Possible fix for crash handler
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@ -120,6 +120,9 @@ void render_create_dl_ortho_matrix() {
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}
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static void crash_handler_produce_one_frame() {
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extern u8 gRenderingInterpolated;
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gRenderingInterpolated = false;
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// Start frame
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gfx_start_frame();
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load_gfx_memory_pool();
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