From d914f1eb813209f48da00337bc44dddc0ddb4d54 Mon Sep 17 00:00:00 2001 From: MysterD Date: Mon, 23 Aug 2021 19:07:32 -0700 Subject: [PATCH] Prevented coin sound spam when entering a level --- src/pc/network/packets/packet_level.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/pc/network/packets/packet_level.c b/src/pc/network/packets/packet_level.c index 0658edad..73ffac44 100644 --- a/src/pc/network/packets/packet_level.c +++ b/src/pc/network/packets/packet_level.c @@ -72,6 +72,7 @@ void network_receive_level(struct Packet* p) { packet_read(p, &redCoinsCollected, sizeof(u8)); packet_read(p, &gPssSlideStarted, sizeof(u8)); packet_read(p, &gTTCSpeedSetting, sizeof(s16)); // likely doesn't work after level load.. but it could + gHudDisplay.coins = gMarioStates[0].numCoins; // hacky way to override red coins collected gRedCoinsCollected = redCoinsCollected;