DJUI: Added controls menu

This commit is contained in:
MysterD 2021-06-27 15:52:16 -07:00
parent a2439cbacc
commit e62770a51b
20 changed files with 489 additions and 19 deletions

View File

@ -3943,8 +3943,10 @@
<ClCompile Include="..\src\pc\discord\discordrpc.c" />
<ClCompile Include="..\src\pc\djui\djui.c" />
<ClCompile Include="..\src\pc\djui\djui_base.c" />
<ClCompile Include="..\src\pc\djui\djui_bind.c" />
<ClCompile Include="..\src\pc\djui\djui_button.c" />
<ClCompile Include="..\src\pc\djui\djui_checkbox.c" />
<ClCompile Include="..\src\pc\djui\djui_panel_controls.c" />
<ClCompile Include="..\src\pc\djui\djui_selectionbox.c" />
<ClCompile Include="..\src\pc\djui\djui_cursor.c" />
<ClCompile Include="..\src\pc\djui\djui_flow_layout.c" />
@ -4379,8 +4381,10 @@
<ClInclude Include="..\src\pc\debuglog.h" />
<ClInclude Include="..\src\pc\djui\djui.h" />
<ClInclude Include="..\src\pc\djui\djui_base.h" />
<ClInclude Include="..\src\pc\djui\djui_bind.h" />
<ClInclude Include="..\src\pc\djui\djui_button.h" />
<ClInclude Include="..\src\pc\djui\djui_checkbox.h" />
<ClInclude Include="..\src\pc\djui\djui_panel_controls.h" />
<ClInclude Include="..\src\pc\djui\djui_selectionbox.h" />
<ClInclude Include="..\src\pc\djui\djui_cursor.h" />
<ClInclude Include="..\src\pc\djui\djui_flow_layout.h" />

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@ -15234,6 +15234,12 @@
<ClCompile Include="..\src\pc\djui\djui_selectionbox.c">
<Filter>Source Files\src\pc\djui\component\compound</Filter>
</ClCompile>
<ClCompile Include="..\src\pc\djui\djui_panel_controls.c">
<Filter>Source Files\src\pc\djui\panel</Filter>
</ClCompile>
<ClCompile Include="..\src\pc\djui\djui_bind.c">
<Filter>Source Files\src\pc\djui\component\compound</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\actors\common0.h">
@ -16288,5 +16294,11 @@
<ClInclude Include="..\src\pc\djui\djui_selectionbox.h">
<Filter>Source Files\src\pc\djui\component\compound</Filter>
</ClInclude>
<ClInclude Include="..\src\pc\djui\djui_panel_controls.h">
<Filter>Source Files\src\pc\djui\panel</Filter>
</ClInclude>
<ClInclude Include="..\src\pc\djui\djui_bind.h">
<Filter>Source Files\src\pc\djui\component\compound</Filter>
</ClInclude>
</ItemGroup>
</Project>

203
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@ -25,12 +25,14 @@
#include "djui_slider.h"
#include "djui_checkbox.h"
#include "djui_selectionbox.h"
#include "djui_bind.h"
#include "djui_panel.h"
#include "djui_panel_debug.h"
#include "djui_panel_main.h"
#include "djui_panel_options.h"
#include "djui_panel_camera.h"
#include "djui_panel_controls.h"
#include "djui_panel_display.h"
#include "djui_panel_sound.h"
#include "djui_panel_quit.h"

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@ -43,6 +43,7 @@ struct DjuiBase {
struct DjuiBaseRect comp;
struct DjuiBaseRect clip;
struct DjuiInteractable* interactable;
s32 tag;
void (*on_child_render)(struct DjuiBase*, struct DjuiBase*);
void (*on_render_pre)(struct DjuiBase*, bool*);
void (*render)(struct DjuiBase*);

98
src/pc/djui/djui_bind.c Normal file
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@ -0,0 +1,98 @@
#include <stdio.h>
#include <string.h>
#include "djui.h"
#include "src/pc/controller/controller_api.h"
#include "audio_defines.h"
#include "audio/external.h"
#define VK_ESCAPE 1
static void djui_bind_button_on_click(struct DjuiBase* caller) {
struct DjuiButton* button = (struct DjuiButton*)caller;
djui_text_set_text(button->text, "...");
controller_get_raw_key(); // consume lingering controller button press
djui_interactable_set_binding(caller);
}
static void djui_bind_button_on_bind(struct DjuiBase* caller) {
struct DjuiButton* button = (struct DjuiButton*)caller;
struct DjuiBind* bind = (struct DjuiBind*) caller->parent->parent;
// get key
u32 key = controller_get_raw_key();
if (key == VK_INVALID) { return; }
// invalidate key
if (key == VK_ESCAPE) { key = VK_INVALID; }
for (int i = 0; i < MAX_BINDS; i++) {
if (i == button->base.tag) { continue; }
if (bind->configKey[i] == key) {
key = VK_INVALID;
}
}
// set key
bind->configKey[button->base.tag] = key;
char keyStr[5] = { 0 };
if (key != VK_INVALID) {
sprintf(keyStr, "%04x", key);
}
djui_text_set_text(button->text, keyStr);
djui_interactable_set_binding(NULL);
play_sound(SOUND_MENU_CHANGE_SELECT, gDefaultSoundArgs);
}
static void djui_bind_destroy(struct DjuiBase* base) {
struct DjuiBind* bind = (struct DjuiBind*)base;
free(bind);
}
struct DjuiBind* djui_bind_create(struct DjuiBase* parent, const char* message, unsigned int configKey[]) {
struct DjuiBind* bind = malloc(sizeof(struct DjuiBind));
struct DjuiBase* base = &bind->base;
bind->configKey = configKey;
djui_base_init(parent, base, NULL, djui_bind_destroy);
djui_base_set_size_type(&bind->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&bind->base, 1.0f, 32);
djui_base_set_color(&bind->base, 0, 0, 0, 0);
struct DjuiText* text = djui_text_create(&bind->base, message);
djui_base_set_alignment(&text->base, DJUI_HALIGN_LEFT, DJUI_VALIGN_CENTER);
djui_base_set_size_type(&text->base, DJUI_SVT_RELATIVE, DJUI_SVT_RELATIVE);
djui_base_set_size(&text->base, 0.3f, 1.0f);
djui_text_set_alignment(text, DJUI_HALIGN_LEFT, DJUI_VALIGN_BOTTOM);
djui_text_set_drop_shadow(text, 120, 120, 120, 64);
djui_base_set_color(&text->base, 200, 200, 200, 255);
bind->text = text;
struct DjuiRect* rect = djui_rect_create(&bind->base);
djui_base_set_alignment(&rect->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_CENTER);
djui_base_set_size_type(&rect->base, DJUI_SVT_RELATIVE, DJUI_SVT_RELATIVE);
djui_base_set_size(&rect->base, 0.7f, 1.0f);
djui_base_set_color(&rect->base, 0, 0, 0, 0);
bind->rect = rect;
for (int i = 0; i < MAX_BINDS; i++) {
unsigned int key = configKey[i];
char keyStr[5] = { 0 };
if (key != VK_INVALID) {
sprintf(keyStr, "%04x", key);
}
struct DjuiButton* button = djui_button_create(&rect->base, keyStr);
djui_base_set_size_type(&button->base, DJUI_SVT_RELATIVE, DJUI_SVT_RELATIVE);
djui_base_set_size(&button->base, 0.33f, 1.0f);
button->base.tag = i;
djui_interactable_hook_click(&button->base, djui_bind_button_on_click);
djui_interactable_hook_bind(&button->base, djui_bind_button_on_bind);
enum DjuiHAlign hAlign = DJUI_HALIGN_LEFT;
if (i > 0) { hAlign = (i == 1) ? DJUI_HALIGN_CENTER : DJUI_HALIGN_RIGHT; }
djui_base_set_alignment(&button->base, hAlign, DJUI_VALIGN_CENTER);
bind->buttons[i] = button;
}
return bind;
}

14
src/pc/djui/djui_bind.h Normal file
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@ -0,0 +1,14 @@
#pragma once
#include "djui.h"
#include "src/pc/configfile.h"
#pragma pack(1)
struct DjuiBind {
struct DjuiBase base;
struct DjuiText* text;
struct DjuiRect* rect;
struct DjuiButton* buttons[MAX_BINDS];
unsigned int* configKey;
};
struct DjuiBind* djui_bind_create(struct DjuiBase* parent, const char* message, unsigned int configKey[]);

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@ -104,6 +104,8 @@ void djui_cursor_move(s8 xDir, s8 yDir) {
void djui_cursor_update(void) {
#if defined(CAPI_SDL2) || defined(CAPI_SDL1)
if (djui_interactable_is_binding()) { return; }
controller_sdl_read_mouse_window();
// check if mouse is in control again

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@ -1,5 +1,4 @@
#include "djui.h"
#include <stdio.h>
////////////////
// properties //

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@ -6,6 +6,9 @@
#include "src/pc/controller/controller_mouse.h"
#include "src/pc/controller/controller_keyboard.h"
#include "audio_defines.h"
#include "audio/external.h"
#define SCANCODE_UP 328
#define SCANCODE_DOWN 336
#define SCANCODE_LEFT 331
@ -19,7 +22,10 @@ enum PadHoldDirection { PAD_HOLD_DIR_NONE, PAD_HOLD_DIR_UP, PAD_HOLD_DIR_DOWN, P
static enum PadHoldDirection sKeyboardHoldDirection = PAD_HOLD_DIR_NONE;
static u16 sKeyboardButtons = 0;
static struct DjuiBase* sInteractableFocus = NULL;
static bool sIgnoreInteractableUntilCursorReleased = false;
static struct DjuiBase* sInteractableFocus = NULL;
static struct DjuiBase* sInteractableBinding = NULL;
static struct DjuiBase* sHovered = NULL;
static struct DjuiBase* sMouseDown = NULL;
bool gInteractableOverridePad = false;
@ -107,6 +113,13 @@ static void djui_interactable_on_value_change(struct DjuiBase* base) {
base->interactable->on_value_change(base);
}
static void djui_interactable_on_bind(struct DjuiBase* base) {
if (base == NULL) { return; }
if (base->interactable == NULL) { return; }
if (base->interactable->on_bind == NULL) { return; }
base->interactable->on_bind(base);
}
static void djui_interactable_cursor_update_active(struct DjuiBase* base) {
if (!base->visible) { return; }
if (!base->enabled) { return; }
@ -134,6 +147,18 @@ static void djui_interactable_cursor_update_active(struct DjuiBase* base) {
}
}
bool djui_interactable_is_binding(void) {
return sInteractableBinding != NULL;
}
void djui_interactable_set_binding(struct DjuiBase* base) {
sInteractableBinding = base;
djui_cursor_set_visible(base == NULL);
if (base == NULL) {
sIgnoreInteractableUntilCursorReleased = true;
}
}
void djui_interactable_set_input_focus(struct DjuiBase* base) {
djui_interactable_on_focus_end(base);
sInteractableFocus = base;
@ -215,20 +240,34 @@ void djui_interactable_update(void) {
// update pad
djui_interactable_update_pad();
if (sInteractableFocus != NULL) {
// prevent pressing buttons when they should be ignored
int mouseButtons = mouse_window_buttons;
u16 padButtons = gInteractablePad.button;
if (sIgnoreInteractableUntilCursorReleased) {
if ((padButtons & PAD_BUTTON_A) || (mouseButtons & MOUSE_BUTTON_1)) {
padButtons &= ~PAD_BUTTON_A;
mouseButtons &= ~MOUSE_BUTTON_1;
} else {
sIgnoreInteractableUntilCursorReleased = false;
}
}
if (sInteractableBinding != NULL) {
djui_interactable_on_bind(sInteractableBinding);
} else if (sInteractableFocus != NULL) {
// escape focus
u16 buttons = PAD_BUTTON_A | PAD_BUTTON_B;
if ((gInteractablePad.button & buttons) && !(sLastInteractablePad.button & buttons)) {
if ((padButtons & buttons) && !(sLastInteractablePad.button & buttons)) {
djui_interactable_set_input_focus(NULL);
} else {
djui_interactable_on_focus(sInteractableFocus);
}
} else if ((gInteractablePad.button & PAD_BUTTON_A) || (mouse_window_buttons & MOUSE_BUTTON_1)) {
} else if ((padButtons & PAD_BUTTON_A) || (mouseButtons & MOUSE_BUTTON_1)) {
// cursor down events
if (sHovered != NULL) {
sMouseDown = sHovered;
sHovered = NULL;
djui_interactable_on_cursor_down_begin(sMouseDown, !mouse_window_buttons);
djui_interactable_on_cursor_down_begin(sMouseDown, !mouseButtons);
} else {
djui_interactable_on_cursor_down(sMouseDown);
}
@ -243,6 +282,7 @@ void djui_interactable_update(void) {
djui_interactable_cursor_update_active(&gDjuiRoot->base);
if (lastHovered != sHovered) {
djui_interactable_on_hover_end(lastHovered);
play_sound(SOUND_MENU_MESSAGE_NEXT_PAGE, gDefaultSoundArgs);
}
djui_interactable_on_hover(sHovered);
}
@ -290,6 +330,12 @@ void djui_interactable_hook_value_change(struct DjuiBase* base,
interactable->on_value_change = on_value_change;
}
void djui_interactable_hook_bind(struct DjuiBase* base,
void (*on_bind)(struct DjuiBase*)) {
struct DjuiInteractable* interactable = base->interactable;
interactable->on_bind = on_bind;
}
void djui_interactable_create(struct DjuiBase* base) {
if (base->interactable != NULL) {

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@ -20,17 +20,19 @@ struct DjuiInteractable {
void (*on_focus_end)(struct DjuiBase*);
void (*on_click)(struct DjuiBase*);
void (*on_value_change)(struct DjuiBase*);
void (*on_bind)(struct DjuiBase*);
};
extern bool gInteractableOverridePad;
extern OSContPad gInteractablePad;
bool djui_interactable_is_binding(void);
void djui_interactable_set_binding(struct DjuiBase* base);
void djui_interactable_set_input_focus(struct DjuiBase* base);
void djui_interactable_on_key_down(int scancode);
void djui_interactable_on_key_up(int scancode);
void djui_interactable_update(void);
void djui_interactable_hook_hover(struct DjuiBase* base,
void (*on_hover)(struct DjuiBase*),
void (*on_hover_end)(struct DjuiBase*));
@ -51,4 +53,6 @@ void djui_interactable_hook_click(struct DjuiBase* base,
void djui_interactable_hook_value_change(struct DjuiBase* base,
void (*on_value_change)(struct DjuiBase*));
void djui_interactable_hook_bind(struct DjuiBase* base,
void (*on_bind)(struct DjuiBase*));
void djui_interactable_create(struct DjuiBase* base);

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@ -1,5 +1,7 @@
#include "djui.h"
#include "src/pc/utils/misc.h"
#include "audio_defines.h"
#include "audio/external.h"
struct DjuiPanel {
struct DjuiBase* base;
@ -45,6 +47,8 @@ void djui_panel_add(struct DjuiBase* caller, struct DjuiBase* panelBase, struct
djui_base_set_location(panelBase, 0, 0);
djui_cursor_input_controlled_center(panel->defaultElementBase);
djui_base_set_enabled(panel->base, true);
} else {
play_sound(SOUND_MENU_CLICK_FILE_SELECT, gDefaultSoundArgs);
}
}
@ -69,6 +73,9 @@ void djui_panel_back(void) {
// set new active as visible
djui_base_set_visible(sPanelList->base, true);
// play a sound
play_sound(SOUND_MENU_CLICK_FILE_SELECT, gDefaultSoundArgs);
}
void djui_panel_update(void) {

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@ -78,7 +78,7 @@ void djui_panel_camera_create(struct DjuiBase* caller) {
struct DjuiButton* button6 = djui_button_create(&body->base, "Back");
djui_base_set_size_type(&button6->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button6->base, 1.0f, 64);
button6->base.interactable->on_click = djui_panel_camera_back;
djui_interactable_hook_click(&button6->base, djui_panel_camera_back);
}
}

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@ -0,0 +1,73 @@
#include "djui.h"
#include "src/pc/utils/misc.h"
#include "src/pc/configfile.h"
static void djui_panel_controls_back(struct DjuiBase* base) {
djui_panel_back();
}
void djui_panel_controls_create(struct DjuiBase* caller) {
f32 bindBodyHeight = 32 * 11 + 1 * 10;
f32 bodyHeight = bindBodyHeight + 16 * 3 + 32 * 2 + 64;
struct DjuiBind* bind1 = NULL;
struct DjuiThreePanel* panel = djui_three_panel_create(&gDjuiRoot->base, 64, bodyHeight, 0);
djui_base_set_size_type(&panel->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_RELATIVE);
djui_base_set_size(&panel->base, 340.0f + (16 * 2.0f), 1.0f);
djui_base_set_color(&panel->base, 0, 0, 0, 240);
djui_base_set_border_color(&panel->base, 0, 0, 0, 200);
djui_base_set_border_width(&panel->base, 8);
djui_base_set_padding(&panel->base, 16, 16, 16, 16);
{
struct DjuiText* header = djui_text_create(&panel->base, "\\#ff0800\\C\\#1be700\\O\\#00b3ff\\N\\#ffef00\\T\\#ff0800\\R\\#1be700\\O\\#00b3ff\\L\\#ffef00\\S");
djui_base_set_size_type(&header->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&header->base, 1.0f, 1.0f);
djui_base_set_color(&header->base, 255, 8, 0, 255);
djui_text_set_alignment(header, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
djui_text_set_font(header, &gDjuiFonts[1]);
djui_text_set_font_scale(header, gDjuiFonts[1].defaultFontScale);
struct DjuiFlowLayout* body = djui_flow_layout_create(&panel->base);
djui_base_set_alignment(&body->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
djui_base_set_size_type(&body->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&body->base, 1.0f, bodyHeight);
djui_base_set_color(&body->base, 0, 0, 0, 0);
djui_flow_layout_set_margin(body, 16);
{
struct DjuiFlowLayout* bindBody = djui_flow_layout_create(&body->base);
djui_base_set_size_type(&bindBody->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&bindBody->base, 1.0f, bindBodyHeight);
djui_base_set_color(&bindBody->base, 0, 0, 0, 0);
djui_flow_layout_set_margin(bindBody, 1);
{
bind1 = djui_bind_create(&bindBody->base, "A", configKeyA);
struct DjuiBind* bind2 = djui_bind_create(&bindBody->base, "B", configKeyB);
struct DjuiBind* bind3 = djui_bind_create(&bindBody->base, "Start", configKeyStart);
struct DjuiBind* bind4 = djui_bind_create(&bindBody->base, "L", configKeyL);
struct DjuiBind* bind5 = djui_bind_create(&bindBody->base, "R", configKeyR);
struct DjuiBind* bind6 = djui_bind_create(&bindBody->base, "Z", configKeyZ);
struct DjuiBind* bind7 = djui_bind_create(&bindBody->base, "C Up", configKeyCUp);
struct DjuiBind* bind8 = djui_bind_create(&bindBody->base, "C Down", configKeyCDown);
struct DjuiBind* bind9 = djui_bind_create(&bindBody->base, "C Left", configKeyCLeft);
struct DjuiBind* bind10 = djui_bind_create(&bindBody->base, "C Right", configKeyCRight);
struct DjuiBind* bind11 = djui_bind_create(&bindBody->base, "Chat", configKeyChat);
}
struct DjuiSlider* slider1 = djui_slider_create(&body->base, "Deadzone", &configStickDeadzone, 0, 100);
djui_base_set_size_type(&slider1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&slider1->base, 1.0f, 32);
struct DjuiSlider* slider2 = djui_slider_create(&body->base, "Rumble Strength", &configRumbleStrength, 0, 100);
djui_base_set_size_type(&slider2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&slider2->base, 1.0f, 32);
struct DjuiButton* button6 = djui_button_create(&body->base, "Back");
djui_base_set_size_type(&button6->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button6->base, 1.0f, 64);
djui_interactable_hook_click(&button6->base, djui_panel_controls_back);
}
}
djui_panel_add(caller, &panel->base, &bind1->base);
}

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@ -0,0 +1,4 @@
#pragma once
#include "djui.h"
void djui_panel_controls_create(struct DjuiBase* caller);

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@ -61,7 +61,7 @@ void djui_panel_display_create(struct DjuiBase* caller) {
struct DjuiButton* button6 = djui_button_create(&body->base, "Back");
djui_base_set_size_type(&button6->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button6->base, 1.0f, 64);
button6->base.interactable->on_click = djui_panel_display_back;
djui_interactable_hook_click(&button6->base, djui_panel_display_back);
}
}

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@ -37,7 +37,7 @@ void djui_panel_main_create(struct DjuiBase* caller) {
djui_base_set_size_type(&buttonHost->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&buttonHost->base, 1.0f, 64);
djui_cursor_input_controlled_center(&buttonHost->base);
buttonHost->base.interactable->on_click = djui_panel_main_close;
djui_interactable_hook_click(&buttonHost->base, djui_panel_main_close);
struct DjuiButton* button2 = djui_button_create(&body->base, "Join");
djui_base_set_size_type(&button2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
@ -46,12 +46,12 @@ void djui_panel_main_create(struct DjuiBase* caller) {
struct DjuiButton* button3 = djui_button_create(&body->base, "Options");
djui_base_set_size_type(&button3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button3->base, 1.0f, 64);
button3->base.interactable->on_click = djui_panel_options_create;
djui_interactable_hook_click(&button3->base, djui_panel_options_create);
struct DjuiButton* button4 = djui_button_create(&body->base, "Quit");
djui_base_set_size_type(&button4->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button4->base, 1.0f, 64);
button4->base.interactable->on_click = djui_panel_quit_create;
djui_interactable_hook_click(&button4->base, djui_panel_quit_create);
}
char* version = get_version();

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@ -41,26 +41,27 @@ void djui_panel_options_create(struct DjuiBase* caller) {
struct DjuiButton* button2 = djui_button_create(&body->base, "Camera");
djui_base_set_size_type(&button2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button2->base, 1.0f, 64);
button2->base.interactable->on_click = djui_panel_camera_create;
djui_interactable_hook_click(&button2->base, djui_panel_camera_create);
struct DjuiButton* button3 = djui_button_create(&body->base, "Controls");
djui_base_set_size_type(&button3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button3->base, 1.0f, 64);
djui_interactable_hook_click(&button3->base, djui_panel_controls_create);
struct DjuiButton* button4 = djui_button_create(&body->base, "Display");
djui_base_set_size_type(&button4->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button4->base, 1.0f, 64);
button4->base.interactable->on_click = djui_panel_display_create;
djui_interactable_hook_click(&button4->base, djui_panel_display_create);
struct DjuiButton* button5 = djui_button_create(&body->base, "Sound");
djui_base_set_size_type(&button5->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button5->base, 1.0f, 64);
button5->base.interactable->on_click = djui_panel_sound_create;
djui_interactable_hook_click(&button5->base, djui_panel_sound_create);
struct DjuiButton* button6 = djui_button_create(&body->base, "Back");
djui_base_set_size_type(&button6->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button6->base, 1.0f, 64);
button6->base.interactable->on_click = djui_panel_options_back;
djui_interactable_hook_click(&button6->base, djui_panel_options_back);
}
}

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@ -48,12 +48,12 @@ void djui_panel_quit_create(struct DjuiBase* caller) {
struct DjuiButton* button1 = djui_button_create(&body->base, "Yes");
djui_base_set_size_type(&button1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button1->base, 1.0f, 64);
button1->base.interactable->on_click = djui_panel_quit_yes;
djui_interactable_hook_click(&button1->base, djui_panel_quit_yes);
buttonNo = djui_button_create(&body->base, "No");
djui_base_set_size_type(&buttonNo->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&buttonNo->base, 1.0f, 64);
buttonNo->base.interactable->on_click = djui_panel_quit_no;
djui_interactable_hook_click(&buttonNo->base, djui_panel_quit_no);
}
}

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@ -54,7 +54,7 @@ void djui_panel_sound_create(struct DjuiBase* caller) {
struct DjuiButton* button6 = djui_button_create(&body->base, "Back");
djui_base_set_size_type(&button6->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button6->base, 1.0f, 64);
button6->base.interactable->on_click = djui_panel_sound_back;
djui_interactable_hook_click(&button6->base, djui_panel_sound_back);
}
}