diff --git a/mods/extended-moveset.lua b/mods/extended-moveset.lua index 1ff1f6bf..bfaabfdc 100644 --- a/mods/extended-moveset.lua +++ b/mods/extended-moveset.lua @@ -2,6 +2,8 @@ -- incompatible: moveset -- description: Adds various new moves from games like Sunshine and Odyssey without replacing any existing ones.\n\nOriginal author: TheGag96 +local enable_extended_moveset = true + ------------------------ -- initialize actions -- ------------------------ @@ -1318,6 +1320,7 @@ end --------------------------------------------------------- function mario_on_set_action(m) + if not enable_extended_moveset then return end local e = gMarioStateExtras[m.playerIndex] if (m.action & ACT_FLAG_MOVING) ~= 0 then @@ -1352,6 +1355,7 @@ function mario_on_set_action(m) end function before_mario_update(m) + if not enable_extended_moveset then return end local e = gMarioStateExtras[m.playerIndex] -- revert fake saved action if e.fakeSaved == true then @@ -1377,6 +1381,7 @@ function after_mario_update(m) end function mario_update(m) + if not enable_extended_moveset then return end local e = gMarioStateExtras[m.playerIndex] mario_update_spin_input(m) @@ -1441,6 +1446,17 @@ function mario_update(m) after_mario_update(m) end +local function on_chat_command(msg) + if msg:lower() == 'off' then + enable_extended_moveset = false + djui_chat_message_create("Extended moveset is now disabled") + elseif msg:lower() == 'on' then + enable_extended_moveset = true + djui_chat_message_create("Extended moveset is now enabled") + end + return true +end + ----------- -- hooks -- ----------- @@ -1468,3 +1484,5 @@ hook_mario_action(ACT_HOLD_HEAVY_WALKING, { every_frame = act_hold_heavy_ hook_mario_action(ACT_FINISH_TURNING_AROUND, { every_frame = act_finish_turning_around }) hook_mario_action(ACT_CRAWLING, { every_frame = act_crawling }) hook_mario_action(ACT_AIR_HIT_WALL, { every_frame = act_air_hit_wall }) + +hook_chat_command('ext-moveset', "Turn extended moveset [on|off]", on_chat_command) \ No newline at end of file