Commit Graph

20 Commits (66f2f1dee4f9fa0a91cf1b58d908c336c2da37ec)

Author SHA1 Message Date
MysterD 09a50f7b58 Fixed vanilla sounds on 32-bit 2023-06-24 13:48:44 -07:00
MysterD fa95af3a34 Remove previous failed attempts at fixing sound compile issues 2023-05-31 00:52:16 -07:00
Prince Frizzy c5c1f28f3d Multiple Sound Support (#377)
* Initial support for the game playing multiple sounds at once.

* Make better use of our channels and use the remaining channels.
2023-05-03 00:51:27 -07:00
MysterD 96d4595d3f Fix sounds compilation problems
Stopped copying over peach's lines from the mario folder to wario/luigi sound folders
Stopped compiling peach's lines for wario/luigi sound folders
Created a tool to precompile the aiffc tables and append them into custom sounds
    this matches what mario's sound files are like

I believe the issue is that previously we would copy over the sound files and
they were either incomplete or would be compiled during the copying process

I noticed that Mario's sounds had their sound tables inserted into the aiff
file already, and none of our custom sounds did. This caused a different path
to be taken for mario sounds than the rest of ours. In order to prevent the
possibility that there was a problem with that seperate path, I've created
a tool that can insert the table into the file to match how mario sounds are.
2023-04-25 11:25:46 -07:00
MysterD aab3d9f208 Add hacky precomp for custom sounds on Windows 2023-04-09 21:43:45 -07:00
eros71 4d1376c292 Add Extended Soundbank (#254)
* Add Extended Soundbank

This PR adds a soundbank to the game with every instrument in the game, so there's no need to only use one set of instruments for m64 sequences.

Use the soundbank ID "42" when replacing sequences with lua to use it.

* Remove hardcoded.h include duplicate

There's a duplicated line that shouldn't be there since hardcoded.h is already included.

* Reinclude duplicate include

I'm still learning the commits system and I've noticed I should push this into a different PR instead by making a fork, sorry about that
2023-03-22 19:04:16 -04:00
Prince Frizzy 43ae67c337 Update to Refresh 13 (#19)
* Refresh 13

Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
Prince Frizzy 6b91a8f7e2 sound: Add extended channel mode for sequences.
Provided by theclashingfritz
2022-02-15 01:36:44 -08:00
MysterD b9dd895a44 Updated Andrat's Luigi sound pack
Provided by FluffaLuigi
2022-02-15 01:00:09 -08:00
MysterD 29dcaf3b1d Added wario sounds
Have yet to pitch correct them.

Huge thanks to theclashingfritz and anzz1
2022-02-14 23:36:53 -08:00
MysterD ee29eb1fa0 Replace Shine's luigi voice pack with Andrat's 2021-08-31 23:17:07 -07:00
anzz1 b7f4ae735d Added Luigi sounds (#77)
* added a new audio bank 10 for luigi sounds
* made some audio memory buffers larger to fix sound cuts
* added option to enable/disable luigi sounds in the sound options menu
* added Andrat's "90's Classic Luigi Voice Pack" as default luigi sounds

Co-authored-by: anzz1 <>
2020-10-16 11:54:59 -07:00
n64 5bee83faa8 merge refresh 10 2020-06-20 02:49:59 +03:00
Jan200101 9267bdd8a8 merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
n64 4d54e2f91a Refresh 8 2020-04-03 14:57:26 -04:00
n64 99e662fa5d refresh 4 2019-12-01 21:52:53 -05:00
n64 8bc51a5025 Refresh 3 2019-11-03 14:36:27 -05:00
n64 5effc886be Refresh 2 2019-10-05 15:08:05 -04:00
n64 33b27a1ceb Refresh 1 2019-09-01 15:50:50 -04:00
n64 89e8690857 init2 2019-08-25 00:46:40 -04:00