Commit Graph

18 Commits (6f12c1325557749fe153ca91830f88d06a62a907)

Author SHA1 Message Date
MysterD e73073ec1f Added download estimate time to join panel 2023-04-24 15:07:12 -07:00
MysterD 29dfecbec3 Fix spawned objects on soccer 2023-03-27 14:36:07 -07:00
Agent X 80de2105d1 Touch up (#205) 2022-10-01 01:51:00 -04:00
Agent X ba63d96dfa Lower water level on Football/Shell Rush (#194)
On 0 star saves, the water is not lowered so the gameplay experience is impaired.
2022-09-18 19:00:39 -07:00
MysterD 9ad91da423 Revert custom palette changes to built in mods 2022-08-07 15:13:51 -07:00
TheGag96 a1bcd19529 Arbitrary shirt, pants, glove colors + settings menu (#145)
* Support for more granular player colors

You can now configure RGB values for shirt, pants, gloves, and shoes.
Due to some limitations, configuring shoes does nothing at the moment.

* Remove paletteIndex and friends

Restructured and filled in some remaining code to account for that.

* Add Edit Palette panel to Player panel

* Change PlayerPalette contents to an enum-indexed array, remove shoes

This gets rid of all the hokey code doing switch cases on the
different parts.

* Fix goof with player model selection box

Should actually have affect now even if a custom palette is being used.

* Fix gap in player color display list commands

The extra space was leftover from when I was trying to get shoes
working. Forgot to clean it up.

* Standardize PlayerParts enum, including for lua constants autogen

* djui_panel_player.c: Properly hook sending palette changes on unpause

Editing the palette and then unpausing should send out the packet to
everyone with the new palette changes (and update the palette preset
selection box), but since we weren't hooking that situation before, it
would stay changed only for you. You would have had to press the Back
button for it to work right.

* Allow Lua mods to continue using `paletteIndex`, `overridePaletteIndex`

This lets mod code like this still work unchanged:

if s.team == 2 then
    np.overridePaletteIndex = 7
elseif s.team == 1 then
    np.overridePaletteIndex = 15
else
    np.overridePaletteIndex = np.paletteIndex
end

It's essentially faked, and would work strangely if the value of either
variable was inspected more closely directly. This should at least
handle the typical use case, though.

Every frame, `overridePaletteIndex` is checked to see if it was modified
from its previous value. If so, `overridePalette` is set to the preset
corresponding to the index. `paletteIndex` contains a special value that
when used to assign to `overridePaletteIndex`, it copies `palette` into
`overridePalette` to restore the real colors, which of course may not
follow the presets at all.

* characters.h: Pack `PlayerPalette` to eliminate size differences between computers

* mario_misc.c: Remove remaining "TODO GAG"
2022-08-07 15:13:19 -07:00
Amy54Desu df57dddbea Fix Player Limit Settings and Hide Server Only Chat Commands (#114) 2022-05-21 23:07:29 -07:00
MysterD bdd939f24e Added hook: HOOK_ALLOW_PVP_ATTACK, disabled friendly fire in football 2022-03-12 23:43:47 -08:00
MysterD 12e28f4099 Added Lua definitions for autocomplete in visual studio code 2022-03-12 21:28:57 -08:00
mjcox244 a0cd40adf3 Make Football a gamemode (#21)
Small change to football to mark it as a game mode so you can't play H&S and football at once
2022-03-12 16:05:19 -08:00
MysterD d89cb61e04 Added ability for Lua to show/hide SM64 HUD 2022-03-10 18:33:52 -08:00
MysterD dacc7d9b9c Allowed Lua mods to override player models and palettes 2022-03-10 18:23:25 -08:00
MysterD 01cd49273e Added the ability to set surface collisions on custom behaviors 2022-03-09 23:02:20 -08:00
MysterD f92051b3df Added getter for network area timer 2022-03-09 21:25:21 -08:00
MysterD ed95ad3cb7 Added the ability to spawn particles from Lua
Added particles to football
Increased the object cap for particles
2022-03-09 21:25:07 -08:00
MysterD 05981a3598 Football improvements
Rewrote all of the ball-to-player interactions
Player collisions are better now
Attacks affect the ball in different ways
Centered camera during the countdown period
Players lose their velocity during the countdown period
2022-03-09 21:24:39 -08:00
MysterD 9f07571993 Remove debug bind from football.lua 2022-03-09 21:24:39 -08:00
MysterD 7c06f5d00e Added football gamemode 2022-03-07 22:23:05 -08:00