* added HOOK_MIRROR_MARIO_RENDER to Lua
Previously there was no way to interact with mirror Mario using the Lua api, so this fixes that.
* remove premature optimisation
* revert that
* add customizable dialogs
* remove testing mod
* add HOOK_ON_DIALOG
* Reset dialog overrides in `network_shutdown`
It may have compile errors idk editing code on phone sucks
* typo smh
* copy over the file from original repo so this fork can be synced
* run autogen again
* actually im stupid
* add cancels to HOOK_BEFORE_PHYS_STEP allowing for custom step systems
* give lua mods access to stepArg and nextPos from hanging and air step; fix a crash when m.floor is null
* Expose globally custom behaviors defined with hook_behavior; macros for mod strings max length
* fixes
* made customBehaviorIndex a mod field to be more relevant
* HOOK_JOINED_GAME
* expose VERSION_TEXT, and two more adjusments
* show if a constant type is a string with autogen
* fix another blunder by that guy
* should use an or operator here
* fix frame limiter stuff
* Small quality of life changes
Disabled fixed collision in sm74 by default.
Popping should now completely set the popped player's speed to 0.
* Add HOOK_BEFORE_SET_MARIO_ACTION
Param: incoming action
Return: changes incoming action
If the return value is 1, prevent the action from happening entirely.
0 can't be used here since it'll break the title screen.
* Update hooks.md
* Revert "Small quality of life changes"
This reverts commit 05dd235cd0e3633bf1da48bc2f9f0b8a3db087ee.
* Character Sound Hook
* The rest of autogen to be safe
* Indentation Fix
* Fix more indentation
* Get rid of unneeded auto gen junk
* Run autogen again
* Add HOOK_CHARACTER_SOUND to guide