diff --git a/src/menu/custom_menu.c b/src/menu/custom_menu.c index e0b7846b..c25d8692 100644 --- a/src/menu/custom_menu.c +++ b/src/menu/custom_menu.c @@ -35,27 +35,37 @@ static void menu_main_draw_strings(void) { } static void host_menu_draw_strings(void) { + #ifdef DISCORD_SDK + #define HOST_MENU_MAX_ITEMS 4 + #else + #define HOST_MENU_MAX_ITEMS 3 + #endif + // set up server setting strings - char* buttonText[4]; - buttonText[0] = (configNetworkSystem == 0) ? "Host through Discord." : "Host direct connection."; + char* buttonText[HOST_MENU_MAX_ITEMS]; + switch (configPlayerInteraction) { - case 0: buttonText[1] = "Non-solid players."; break; - case 1: buttonText[1] = "Solid players."; break; - case 2: buttonText[1] = "Friendly fire."; break; - default: buttonText[1] = "UNKNOWN"; break; + case 0: buttonText[0] = "Non-solid players."; break; + case 1: buttonText[0] = "Solid players."; break; + case 2: buttonText[0] = "Friendly fire."; break; + default: buttonText[0] = "UNKNOWN"; break; } if (configPlayerKnockbackStrength <= 20) { - buttonText[2] = "Weak knockback."; + buttonText[1] = "Weak knockback."; } else if (configPlayerKnockbackStrength <= 40) { - buttonText[2] = "Normal knockback."; + buttonText[1] = "Normal knockback."; } else { - buttonText[2] = "Too much knockback."; + buttonText[1] = "Too much knockback."; } - buttonText[3] = configStayInLevelAfterStar ? "Stay in level after star." : "Leave level after star."; + buttonText[2] = configStayInLevelAfterStar ? "Stay in level after star." : "Leave level after star."; + + #ifdef DISCORD_SDK + buttonText[3] = (configNetworkSystem == 0) ? "Host through Discord." : "Host direct connection."; + #endif // display server setting strings - for (int i = 0; i < 4; i++) { + for (int i = 0; i < HOST_MENU_MAX_ITEMS; i++) { print_generic_ascii_string(95, 158 + -35 * i, buttonText[i]); } @@ -113,10 +123,12 @@ static void host_menu_setting_stay_in_level(void) { configStayInLevelAfterStar = (configStayInLevelAfterStar == 0) ? 1 : 0; } +#ifdef DISCORD_SDK static void join_menu_draw_strings(void) { print_generic_ascii_string(30, 155, "Accept a Discord game invite in order to join."); print_generic_ascii_string(30, 130, "For direct connections, click connect to type in an IP."); } +#endif static void connect_menu_draw_strings(void) { if (gNetworkType == NT_CLIENT) { @@ -173,7 +185,7 @@ static void connect_menu_on_connection_attempt(void) { char* port = strtok(NULL, delims); if (port != NULL) { unsigned int intPort = atoi(port); - if (intPort == 0) { custom_menu_close(); return; } + if (intPort == 0 || intPort > 65535) { configJoinPort = DEFAULT_PORT; custom_menu_close(); return; } configJoinPort = intPort; } else { @@ -191,9 +203,15 @@ static void connect_menu_on_click(void) { keyboard_start_text_input(TIM_IP, MAX_TEXT_INPUT, custom_menu_close, connect_menu_on_connection_attempt); // fill in our last attempt - if (configJoinPort == 0) { configJoinPort = DEFAULT_PORT; } - sprintf(gTextInput, "%s %d", configJoinIp, configJoinPort); - + if (configJoinPort == 0 || configJoinPort > 65535) { configJoinPort = DEFAULT_PORT; } + + // only print custom port + if (configJoinPort == DEFAULT_PORT) { + sprintf(gTextInput, "%s", configJoinIp); + } + else { + sprintf(gTextInput, "%s %d", configJoinIp, configJoinPort); + } } static void connect_menu_on_close(void) { @@ -216,16 +234,21 @@ void custom_menu_init(struct CustomMenu* head) { hostMenu->draw_strings = host_menu_draw_strings; custom_menu_create_button(hostMenu, "CANCEL", 700, -400 + (250 * 3), SOUND_MENU_CAMERA_ZOOM_OUT, custom_menu_close); custom_menu_create_button(hostMenu, "HOST", 700, -400, SOUND_MENU_CAMERA_ZOOM_IN, host_menu_do_host); - custom_menu_create_button(hostMenu, "", -700, -400 + (250 * 3), SOUND_ACTION_BONK, host_menu_setting_network_system); - custom_menu_create_button(hostMenu, "", -700, -400 + (250 * 2), SOUND_ACTION_BONK, host_menu_setting_interaction); - custom_menu_create_button(hostMenu, "", -700, -400 + (250 * 1), SOUND_ACTION_BONK, host_menu_setting_knockback); - custom_menu_create_button(hostMenu, "", -700, -400 + (250 * 0), SOUND_ACTION_BONK, host_menu_setting_stay_in_level); + custom_menu_create_button(hostMenu, "", -700, -400 + (250 * 3), SOUND_ACTION_BONK, host_menu_setting_interaction); + custom_menu_create_button(hostMenu, "", -700, -400 + (250 * 2), SOUND_ACTION_BONK, host_menu_setting_knockback); + custom_menu_create_button(hostMenu, "", -700, -400 + (250 * 1), SOUND_ACTION_BONK, host_menu_setting_stay_in_level); + #ifdef DISCORD_SDK + custom_menu_create_button(hostMenu, "", -700, -400 + (250 * 0), SOUND_ACTION_BONK, host_menu_setting_network_system); + #endif - struct CustomMenu* joinMenu = custom_menu_create(head, "JOIN", 266, 0); - custom_menu_create_button(joinMenu, "CANCEL", -266, -320, SOUND_MENU_CAMERA_ZOOM_OUT, custom_menu_close); - joinMenu->draw_strings = join_menu_draw_strings; - - struct CustomMenu* connectMenu = custom_menu_create(joinMenu, "CONNECT", 266, -320); + #ifdef DISCORD_SDK + struct CustomMenu* joinMenu = custom_menu_create(head, "JOIN", 266, 0); + custom_menu_create_button(joinMenu, "CANCEL", -266, -320, SOUND_MENU_CAMERA_ZOOM_OUT, custom_menu_close); + joinMenu->draw_strings = join_menu_draw_strings; + struct CustomMenu* connectMenu = custom_menu_create(joinMenu, "CONNECT", 266, -320); + #else + struct CustomMenu* connectMenu = custom_menu_create(head, "CONNECT", 266, 0); + #endif connectMenu->me->on_click = connect_menu_on_click; connectMenu->on_close = connect_menu_on_close; connectMenu->draw_strings = connect_menu_draw_strings; @@ -263,4 +286,4 @@ void custom_menu_version_mismatch(void) { play_sound(SOUND_MARIO_MAMA_MIA, gDefaultSoundArgs); strcpy(sConnectionJoinError, "Your versions don't match, both should rebuild!"); network_shutdown(); -} \ No newline at end of file +}