wRadion
a94de7d6af
Added `warp_to_warpnode` function ( #157 )
...
* Added warp to warp node function
* Added generated docs
* Restored Makefile (will put in other branch)
2022-09-30 20:02:34 -07:00
wRadion
3ab27fc072
Scrolling textures (continued) ( #175 )
...
* Handle scroll targets as dynamic array + some error handling
* Remove the need to call init (clean automatically scroll targets)
* Free iteratively instead of recursive
* Added comments + handled some potential errors
* Completed comments
* Remove debug print
2022-09-12 19:57:28 -07:00
wRadion
92ce6d9e4c
Handle RM_Scroll_Texture and editor_Scroll_Texture behaviors from RM2C hacks ( #173 )
2022-08-25 17:46:33 -07:00
Emerald Lockdown
9565a32811
Added `warp_to_start_level` function ( #154 )
...
* Added `warp_to_start_level` function
* Fix include things
2022-08-25 17:27:05 -07:00
MysterD
1a1f593a38
Added ability to have completely custom levels that don't override anything
2022-06-05 21:55:31 -07:00
Prince Frizzy
2a611034a6
Added a full new custom behavior system ( #124 )
2022-06-02 12:19:54 -07:00
PeachyPeach
18503ecc52
Various bug fixes + Added is_game_paused() and more background music functions to lua ( #93 )
...
Bug: DynOS models with animations cannot swap animations if they are
loaded via lua (smlua_model_util_get_id and
obj_set_model_extended).
Fix: DynOS_Actor_GetActorGfx takes a graph node instead of a georef,
and checks for DynosValidActors graph nodes if georef is NULL.
Bug: The game can crash when calling obj_set_model_extended inside a
HOOK_ON_OBJECT_RENDER hook.
Fix: The crash happens in smlua_model_util_load_with_pool_and_cache_id
due to pool being NULL. If the game can't allocate an
AllocOnlyPool object, use DynOS to generate the graph node.
Bug: warp_to_level and similar functions don't trigger HOOK_ON_WARP.
Fix: Call HOOK_ON_WARP hooks in DynOS_Warp_UpdateWarp and
DynOS_Warp_UpdateExit after level and mario initialization.
Bug: The game sometimes calls HOOK_ON_OBJECT_RENDER hooks for
unintended objects.
Fix: Initialize hookRender field to 0 when creating an object.
Bug: Actions can't apply gfx offsets to characters that have an anim
offset (Waluigi, Wario)
Fix: Add m->curAnimOffset to gfx.pos[1] instead of setting it to
m->pos[1] + m->curAnimOffset, except during the jumbo star
cutscene.
2022-05-14 14:28:25 -07:00
MysterD
f9411da5a6
Started working toward allowing disconnection
2022-05-09 07:27:47 -07:00
MysterD
e1fd969cf3
Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA
2022-05-06 22:03:12 -07:00
MysterD
40896e09d0
Prevent DynOS packs from being enabled then disabled on launch
2022-04-23 03:23:30 -07:00
MysterD
a3df8d9c0b
Massive DynOS refactor for performance/organization
2022-04-19 21:06:18 -07:00
MysterD
8ddf90a058
Make DynOS texture lookup use a set for performance
2022-04-19 18:24:26 -07:00
MysterD
b6be0a0e78
Rewrite of hash/cache system
2022-04-16 13:05:10 -07:00
MysterD
47dd967af5
Added a way to bind to movtexqc ids through lua, added the rest of the object constants
2022-04-09 01:47:20 -07:00
MysterD
38ac873568
Made trajectories overridable from Lua
2022-04-08 23:01:41 -07:00
MysterD
d4f462d491
Added custom level script overrides, warps work now
2022-04-08 19:29:16 -07:00
MysterD
0342f767df
Refactored actor geos in DynOS
2022-04-08 18:56:22 -07:00
MysterD
420789b570
Split dynos_misc stuff into mgr files
2022-04-08 08:18:06 -07:00
MysterD
c5f7aecd40
Fixed token corruption in DynOS, added support for runtime LOAD_MODEL_FROM_GEO
2022-04-07 08:21:19 -07:00
MysterD
5da4060f0a
Memory management improvements
...
Log errors on allocation failure
NULL check all display list allocations
Fix reading a freed string
2022-04-06 18:10:22 -07:00
MysterD
4c734762b1
Fix compile error
2022-04-05 23:10:39 -07:00
MysterD
431a2b5da8
Merge branch 'level-scripts' of github.com:sm64ex-coop-dev/sm64ex-coop into level-scripts
2022-04-05 23:00:20 -07:00
MysterD
635b23aa6f
Added support for custom skyboxes in DynOS level gen
2022-04-05 22:56:03 -07:00
Prince Frizzy
e6f97a3ef7
Add support for dynamic water regions. ( #55 )
...
* Add support for dynamic water regions.
2022-04-05 13:44:05 -07:00
MysterD
4cd4849ada
Added ability for DynOS levels to call into lua for custom objects
2022-04-04 18:16:36 -07:00
MysterD
4052347247
More progress toward custom DynOS levels
2022-04-02 15:14:04 -07:00
MysterD
a4ed264285
Refactor coop-specific DynOS code
2022-03-30 23:05:53 -07:00
MysterD
3f442c474a
Ported the rest of DynOS, but left the options menu disabled
2022-03-10 01:18:53 -08:00
MysterD
4ddb6bbf5f
Added DynOS v1.1 without the dynamic options
...
- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00