Basic lobby browser
This commit is contained in:
parent
a65136be93
commit
e6ede0d84d
6
Makefile
6
Makefile
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@ -1093,6 +1093,12 @@ ifeq ($(DISCORD_SDK),1)
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CFLAGS += -DDISCORD_SDK
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endif
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# Check for COOPNET option
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ifeq ($(COOPNET),1)
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CC_CHECK_CFLAGS += -DCOOPNET
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CFLAGS += -DCOOPNET
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endif
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# Check for development option
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ifeq ($(DEVELOPMENT),1)
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CC_CHECK_CFLAGS += -DDEVELOPMENT
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@ -41,7 +41,7 @@ struct DjuiBase {
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struct DjuiInteractable* interactable;
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bool addChildrenToHead;
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bool abandonAfterChildRenderFail;
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s32 tag;
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s64 tag;
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bool bTag;
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void (*get_cursor_hover_location)(struct DjuiBase*, f32* x, f32* y);
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void (*on_child_render)(struct DjuiBase*, struct DjuiBase*);
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@ -6,11 +6,13 @@
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#include "djui_panel_modlist.h"
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#include "src/pc/network/network.h"
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#include "src/pc/network/socket/socket.h"
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#include "src/pc/network/coopnet/coopnet.h"
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#include "src/pc/network/socket/domain_res.h"
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#include "src/pc/utils/misc.h"
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#include "src/pc/configfile.h"
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#include "src/pc/debuglog.h"
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static struct DjuiFlowLayout* sLobbyLayout = NULL;
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static struct DjuiInputbox* sInputboxIp = NULL;
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static bool djui_panel_join_ip_parse_numbers(char** msg) {
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@ -143,17 +145,48 @@ void djui_panel_join_do_join(struct DjuiBase* caller) {
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}
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network_reset_reconnect_and_rehost();
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djui_panel_join_ip_text_set_new();
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network_set_system(NS_COOPNET); // DO NOT COMMIT
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network_set_system(NS_SOCKET);
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network_init(NT_CLIENT);
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djui_panel_join_message_create(caller);
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}
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#ifdef COOPNET
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void djui_panel_join_lobby(struct DjuiBase* caller) {
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gCoopNetDesiredLobby = (uint64_t)caller->tag;
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network_reset_reconnect_and_rehost();
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network_set_system(NS_COOPNET);
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network_init(NT_CLIENT);
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djui_panel_join_message_create(caller);
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}
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void djui_panel_join_query(uint64_t aLobbyId, uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, const char* aGame, const char* aVersion, const char* aTitle) {
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char text[256];
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snprintf(text, 255, "%s - %u/%u", aTitle, aConnections, aMaxConnections);
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bool btrue = TRUE;
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struct DjuiBase* layoutBase = &sLobbyLayout->base;
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struct DjuiButton* button = djui_button_create(layoutBase, text, DJUI_BUTTON_STYLE_NORMAL, djui_panel_join_lobby);
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button->base.tag = (s64)aLobbyId;
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djui_base_set_size_type(&button->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&button->base, 1.0f, 32);
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}
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#endif
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void djui_panel_join_create(struct DjuiBase* caller) {
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#ifdef COOPNET
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ns_coopnet_query(djui_panel_join_query);
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#endif
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struct DjuiBase* defaultBase = NULL;
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struct DjuiThreePanel* panel = djui_panel_menu_create(DLANG(JOIN, JOIN_TITLE));
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struct DjuiBase* body = djui_three_panel_get_body(panel);
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{
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struct DjuiPaginated* paginated = djui_paginated_create(body, 8);
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sLobbyLayout = paginated->layout;
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/*
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#ifdef DISCORD_SDK
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struct DjuiText* text1 = djui_text_create(body, DLANG(JOIN, JOIN_DISCORD));
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djui_base_set_size_type(&text1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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@ -176,7 +209,7 @@ void djui_panel_join_create(struct DjuiBase* caller) {
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u16 directLines = djui_text_count_lines(text2, 12);
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f32 directTextHeight = 32 * 0.8125f * directLines + 8;
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djui_base_set_size(&text2->base, 1.0f, directTextHeight);
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djui_base_set_color(&text2->base, 200, 200, 200, 255);
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djui_base_set_color(&text2->base, 200, 200, 200, 255);*/
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struct DjuiInputbox* inputbox1 = djui_inputbox_create(body, 256);
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djui_base_set_size_type(&inputbox1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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@ -1,12 +1,16 @@
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#include "libcoopnet.h"
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#include "coopnet.h"
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#include "pc/network/network.h"
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#include "pc/network/version.h"
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#include "pc/debuglog.h"
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#ifdef COOPNET
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#define HOST "localhost"
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#define PORT 34197
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#define CN_HOST "localhost"
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#define CN_PORT 34197
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#define CN_GAME_STR "sm64ex-coop"
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uint64_t gCoopNetDesiredLobby = 0;
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static uint64_t sLocalUserId = 0;
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static uint64_t sLocalLobbyId = 0;
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@ -14,6 +18,14 @@ static uint64_t sLocalLobbyOwnerId = 0;
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static uint64_t sNetworkUserIds[MAX_PLAYERS] = { 0 };
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static enum NetworkType sNetworkType;
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static CoopNetRc coopnet_initialize(void);
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void ns_coopnet_query(QueryCallbackPtr callback) {
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gCoopNetCallbacks.OnLobbyListGot = callback;
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if (coopnet_initialize() != COOPNET_OK) { return; }
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coopnet_lobby_list_get(CN_GAME_STR);
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}
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static u8 coopnet_user_id_to_local_index(uint64_t userId) {
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for (int i = 1; i < MAX_PLAYERS; i++) {
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if (gNetworkPlayers[i].connected && sNetworkUserIds[i] == userId) {
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@ -25,11 +37,6 @@ static u8 coopnet_user_id_to_local_index(uint64_t userId) {
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static void coopnet_on_connected(uint64_t userId) {
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sLocalUserId = userId;
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if (sNetworkType == NT_SERVER) {
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coopnet_lobby_create("sm64ex-coop", "beta 999", "n/a", 16);
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} else {
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coopnet_lobby_join(1);
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}
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}
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static void coopnet_on_peer_disconnected(uint64_t peerId) {
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@ -50,7 +57,7 @@ static void coopnet_on_lobby_joined(uint64_t lobbyId, uint64_t userId, uint64_t
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sNetworkUserIds[0] = ownerId;
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sLocalLobbyId = lobbyId;
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sLocalLobbyOwnerId = ownerId;
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if (userId == sLocalUserId && sNetworkType == NT_CLIENT) {
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if (userId == sLocalUserId && gNetworkType == NT_CLIENT) {
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network_send_mod_list_request();
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}
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}
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@ -63,18 +70,10 @@ static void coopnet_on_lobby_left(uint64_t lobbyId, uint64_t userId) {
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}
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static bool ns_coopnet_initialize(enum NetworkType networkType) {
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if (coopnet_is_connected()) {
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coopnet_shutdown();
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}
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gCoopNetCallbacks.OnConnected = coopnet_on_connected;
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gCoopNetCallbacks.OnReceive = coopnet_on_receive;
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gCoopNetCallbacks.OnLobbyJoined = coopnet_on_lobby_joined;
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gCoopNetCallbacks.OnLobbyLeft = coopnet_on_lobby_left;
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gCoopNetCallbacks.OnPeerDisconnected = coopnet_on_peer_disconnected;
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sNetworkType = networkType;
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return (coopnet_begin(HOST, PORT) == COOPNET_OK);
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return coopnet_is_connected()
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? true
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: (coopnet_initialize() == COOPNET_OK);
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}
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static s64 ns_coopnet_get_id(u8 localIndex) {
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@ -114,8 +113,24 @@ static bool ns_coopnet_match_addr(void* addr1, void* addr2) {
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return !memcmp(addr1, addr2, sizeof(u64));
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}
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static void ns_coopnet_update(void) {
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bool ns_coopnet_is_connected(void) {
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return coopnet_is_connected();
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}
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void ns_coopnet_update(void) {
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if (!coopnet_is_connected()) { return; }
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coopnet_update();
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if (gNetworkType != NT_NONE && sNetworkType != NT_NONE) {
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if (sNetworkType == NT_SERVER) {
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LOG_INFO("Create lobby");
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coopnet_lobby_create(CN_GAME_STR, get_version(), "The lobby's title", configAmountofPlayers);
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} else if (sNetworkType == NT_CLIENT) {
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LOG_INFO("Join lobby");
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coopnet_lobby_join(gCoopNetDesiredLobby);
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}
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sNetworkType = NT_NONE;
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}
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}
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static int ns_coopnet_network_send(u8 localIndex, void* address, u8* data, u16 dataLength) {
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@ -130,9 +145,22 @@ static int ns_coopnet_network_send(u8 localIndex, void* address, u8* data, u16 d
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}
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static void ns_coopnet_shutdown(void) {
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LOG_INFO("Coopnet shutdown!");
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coopnet_shutdown();
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}
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static CoopNetRc coopnet_initialize(void) {
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if (coopnet_is_connected()) { return COOPNET_OK; }
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gCoopNetCallbacks.OnConnected = coopnet_on_connected;
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gCoopNetCallbacks.OnReceive = coopnet_on_receive;
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gCoopNetCallbacks.OnLobbyJoined = coopnet_on_lobby_joined;
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gCoopNetCallbacks.OnLobbyLeft = coopnet_on_lobby_left;
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gCoopNetCallbacks.OnPeerDisconnected = coopnet_on_peer_disconnected;
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return coopnet_begin(CN_HOST, CN_PORT);
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}
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struct NetworkSystem gNetworkSystemCoopNet = {
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.initialize = ns_coopnet_initialize,
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.get_id = ns_coopnet_get_id,
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@ -2,7 +2,13 @@
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#define COOPNET_H
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#ifdef COOPNET
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typedef void (*QueryCallbackPtr)(uint64_t aLobbyId, uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, const char* aGame, const char* aVersion, const char* aTitle);
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extern struct NetworkSystem gNetworkSystemCoopNet;
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extern uint64_t gCoopNetDesiredLobby;
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void ns_coopnet_query(QueryCallbackPtr callback);
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bool ns_coopnet_is_connected(void);
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void ns_coopnet_update(void);
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#endif
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#endif
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@ -517,6 +517,14 @@ static void network_update_area_timer(void) {
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}
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}
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#ifdef COOPNET
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void network_update_coopnet(void) {
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if (gNetworkType != NT_NONE) { return; }
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if (!ns_coopnet_is_connected()) { return; }
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ns_coopnet_update();
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}
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#endif
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void network_update(void) {
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if (gNetworkStartupTimer > 0) {
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@ -526,6 +534,10 @@ void network_update(void) {
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network_rehost_update();
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network_reconnect_update();
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#ifdef COOPNET
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network_update_coopnet();
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#endif
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// check for level loaded event
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if (networkLoadingLevel < LOADING_LEVEL_THRESHOLD) {
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networkLoadingLevel++;
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