MysterD
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c4ce0f0fdc
|
Added missing lua libs
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2022-01-23 20:51:05 -08:00 |
MysterD
|
6d3efdd0ba
|
Switched from dynamic to static Lua lib
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2022-01-23 20:04:53 -08:00 |
MysterD
|
204eae7380
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Initial LUA support - MarioState read/write
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2022-01-16 08:51:29 -08:00 |
MysterD
|
855d9ca3e6
|
Fix Mac + DISCORD_SDK compilation errors
|
2021-08-02 02:59:45 -07:00 |
MysterD
|
32e97c0c92
|
Added 32-bit Discord library for Windows
|
2020-09-25 23:18:56 -07:00 |
MysterD
|
6ecddd939a
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Fixed Linux builds
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2020-09-14 23:26:55 -07:00 |
MysterD
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15601ac856
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Add Discord Game SDK networking system
Allows players to host without forwarding their ports or using a program
like Hamachi.
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2020-09-13 03:27:35 -07:00 |
fgsfds
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8fa922c5e0
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throw out unused libultra sources
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2020-06-21 02:21:46 +03:00 |
n64
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5bee83faa8
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
fgsfds
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3350b40393
|
forgot the actual libs
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2020-06-09 20:49:35 +03:00 |
fgsfds
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19a383c0ee
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nuke some leftover MIPS assembly and binary blobs
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2020-06-04 23:42:19 +03:00 |
fgsfds
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4fdaa3475f
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clean up some toolchain compatibility fixes
also rename the abs() macro to not cause any fucking conflicts ever again
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2020-05-19 22:22:52 +03:00 |
fgsfds
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e519d970fa
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Merge branch 'master' into osx_build_clean
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2020-05-17 01:27:51 +03:00 |
Hyenadae
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227c3cdb90
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OSX_BUILD cleaned commit
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2020-05-16 15:30:27 -04:00 |
Hyenadae
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3c38191956
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Removed majority of TARGET_N64 logic from code
|
2020-05-13 07:57:25 -04:00 |
Vinícius R. Miguel
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f25b4dcbc6
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Adds credit to Emil.
For implementing n64-fast32-engine
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2020-05-10 17:47:10 -03:00 |
Jan200101
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9267bdd8a8
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merge PC port onto the decompile
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2020-05-07 20:21:22 +02:00 |
n64
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4d54e2f91a
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Refresh 8
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2020-04-03 14:57:26 -04:00 |
n64
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88e2433da5
|
Refresh 7
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2020-03-01 22:42:52 -05:00 |
n64
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88b91e7c75
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refresh 6
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2020-02-03 00:51:26 -05:00 |
n64
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8bc51a5025
|
Refresh 3
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2019-11-03 14:36:27 -05:00 |
n64
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5effc886be
|
Refresh 2
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2019-10-05 15:08:05 -04:00 |
n64
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33b27a1ceb
|
Refresh 1
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2019-09-01 15:50:50 -04:00 |
n64
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89e8690857
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init2
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2019-08-25 00:46:40 -04:00 |