Commit Graph

24 Commits (a5b6a43cec44a78d2b69e0ff22ae0b9f79504452)

Author SHA1 Message Date
MysterD c4ce0f0fdc Added missing lua libs 2022-01-23 20:51:05 -08:00
MysterD 6d3efdd0ba Switched from dynamic to static Lua lib 2022-01-23 20:04:53 -08:00
MysterD 204eae7380 Initial LUA support - MarioState read/write 2022-01-16 08:51:29 -08:00
MysterD 855d9ca3e6 Fix Mac + DISCORD_SDK compilation errors 2021-08-02 02:59:45 -07:00
MysterD 32e97c0c92 Added 32-bit Discord library for Windows 2020-09-25 23:18:56 -07:00
MysterD 6ecddd939a Fixed Linux builds 2020-09-14 23:26:55 -07:00
MysterD 15601ac856 Add Discord Game SDK networking system
Allows players to host without forwarding their ports or using a program
like Hamachi.
2020-09-13 03:27:35 -07:00
fgsfds 8fa922c5e0 throw out unused libultra sources 2020-06-21 02:21:46 +03:00
n64 5bee83faa8 merge refresh 10 2020-06-20 02:49:59 +03:00
fgsfds 3350b40393 forgot the actual libs 2020-06-09 20:49:35 +03:00
fgsfds 19a383c0ee nuke some leftover MIPS assembly and binary blobs 2020-06-04 23:42:19 +03:00
fgsfds 4fdaa3475f clean up some toolchain compatibility fixes
also rename the abs() macro to not cause any fucking conflicts ever again
2020-05-19 22:22:52 +03:00
fgsfds e519d970fa Merge branch 'master' into osx_build_clean 2020-05-17 01:27:51 +03:00
Hyenadae 227c3cdb90 OSX_BUILD cleaned commit 2020-05-16 15:30:27 -04:00
Hyenadae 3c38191956 Removed majority of TARGET_N64 logic from code 2020-05-13 07:57:25 -04:00
Vinícius R. Miguel f25b4dcbc6 Adds credit to Emil.
For implementing n64-fast32-engine
2020-05-10 17:47:10 -03:00
Jan200101 9267bdd8a8 merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
n64 4d54e2f91a Refresh 8 2020-04-03 14:57:26 -04:00
n64 88e2433da5 Refresh 7 2020-03-01 22:42:52 -05:00
n64 88b91e7c75 refresh 6 2020-02-03 00:51:26 -05:00
n64 8bc51a5025 Refresh 3 2019-11-03 14:36:27 -05:00
n64 5effc886be Refresh 2 2019-10-05 15:08:05 -04:00
n64 33b27a1ceb Refresh 1 2019-09-01 15:50:50 -04:00
n64 89e8690857 init2 2019-08-25 00:46:40 -04:00