n64
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5bee83faa8
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
fgsfds
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5c4d895fec
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add virtual filesystem thing w/ ZIP support
similar to Quake 3: all the archives and folders get mounted to the same mountpoint in the VFS, read access to files in the VFS is transparent
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2020-06-07 21:06:25 +03:00 |
fgsfds
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ad47b7e7f1
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unfuck BSWAP16 macro, replace it with BE_TO_HOST16() in audio
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2020-05-22 01:36:49 +03:00 |
fgsfds
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3d86e957a5
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fix text rendering on JP and (maybe) EU
also cache converted IA1 characters so it wouldn't reconvert them every goddamn time they're rendered
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2020-05-22 01:36:49 +03:00 |
Hyenadae
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3c38191956
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Removed majority of TARGET_N64 logic from code
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2020-05-13 07:57:25 -04:00 |
Jan200101
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9267bdd8a8
|
merge PC port onto the decompile
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2020-05-07 20:21:22 +02:00 |
n64
|
4d54e2f91a
|
Refresh 8
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2020-04-03 14:57:26 -04:00 |
n64
|
99e662fa5d
|
refresh 4
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2019-12-01 21:52:53 -05:00 |
n64
|
8bc51a5025
|
Refresh 3
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2019-11-03 14:36:27 -05:00 |
n64
|
5effc886be
|
Refresh 2
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2019-10-05 15:08:05 -04:00 |
n64
|
89e8690857
|
init2
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2019-08-25 00:46:40 -04:00 |