Commit Graph

48 Commits (5911cc4d1897c305676f98c762fbf1347c73d1b7)

Author SHA1 Message Date
MysterD f8025309d8 Fix warnings/compile errors on Linux 2022-03-13 18:45:42 -07:00
Prince Frizzy 43ae67c337 Update to Refresh 13 (#19)
* Refresh 13

Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
Prince Frizzy 48c6c9074b Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
MysterD 24a201d0db Revert changes to tools/Makefile for linux 2022-02-10 23:13:09 -08:00
MysterD 79e21271e9 Sloppy fixes to adpcm
Stopped ignoring warnings in the makefile. Made warnings an error.
Sanity checked nsequences to prevent allocating gigantic tables.
2022-02-06 15:18:20 -08:00
MysterD 855d9ca3e6 Fix Mac + DISCORD_SDK compilation errors 2021-08-02 02:59:45 -07:00
fgsfds 0bd44c1a64 Merge pull request #395 from MartinPham/patch-4
fix mac build for exoquant
2020-08-16 02:01:02 +03:00
Martin Pham 1ff56de9f4 Update exoquant.c
fix mac build
2020-08-05 23:12:02 +02:00
n64 6cf747b7d0 Refresh 11 2020-07-05 14:15:43 +03:00
n64 c95d6037c8 Refresh 10.1 2020-06-20 02:53:56 +03:00
n64 5bee83faa8 merge refresh 10 2020-06-20 02:49:59 +03:00
fgsfds 05ffc179c5 fix segfaults in libaudiofile.cpp
casted the wrong thing?
2020-06-18 01:33:45 +03:00
fgsfds f352c2d8cd update the exclamation box texture names in crcmaps 2020-06-14 13:40:53 +03:00
fgsfds 36e7b884d7 tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
fgsfds ae13e0006b tabledesign should build on linux now 2020-06-13 03:27:56 +03:00
fgsfds 70b3a13aa1 fix that damn ERROR() warning in tools 2020-06-13 00:21:02 +03:00
fgsfds 26fef6e320 replace full audiofile source with a stripped down single-file version
same idea as n64decomp/sm64's armips.cpp

you can generate the file by applying tools/util/audiofile_strip.patch and running tools/util/generate_audiofile_cpp.py on a full audiofile source package
2020-06-12 23:43:45 +03:00
fgsfds c2b90049fe add crcmap for RICE-formatted texture packs 2020-06-09 05:24:26 +03:00
fgsfds a677993a04 texrename: put textures in gfx folder 2020-06-09 05:23:15 +03:00
fgsfds 5c4d895fec add virtual filesystem thing w/ ZIP support
similar to Quake 3: all the archives and folders get mounted to the same mountpoint in the VFS, read access to files in the VFS is transparent
2020-06-07 21:06:25 +03:00
Zerocker 5e0846d90f Merge pull request #302 from Zerocker/patch-debug
Fix VERSION OPT_FLAGS for debugging
2020-06-07 22:33:37 +09:00
Zerocker 34714d8fd6 Add separate DEBUG flag for tools 2020-06-07 21:16:09 +09:00
fgsfds 0c05dd49b1 add script to unpack .pak-formatted texture packs 2020-06-05 20:27:54 +03:00
fgsfds 8216cbb5c4 update xxhash map 2020-06-05 20:21:59 +03:00
fgsfds f95e010e04 texrename: handle multiple files with the same CRC too 2020-05-28 23:08:47 +03:00
fgsfds d198ab7be9 add scripts to rename CRC-named HD textures
as used by @originalgrego's fork
2020-05-27 02:56:12 +03:00
fgsfds 255174fc4d use a script to output zero-terminated strings instead of bash printf 2020-05-26 02:59:38 +03:00
fgsfds 6f840b392c fix tools Makefile 2020-05-26 00:47:08 +03:00
fgsfds f4252e311e add option to load textures from external files
this stores the null terminated texture name instead of the texture data

activated with EXTERNAL_TEXTURES=1
2020-05-25 04:22:03 +03:00
fgsfds 8337a8b049 fix skyconv --write-tiles --type sky 2020-05-25 02:25:13 +03:00
Zerocker 219ca905f9 Merge remote-tracking branch 'upstream/nightly' into nightly 2020-05-20 00:02:29 +09:00
zerocloude 6d449d21a5 Merge pull request #93 from yksoft1/mingw.org-compatible
Making code MinGW.org and MSYS1 compatible
2020-05-19 23:45:44 +09:00
Colton G. Rushton df15e58f05 Add MSYS2 build fix/simplification
Adds the CFLAG normally added during building in MSYS2 to make MSYS2 builds easier to perform.
2020-05-19 11:04:46 -03:00
yksoft1 8d9f9f6ef5 Merge remote-tracking branch 'upstream/master' into mingw.org-compatible 2020-05-17 18:33:17 +08:00
Hyenadae 227c3cdb90 OSX_BUILD cleaned commit 2020-05-16 15:30:27 -04:00
yksoft1 29888bfd35 Make the code buildable on MinGW.org (not mingw-w64) and MSYS1. 2020-05-14 23:47:00 +08:00
Vinícius R. Miguel f25b4dcbc6 Adds credit to Emil.
For implementing n64-fast32-engine
2020-05-10 17:47:10 -03:00
Jan200101 9267bdd8a8 merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
n64 4d54e2f91a Refresh 8 2020-04-03 14:57:26 -04:00
n64 88e2433da5 Refresh 7 2020-03-01 22:42:52 -05:00
n64 88b91e7c75 refresh 6 2020-02-03 00:51:26 -05:00
n64 ced3a63505 refresh 5 2020-01-03 10:38:57 -05:00
n64 99e662fa5d refresh 4 2019-12-01 21:52:53 -05:00
n64 8bc51a5025 Refresh 3 2019-11-03 14:36:27 -05:00
n64 5effc886be Refresh 2 2019-10-05 15:08:05 -04:00
n64 33b27a1ceb Refresh 1 2019-09-01 15:50:50 -04:00
n64 b333dd0a96 fix tabledesign 2019-08-25 00:58:46 -04:00
n64 89e8690857 init2 2019-08-25 00:46:40 -04:00