Commit Graph

35 Commits (1af50a73ac629796cb096b6bb4e7f5eadf1672c6)

Author SHA1 Message Date
MysterD 5979578ddb Added credits 2022-02-14 19:12:15 -08:00
MysterD cfb40d7b4a Implemented Draco's fixes for Luigi 2022-02-14 18:27:25 -08:00
MysterD e53c3d5f71 Add Wario's moveset based on steven's mod 2022-02-14 18:26:44 -08:00
MysterD 73da8ee434 Hide-and-seek mod bugfixes 2022-02-05 15:05:18 -08:00
MysterD 0a114094b9 Added Draco's acceleration/friction to character movesets 2022-02-05 13:15:35 -08:00
MysterD a6d901465e Updated hide-and-seek mod's description 2022-02-05 12:37:13 -08:00
MysterD 1f05fd0367 Fixed pragma-packing 2022-02-05 12:22:41 -08:00
MysterD 9619a1c1a6 Added seeker losing state to hide-and-seek mod 2022-02-04 00:15:28 -08:00
MysterD 3dca09851e Added hook_on_sync_table_change() to Lua API 2022-02-04 00:15:14 -08:00
MysterD 1d6168e1b9 Added round end popup to hide-and-seek 2022-02-04 00:14:38 -08:00
MysterD ecb6956203 Rewrite of how lua hooks chat commands 2022-02-03 19:50:27 -08:00
MysterD 9926c951e2 Updated hide-and-seek mod 2022-02-03 19:06:21 -08:00
MysterD bfa3861e59 Added hide and seek mod 2022-02-02 20:28:24 -08:00
MysterD de7fd5f068 Changed extended-movset's roll button to dpad-up 2022-02-01 19:36:47 -08:00
MysterD 7dd157bfbf Made Lua log to console outside of DEBUG builds 2022-01-29 15:42:33 -08:00
MysterD ad328b8f57 Improvements to Character Movesets
Luigi:
  Added spin ground pound
  Restored air movement
  Prevented wing flutter and scuttle from stacking

Toad:
  Prevented jump from sticking to platforms
  Made side flip's height slightly higher
2022-01-29 15:20:01 -08:00
MysterD 5957097174 Made faster-swimming's vertical swimming fast 2022-01-29 01:15:59 -08:00
MysterD fd3854785b Fixed bubble behavior for character movesets and made Luigi's vertical swimming fast 2022-01-29 01:15:45 -08:00
MysterD 96ddc36c52 Resynchronize Yoshi to fix softlock, synchronized special triple jump better 2022-01-28 19:13:23 -08:00
MysterD 40db37afc1 Fixed incompatible tag comparisons, added two simple mods 2022-01-27 23:56:44 -08:00
MysterD 913ea4c5c0 Reading headers from lua files
Fix up warnings on Linux
Disabled mod checkboxes when an incompatible one is enabled
Display descriptions when hovering over a mod
2022-01-27 23:53:58 -08:00
MysterD b26f3e43fc More improvements to Lua
autogenerated functions for characters.h

Fixes in autogen:
	improvements to LVT/LOT conversion
	improvements to immutability status

Updates to character-movesets.lua, every character has a moveset now

Added .type to stuct Character

Prevented unimplemented actions from crashing the game
2022-01-26 20:35:13 -08:00
MysterD a606c99cd1 More Lua improvements
convert_functions.py no longer hardcodes acceptable LOT_ values
Added characters.h and surface_collision.h to convert_structs.py
Prevented mod filenames with a slash in it from being considered acceptable
Sanitized mod filenames when received from the server
2022-01-25 20:28:34 -08:00
MysterD 776c13e978 More lua improvements
Added hooks: ON_SET_MARIO_ACTION, BEFORE_PHYS_STEP
Working on Luigi's character abilities
Autogen lua functions for surface_collision.h
2022-01-24 19:19:19 -08:00
MysterD 90691ee89d Lua mod table and download
Mods are now loaded into a table
Clients now request a mod list from the server, then download each file one at a time before joining
Embedded constants.lua into the program
2022-01-22 23:59:49 -08:00
MysterD 64438413c5 Sandboxed Lua scripts 2022-01-21 20:06:45 -08:00
MysterD bc431deb4e Lua stuff
Added HOOK_BEFORE_MARIO_UPDATE
Added support for Vec3f/Vec3s in autogenerated lua functions
Added more lua functions from mario_actions_submerged.c, and thread6.c
Renamed animation-related fields in CObject wrappers
Moved coss and sins to wrapper

Extended Moveset:
  Fixed rolling angle bug
  Added rumble calls
  Set facing direction when spinning
  Added ledge parkour
  Corrected ground pound animation
2022-01-20 19:04:34 -08:00
MysterD 652e29b679 Even more Lua improvements
Added support for structs: Surface, GraphNodeObject_sub, Animation
Generated lua wrapper functions for more functions in mario_actions_submerged.c
Fixed play_sound() wrapper to use a vec3f
Extended Moveset:
	ported wall slide and water ground pound
2022-01-20 18:02:12 -08:00
MysterD 4ff49cbca7 Even more Lua improvements
Reorganized autogenerated lua functions into their own file
Grouped up COBJECT LVTs
Partially implemented: struct MarioBodyState, Object, ObjectNode, GraphNodeObject
Reimplemented lua function wrappers for: camera.h, mario.h, mario_actions_*.c, mario_step.h
2022-01-19 19:20:57 -08:00
MysterD b217e359fb More Lua improvements
Added Lua wrapper functions for mario_actions_moving.c, mario_step.h, mario_actions_airborne.c, camera.h, mario_actions_stationary.h

Extended Moveset Mod:
Started porting spin jump from extended moveset
Added act_ground_pound_jump, act_spin_pound, act_spin_pound_land,
2022-01-19 01:00:56 -08:00
MysterD 69ca7d53bb More Lua improvements
restrict lua libraries
extended moveset: finish roll, dive hopping
wrote a python script to codegen lua functions from C header files
converted most of mario.h
2022-01-18 18:51:06 -08:00
MysterD ed65f76b29 More Lua improvements, ported ACT_ROLL / ACT_ROLL_AIR from extended moveset 2022-01-18 01:48:51 -08:00
MysterD 5e86511652 Reimplemented how Lua reads/writes to C Objects 2022-01-17 20:50:39 -08:00
MysterD 0be69f4648 Second iteration of Lua IO
Started working on third
2022-01-17 19:23:52 -08:00
MysterD 2d41f9317d More lua improvements
Added mods folder for lua scripts
Created constants.lua so scripts could use constants internal to the C code
Created event hooks
Separated out lua functions into multiple files
2022-01-16 18:07:45 -08:00