MysterD
3a1ec9c7e2
Add obj_behaviors to the Lua API
2022-02-22 22:39:45 -08:00
MysterD
3852ca19c3
Add Lua wrappers for object_helpers.c
2022-02-22 18:34:51 -08:00
MysterD
cba01d0b63
Added BehaviorScript pointer handling to Lua API
2022-02-22 18:29:30 -08:00
MysterD
cee83df8c9
Initial Lua support for spawning objects
2022-02-21 22:46:39 -08:00
MysterD
6a15de3443
Fix compile issues for Linux/Mac
2022-02-20 20:23:10 -08:00
MysterD
52f3368756
Added object fields to Lua API
2022-02-19 13:51:02 -08:00
MysterD
688dc5a73d
Binary search Lua struct fields
2022-02-18 23:39:18 -08:00
MysterD
6af5fb58d9
Added HUD rendering to hide-and-seek
2022-02-16 18:10:06 -08:00
MysterD
a1ec9ad628
Added HOOK_ON_INTERACT to Lua API
2022-02-15 22:21:31 -08:00
MysterD
a9e6cd532a
Added global textures
2022-02-15 22:14:55 -08:00
MysterD
a73b828106
Created TextureInfo struct
2022-02-15 22:13:10 -08:00
MysterD
d84d12a433
Added image drawing to Lua API
2022-02-15 22:12:20 -08:00
MysterD
2d70b235ff
Added CPointers to Lua/autogen
2022-02-15 22:09:21 -08:00
MysterD
404466fe66
Adjusted function autogen to automatically pull includes
2022-02-15 22:08:24 -08:00
MysterD
7dd18aaa2a
Added text rendering to Lua API
2022-02-15 22:08:01 -08:00
MysterD
1fbfed2187
Fixed Wario sounds pitch/speed
2022-02-15 00:51:19 -08:00
MysterD
e53c3d5f71
Add Wario's moveset based on steven's mod
2022-02-14 18:26:44 -08:00
MysterD
956efe1e86
Print totals when autogenerating lua documentation
2022-02-05 13:33:22 -08:00
MysterD
410c10f433
Added a bunch of functions to Lua wrapper
2022-02-04 19:13:15 -08:00
MysterD
0831fec716
Added read-only column to Lua struct documentation
2022-02-04 01:32:19 -08:00
MysterD
75d5211fcf
Added network_get_player_text_color_string() to lua api
2022-02-03 19:05:59 -08:00
MysterD
4cd13853db
Changed autogeneration of Lua constants to pull directly from src
2022-02-03 00:43:17 -08:00
MysterD
3677a1ac7f
Added support for returning structs from C to Lua
2022-02-03 00:43:08 -08:00
MysterD
4f3888b7e3
Added chat commands to lua mods
2022-02-03 00:42:57 -08:00
MysterD
92c248d728
Added chat message creation to Lua
2022-02-03 00:42:48 -08:00
MysterD
f92ac3b472
Added immutable strings to autogen, added djui_popup_create
2022-02-03 00:42:31 -08:00
MysterD
774ae79c2e
Adjusted autogen to pull functions directly from src
2022-02-03 00:41:07 -08:00
MysterD
8c9aae228b
Added network utils functions to Lua
2022-02-02 20:24:35 -08:00
MysterD
e630cfe8c7
Added on_player_connected/disconnected hooks
2022-02-02 19:33:36 -08:00
MysterD
39cefa6ec4
Added gNetworkPlayers to lua api
2022-02-02 19:24:51 -08:00
MysterD
bdb6de75e1
Added HOOK_ON_PVP_ATTACK
2022-02-02 19:19:17 -08:00
MysterD
7bca69b4bb
Fixed character sound functions
2022-02-01 21:59:34 -08:00
MysterD
0853986e8d
Added ability for sync tables to contain tables
2022-02-01 18:15:10 -08:00
MysterD
97fa7b15ea
Refactoring lua sync table
2022-01-31 21:32:57 -08:00
MysterD
598e8b5bed
Initial foundation for lua networking
2022-01-30 23:11:33 -08:00
MysterD
a854889fa5
Removed ACT_(MARIO_ACTION) Lua functions from API (useless)
2022-01-29 23:02:36 -08:00
MysterD
fd88c77dfa
Removed unimplemented functions from documentation
2022-01-29 22:59:36 -08:00
MysterD
eefb52880c
Autogenerated Lua documentation
2022-01-29 22:47:22 -08:00
MysterD
b26f3e43fc
More improvements to Lua
...
autogenerated functions for characters.h
Fixes in autogen:
improvements to LVT/LOT conversion
improvements to immutability status
Updates to character-movesets.lua, every character has a moveset now
Added .type to stuct Character
Prevented unimplemented actions from crashing the game
2022-01-26 20:35:13 -08:00
MysterD
a606c99cd1
More Lua improvements
...
convert_functions.py no longer hardcodes acceptable LOT_ values
Added characters.h and surface_collision.h to convert_structs.py
Prevented mod filenames with a slash in it from being considered acceptable
Sanitized mod filenames when received from the server
2022-01-25 20:28:34 -08:00
MysterD
5a0a2eb9e0
Lua: autogenerated cobjects
2022-01-25 19:28:10 -08:00
MysterD
776c13e978
More lua improvements
...
Added hooks: ON_SET_MARIO_ACTION, BEFORE_PHYS_STEP
Working on Luigi's character abilities
Autogen lua functions for surface_collision.h
2022-01-24 19:19:19 -08:00
MysterD
b03e32daf1
Added Lua function param count checking
2022-01-23 17:00:13 -08:00
MysterD
90691ee89d
Lua mod table and download
...
Mods are now loaded into a table
Clients now request a mod list from the server, then download each file one at a time before joining
Embedded constants.lua into the program
2022-01-22 23:59:49 -08:00
MysterD
bc431deb4e
Lua stuff
...
Added HOOK_BEFORE_MARIO_UPDATE
Added support for Vec3f/Vec3s in autogenerated lua functions
Added more lua functions from mario_actions_submerged.c, and thread6.c
Renamed animation-related fields in CObject wrappers
Moved coss and sins to wrapper
Extended Moveset:
Fixed rolling angle bug
Added rumble calls
Set facing direction when spinning
Added ledge parkour
Corrected ground pound animation
2022-01-20 19:04:34 -08:00
MysterD
652e29b679
Even more Lua improvements
...
Added support for structs: Surface, GraphNodeObject_sub, Animation
Generated lua wrapper functions for more functions in mario_actions_submerged.c
Fixed play_sound() wrapper to use a vec3f
Extended Moveset:
ported wall slide and water ground pound
2022-01-20 18:02:12 -08:00
MysterD
4ff49cbca7
Even more Lua improvements
...
Reorganized autogenerated lua functions into their own file
Grouped up COBJECT LVTs
Partially implemented: struct MarioBodyState, Object, ObjectNode, GraphNodeObject
Reimplemented lua function wrappers for: camera.h, mario.h, mario_actions_*.c, mario_step.h
2022-01-19 19:20:57 -08:00