUILD_DIR)/include/text_menu_strings.h
|
||||
|
||||
ifeq ($(VERSION),eu)
|
||||
$(BUILD_DIR)/src/menu/file_select.o: $(BUILD_DIR)/include/text_strings.h $(BUILD_DIR)/bin/eu/translation_en.o $(BUILD_DIR)/bin/eu/translation_de.o $(BUILD_DIR)/bin/eu/translation_fr.o
|
||||
$(BUILD_DIR)/src/menu/star_select.o: $(BUILD_DIR)/include/text_strings.h $(BUILD_DIR)/bin/eu/translation_en.o $(BUILD_DIR)/bin/eu/translation_de.o $(BUILD_DIR)/bin/eu/translation_fr.o
|
||||
$(BUILD_DIR)/src/game/ingame_menu.o: $(BUILD_DIR)/include/text_strings.h $(BUILD_DIR)/bin/eu/translation_en.o $(BUILD_DIR)/bin/eu/translation_de.o $(BUILD_DIR)/bin/eu/translation_fr.o
|
||||
O_FILES += $(BUILD_DIR)/bin/eu/translation_en.o $(BUILD_DIR)/bin/eu/translation_de.o $(BUILD_DIR)/bin/eu/translation_fr.o
|
||||
else
|
||||
$(BUILD_DIR)/src/menu/file_select.o: $(BUILD_DIR)/include/text_strings.h
|
||||
$(BUILD_DIR)/src/menu/star_select.o: $(BUILD_DIR)/include/text_strings.h
|
||||
$(BUILD_DIR)/src/game/ingame_menu.o: $(BUILD_DIR)/include/text_strings.h
|
||||
endif
|
||||
|
||||
################################################################
|
||||
# TEXTURE GENERATION #
|
||||
|
@ -680,38 +597,7 @@ $(BUILD_DIR)/%.ci4: %.ci4.png
|
|||
|
||||
# compressed segment generation
|
||||
|
||||
ifeq ($(TARGET_N64),1)
|
||||
# TODO: ideally this would be `-Trodata-segment=0x07000000` but that doesn't set the address
|
||||
|
||||
$(BUILD_DIR)/bin/%.elf: $(BUILD_DIR)/bin/%.o
|
||||
$(LD) -e 0 -Ttext=$(SEGMENT_ADDRESS) -Map $@.map -o $@ $<
|
||||
$(BUILD_DIR)/actors/%.elf: $(BUILD_DIR)/actors/%.o
|
||||
$(LD) -e 0 -Ttext=$(SEGMENT_ADDRESS) -Map $@.map -o $@ $<
|
||||
|
||||
# Override for level.elf, which otherwise matches the above pattern
|
||||
.SECONDEXPANSION:
|
||||
$(BUILD_DIR)/levels/%/leveldata.elf: $(BUILD_DIR)/levels/%/leveldata.o $(BUILD_DIR)/bin/$$(TEXTURE_BIN).elf
|
||||
$(LD) -e 0 -Ttext=$(SEGMENT_ADDRESS) -Map $@.map --just-symbols=$(BUILD_DIR)/bin/$(TEXTURE_BIN).elf -o $@ $<
|
||||
|
||||
$(BUILD_DIR)/bin/%.bin: $(BUILD_DIR)/bin/%.elf
|
||||
$(EXTRACT_DATA_FOR_MIO) $< $@
|
||||
|
||||
$(BUILD_DIR)/actors/%.bin: $(BUILD_DIR)/actors/%.elf
|
||||
$(EXTRACT_DATA_FOR_MIO) $< $@
|
||||
|
||||
$(BUILD_DIR)/levels/%/leveldata.bin: $(BUILD_DIR)/levels/%/leveldata.elf
|
||||
$(EXTRACT_DATA_FOR_MIO) $< $@
|
||||
|
||||
$(BUILD_DIR)/%.mio0: $(BUILD_DIR)/%.bin
|
||||
$(MIO0TOOL) $< $@
|
||||
|
||||
$(BUILD_DIR)/%.mio0.o: $(BUILD_DIR)/%.mio0.s
|
||||
$(AS) $(ASFLAGS) -o $@ $<
|
||||
|
||||
$(BUILD_DIR)/%.mio0.s: $(BUILD_DIR)/%.mio0
|
||||
printf ".section .data\n\n.incbin \"$<\"\n" > $@
|
||||
endif
|
||||
|
||||
# PC Area
|
||||
$(BUILD_DIR)/%.table: %.aiff
|
||||
$(AIFF_EXTRACT_CODEBOOK) $< >$@
|
||||
|
||||
|
@ -748,10 +634,7 @@ $(SOUND_BIN_DIR)/%.m64: $(SOUND_BIN_DIR)/%.o
|
|||
$(SOUND_BIN_DIR)/%.o: $(SOUND_BIN_DIR)/%.s
|
||||
$(AS) $(ASFLAGS) -o $@ $<
|
||||
|
||||
ifeq ($(TARGET_N64),1)
|
||||
$(SOUND_BIN_DIR)/%.s: $(SOUND_BIN_DIR)/%
|
||||
printf ".section .data\n\n.incbin \"$<\"\n" > $@
|
||||
else
|
||||
|
||||
$(SOUND_BIN_DIR)/sound_data.ctl.c: $(SOUND_BIN_DIR)/sound_data.ctl
|
||||
echo "unsigned char gSoundDataADSR[] = {" > $@
|
||||
hexdump -v -e '1/1 "0x%X,"' $< >> $@
|
||||
|
@ -771,7 +654,6 @@ $(SOUND_BIN_DIR)/bank_sets.c: $(SOUND_BIN_DIR)/bank_sets
|
|||
echo "unsigned char gBankSetsData[] = {" > $@
|
||||
hexdump -v -e '1/1 "0x%X,"' $< >> $@
|
||||
echo "};" >> $@
|
||||
endif
|
||||
|
||||
$(BUILD_DIR)/levels/scripts.o: $(BUILD_DIR)/include/level_headers.h
|
||||
|
||||
|
@ -828,9 +710,6 @@ $(BUILD_DIR)/src/audio/%.copt: $(BUILD_DIR)/src/audio/%.acpp
|
|||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(NON_MATCHING),0)
|
||||
$(GLOBAL_ASM_O_FILES): CC := $(PYTHON) tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
||||
endif
|
||||
|
||||
# Rebuild files with 'GLOBAL_ASM' if the NON_MATCHING flag changes.
|
||||
$(GLOBAL_ASM_O_FILES): $(GLOBAL_ASM_DEP).$(NON_MATCHING)
|
||||
|
@ -854,32 +733,10 @@ $(BUILD_DIR)/%.o: $(BUILD_DIR)/%.c
|
|||
$(BUILD_DIR)/%.o: %.s
|
||||
$(AS) $(ASFLAGS) -MD $(BUILD_DIR)/$*.d -o $@ $<
|
||||
|
||||
ifeq ($(TARGET_N64),1)
|
||||
$(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT)
|
||||
$(CPP) $(VERSION_CFLAGS) -MMD -MP -MT $@ -MF $@.d -I include/ -I . -DBUILD_DIR=$(BUILD_DIR) -o $@ $<
|
||||
|
||||
$(BUILD_DIR)/libultra.a: $(ULTRA_O_FILES)
|
||||
$(AR) rcs -o $@ $(ULTRA_O_FILES)
|
||||
tools/patch_libultra_math $@
|
||||
|
||||
$(BUILD_DIR)/libgoddard.a: $(GODDARD_O_FILES)
|
||||
$(AR) rcs -o $@ $(GODDARD_O_FILES)
|
||||
|
||||
$(ELF): $(O_FILES) $(MIO0_OBJ_FILES) $(SOUND_OBJ_FILES) $(SEG_FILES) $(BUILD_DIR)/$(LD_SCRIPT) undefined_syms.txt $(BUILD_DIR)/libultra.a $(BUILD_DIR)/libgoddard.a
|
||||
$(LD) -L $(BUILD_DIR) $(LDFLAGS) -o $@ $(O_FILES)$(LIBS) -lultra -lgoddard
|
||||
|
||||
$(ROM): $(ELF)
|
||||
$(OBJCOPY) $(OBJCOPYFLAGS) $< $(@:.z64=.bin) -O binary
|
||||
$(N64CKSUM) $(@:.z64=.bin) $@
|
||||
|
||||
$(BUILD_DIR)/$(TARGET).objdump: $(ELF)
|
||||
$(OBJDUMP) -D $< > $@
|
||||
|
||||
else
|
||||
$(EXE): $(O_FILES) $(MIO0_FILES:.mio0=.o) $(SOUND_OBJ_FILES) $(ULTRA_O_FILES) $(GODDARD_O_FILES)
|
||||
$(LD) -L $(BUILD_DIR) -o $@ $(O_FILES) $(SOUND_OBJ_FILES) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(LDFLAGS)
|
||||
endif
|
||||
|
||||
|
||||
.PHONY: all clean distclean default diff test load libultra
|
||||
.PRECIOUS: $(BUILD_DIR)/bin/%.elf $(SOUND_BIN_DIR)/%.ctl $(SOUND_BIN_DIR)/%.tbl $(SOUND_SAMPLE_TABLES) $(SOUND_BIN_DIR)/%.s $(BUILD_DIR)/%
|
||||
|
|
Loading…
Reference in New Issue