fgsfds
ae13e0006b
tabledesign should build on linux now
2020-06-13 03:27:56 +03:00
fgsfds
70b3a13aa1
fix that damn ERROR() warning in tools
2020-06-13 00:21:02 +03:00
fgsfds
26fef6e320
replace full audiofile source with a stripped down single-file version
...
same idea as n64decomp/sm64's armips.cpp
you can generate the file by applying tools/util/audiofile_strip.patch and running tools/util/generate_audiofile_cpp.py on a full audiofile source package
2020-06-12 23:43:45 +03:00
fgsfds
c2b90049fe
add crcmap for RICE-formatted texture packs
2020-06-09 05:24:26 +03:00
fgsfds
a677993a04
texrename: put textures in gfx folder
2020-06-09 05:23:15 +03:00
fgsfds
5c4d895fec
add virtual filesystem thing w/ ZIP support
...
similar to Quake 3: all the archives and folders get mounted to the same mountpoint in the VFS, read access to files in the VFS is transparent
2020-06-07 21:06:25 +03:00
Zerocker
5e0846d90f
Merge pull request #302 from Zerocker/patch-debug
...
Fix VERSION OPT_FLAGS for debugging
2020-06-07 22:33:37 +09:00
Zerocker
34714d8fd6
Add separate DEBUG flag for tools
2020-06-07 21:16:09 +09:00
fgsfds
0c05dd49b1
add script to unpack .pak-formatted texture packs
2020-06-05 20:27:54 +03:00
fgsfds
8216cbb5c4
update xxhash map
2020-06-05 20:21:59 +03:00
fgsfds
f95e010e04
texrename: handle multiple files with the same CRC too
2020-05-28 23:08:47 +03:00
fgsfds
d198ab7be9
add scripts to rename CRC-named HD textures
...
as used by @originalgrego's fork
2020-05-27 02:56:12 +03:00
fgsfds
255174fc4d
use a script to output zero-terminated strings instead of bash printf
2020-05-26 02:59:38 +03:00
fgsfds
6f840b392c
fix tools Makefile
2020-05-26 00:47:08 +03:00
fgsfds
f4252e311e
add option to load textures from external files
...
this stores the null terminated texture name instead of the texture data
activated with EXTERNAL_TEXTURES=1
2020-05-25 04:22:03 +03:00
fgsfds
8337a8b049
fix skyconv --write-tiles --type sky
2020-05-25 02:25:13 +03:00
Zerocker
219ca905f9
Merge remote-tracking branch 'upstream/nightly' into nightly
2020-05-20 00:02:29 +09:00
zerocloude
6d449d21a5
Merge pull request #93 from yksoft1/mingw.org-compatible
...
Making code MinGW.org and MSYS1 compatible
2020-05-19 23:45:44 +09:00
Colton G. Rushton
df15e58f05
Add MSYS2 build fix/simplification
...
Adds the CFLAG normally added during building in MSYS2 to make MSYS2 builds easier to perform.
2020-05-19 11:04:46 -03:00
yksoft1
8d9f9f6ef5
Merge remote-tracking branch 'upstream/master' into mingw.org-compatible
2020-05-17 18:33:17 +08:00
Hyenadae
227c3cdb90
OSX_BUILD cleaned commit
2020-05-16 15:30:27 -04:00
yksoft1
29888bfd35
Make the code buildable on MinGW.org (not mingw-w64) and MSYS1.
2020-05-14 23:47:00 +08:00
Vinícius R. Miguel
f25b4dcbc6
Adds credit to Emil.
...
For implementing n64-fast32-engine
2020-05-10 17:47:10 -03:00
Jan200101
9267bdd8a8
merge PC port onto the decompile
2020-05-07 20:21:22 +02:00
n64
4d54e2f91a
Refresh 8
2020-04-03 14:57:26 -04:00
n64
88e2433da5
Refresh 7
2020-03-01 22:42:52 -05:00
n64
88b91e7c75
refresh 6
2020-02-03 00:51:26 -05:00
n64
ced3a63505
refresh 5
2020-01-03 10:38:57 -05:00
n64
99e662fa5d
refresh 4
2019-12-01 21:52:53 -05:00
n64
8bc51a5025
Refresh 3
2019-11-03 14:36:27 -05:00
n64
5effc886be
Refresh 2
2019-10-05 15:08:05 -04:00
n64
33b27a1ceb
Refresh 1
2019-09-01 15:50:50 -04:00
n64
b333dd0a96
fix tabledesign
2019-08-25 00:58:46 -04:00
n64
89e8690857
init2
2019-08-25 00:46:40 -04:00