Commit Graph

21 Commits (cec1d3de732c9c4ad900f163a73144cf0de7eb55)

Author SHA1 Message Date
Isaac0-dev f07f5e5433 custom level fixes and fixes from other pr (#483)
clean up custom level code
    fixed a bug where custom level course numbers weren't used by dynos warps
    removed a bunch of unused dynos code
    fix demos triggering incorrectly
    allowed the right Ctrl key to be used when opening the in game console
    fixed a softlock that was possible to experience when talking to the snowman in CCM
    fixed the bug where you can permanently lose your cap (bug created by my own PR from beta 32)
    fix the moderator feature I made a while back; I am amazed it even worked at all before
    fixed dynos warp initial actions being skipped (read ec8aabc for explanation)
    completely changed the way star names and course names work
2023-10-27 16:42:27 -07:00
MysterD ada4421ce5 Prevented hundreds of additional crashes from the Mod API 2023-05-11 20:33:21 -07:00
MysterD 8311eb23ec Fixed ~240 possible crashes 2023-05-05 23:59:58 -07:00
Prince Frizzy 65887572e2 Adds support for compiling other regions (#378)
* Initial support for compiling with EU.

* Fix EU text.

* JP now compiles, TODO: Fix Autogen to fix JP and fix text in djui.

* audio: Prevent crash in EU.

* audio: Sync EU audio to 60 Hz instead of 50 Hz

* Add logging and remove sanity check to hopefully track EU crash.

* Various improvements for EU

Improve some memory debugging
Improve sound debugging
Initalize some variables in load.c for the sound system
Synchronize the EU cutscenes with the US version.

* Fix credits music playing in EU, Document some EU audio code.

* Autogen now supports version excluded object fields and functions. Reran autogen in accordance.

* Fix some potentional shifting issues due to version differences.

* Decrease the sleep times in some spots, We do not need them to be so long. (#373)

* Add the region to the version string.

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Co-authored-by: djoslin0 <djoslin0@users.noreply.github.com>
2023-05-03 00:54:25 -07:00
PeachyPeach 717dfde419 Bug fix: level_script_parse (#366)
* Bug fix: level_script_parse

* level_is_vanilla_level
2023-04-29 01:55:29 +02:00
Isaac0-dev fe02152649 Give Lua mods access to a form of level script preprocessing (#258)
* Give Lua mods access to a form of level script preprocessing

* Disable acts setting
2023-01-31 07:24:56 -05:00
MysterD 1a1f593a38 Added ability to have completely custom levels that don't override anything 2022-06-05 21:55:31 -07:00
MysterD 4a93e44779 Allowed LEVEL_ENDING to be overridden by DynOS 2022-06-02 22:06:33 -07:00
MysterD f9411da5a6 Started working toward allowing disconnection 2022-05-09 07:27:47 -07:00
MysterD 976be8889d Allow DynOS to warp to level with castle levels 2022-04-10 01:30:56 -07:00
MysterD 2e8017a39c Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
MysterD 47dd967af5 Added a way to bind to movtexqc ids through lua, added the rest of the object constants 2022-04-09 01:47:20 -07:00
MysterD 38ac873568 Made trajectories overridable from Lua 2022-04-08 23:01:41 -07:00
MysterD d4f462d491 Added custom level script overrides, warps work now 2022-04-08 19:29:16 -07:00
MysterD 420789b570 Split dynos_misc stuff into mgr files 2022-04-08 08:18:06 -07:00
MysterD 8d0eff3cb2 Added support for SM76's JUMP_AREA, added missing lvl geos, reordered parsing 2022-04-07 18:34:44 -07:00
MysterD 6aa29a54e7 Added extended bounds 2022-04-06 08:40:22 -07:00
MysterD a495a775be All vanilla levels can be compiled through DynOS now 2022-04-04 01:11:02 -07:00
MysterD 9cb6d3cae2 Added rooms parsing to DynOS level gen 2022-04-03 23:42:25 -07:00
MysterD 79233b994f Added Movtex and MovetexQC to DynOS level gen 2022-04-03 22:12:17 -07:00
MysterD 4ddb6bbf5f Added DynOS v1.1 without the dynamic options
- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00