Disable 'custom packets', a relic from patches

This commit is contained in:
MysterD 2023-06-24 17:49:41 -07:00
parent c1ef484db6
commit fe63185adf
1 changed files with 7 additions and 1 deletions

View File

@ -9,9 +9,11 @@ struct NetworkCustomPacket {
};
static u8 onCustomPacketId = 0;
static struct NetworkCustomPacket customPackets[MAX_CUSTOM_PACKETS];
static struct NetworkCustomPacket customPackets[MAX_CUSTOM_PACKETS] = { 0 };
u8 network_register_custom_packet(void (*send_callback)(struct Packet* p, void* params), void (*receive_callback)(struct Packet* p)) {
// disabled, was for patches
return 0;
SOFT_ASSERT_RETURN(onCustomPacketId < MAX_CUSTOM_PACKETS, 0);
u8 i = onCustomPacketId;
@ -23,6 +25,8 @@ u8 network_register_custom_packet(void (*send_callback)(struct Packet* p, void*
}
void network_send_custom(u8 customId, bool reliable, enum PacketLevelMatchType levelAreaMustMatch, void* params) {
// disabled, was for patches
return;
if (customPackets[customId].send_callback == NULL) { return; }
struct Packet p = { 0 };
@ -33,6 +37,8 @@ void network_send_custom(u8 customId, bool reliable, enum PacketLevelMatchType l
}
void network_receive_custom(struct Packet* p) {
// disabled, was for patches
return;
u8 customId;
packet_read(p, &customId, sizeof(u8));
if (customPackets[customId].receive_callback == NULL) { return; }