V. R. Miguel
7565ece46c
Merge branch 'nightly' into master
2020-05-18 23:00:42 -03:00
fgsfds
6929147d01
Revert "Merge branch 'nightly' into master"
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This reverts commit 4bade2f06a
, reversing
changes made to ee37d7cb5e
.
2020-05-19 02:38:59 +03:00
fgsfds
7aae20c293
Revert "(hopefully) fix the timing crap; add vsync option"
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This reverts commit 541de0e3d3
.
2020-05-18 18:44:35 -03:00
fgsfds
541de0e3d3
(hopefully) fix the timing crap; add vsync option
2020-05-18 23:03:04 +03:00
Daniel
31308723e2
Added "Exit course at any time", "Huge Mario" and "Tiny Mario" cheats
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The exit course at any time cheat clears up one of the TODO items while keeping purists happy since it's optional :)
2020-05-18 17:51:53 +01:00
Heaven Volkoff
aeb4d4e204
Implement save/restore window dimensions/position
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- Add an entry in options menu to reset window
2020-05-17 23:31:31 -03:00
Daniel
e5402b80fe
Added a "super responsive controls" cheat
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Added a "super responsive controls" cheat. When enabled, Mario will look straight into the direction the user inputs when changing directions, with no interpolation at all. (you can still slide / side jump / etc )
The change is especially noticeable when playing with keyboard.
2020-05-18 00:05:26 +01:00
Daniel
67d1d0cc53
Enabled a Cheat menu
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Enabled a cheat menu. It includes 4 cheats, and all of them rely on the global "Enable cheats" option so the user can quickly turn all the selected cheats off and back on.
2020-05-17 22:56:06 +01:00
fgsfds
e949d0595c
Merge pull request #132 from coltongit/patch-12
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Further fixes to MXE compilation
2020-05-17 01:24:14 +03:00
Colton G. Rushton
36c2e7e946
fixed MXE once and for all
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thanks to @fgsfdsfgs, this is the final thing needed for MXE support
2020-05-16 19:18:50 -03:00
Colton G. Rushton
61fc6410df
fix the MXE fix for os_libc.h
2020-05-16 17:21:59 -03:00
Colton G. Rushton
f05f04271b
MXE fix for os_libc.h
2020-05-16 17:14:10 -03:00
fgsfds
23055c2a44
Merge branch 'master' into master
2020-05-16 22:47:39 +03:00
fgsfds
0a639cdaec
bettercam: add adjustable camera deceleration
2020-05-16 20:30:06 +03:00
fgsfds
06dc422c44
add dumb master volume control
2020-05-16 16:15:40 +03:00
fgsfds
c83f44e0bb
add fullscreen and filtering settings to options
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filtering only applies to newly loaded textures
2020-05-16 16:15:27 +03:00
Vinícius R. Miguel
b7c209cb84
Add in-game control binding menu
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Originally on the testing branch
2020-05-15 15:38:35 -03:00
Hyenadae
352f0c8b9b
Fixed more border-related code and fixes to N64 build removal
2020-05-14 05:18:12 -04:00
Vinícius R. Miguel
ec810d4222
Fix black edge caused by UB
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Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
2020-05-13 21:18:22 -03:00
Hyenadae
3c38191956
Removed majority of TARGET_N64 logic from code
2020-05-13 07:57:25 -04:00
Hyenadae
708e3fd684
WIP In-Game Exit via pause+save menus w/ Localizations
2020-05-11 06:58:33 -04:00
IvanDSM
85dbb70e38
Mouse Look ported to camera_rebase
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With check for settings SDL_SetRelativeMouseMode only if Mouse Look is enabled.
We always send regards to Fastblitters.
2020-05-09 02:10:56 -03:00
Jan200101
d0eac210c3
port analog camera code to the master codebase
2020-05-08 13:41:35 +02:00
Jan200101
9267bdd8a8
merge PC port onto the decompile
2020-05-07 20:21:22 +02:00
n64
4d54e2f91a
Refresh 8
2020-04-03 14:57:26 -04:00
n64
88e2433da5
Refresh 7
2020-03-01 22:42:52 -05:00
n64
88b91e7c75
refresh 6
2020-02-03 00:51:26 -05:00
n64
ced3a63505
refresh 5
2020-01-03 10:38:57 -05:00
n64
99e662fa5d
refresh 4
2019-12-01 21:52:53 -05:00
n64
8bc51a5025
Refresh 3
2019-11-03 14:36:27 -05:00
n64
5effc886be
Refresh 2
2019-10-05 15:08:05 -04:00
n64
33b27a1ceb
Refresh 1
2019-09-01 15:50:50 -04:00
n64
89e8690857
init2
2019-08-25 00:46:40 -04:00