#pragma once /////////////////////// // G_SETGEOMETRYMODE // /////////////////////// #define G_LIGHT_MAP_EXT 0x00000800 ////////// // DJUI // ////////// #define G_TEXCLIP_DJUI 0xe1 #define G_TEXOVERRIDE_DJUI 0xe0 #define G_DJUI_SIMPLE_VERT 0x11 #define G_DJUI_SIMPLE_TRI2 0x12 #define G_TEXADDR_DJUI 0x13 #define G_EXECUTE_DJUI 0xdd #define gsSPTextureAddrDjui(c) \ {{ \ (_SHIFTL(G_TEXADDR_DJUI,24,8)|_SHIFTL(~(u32)(c),0,24)),(u32)(0) \ }} #define gSetClippingDjui(pkt, cmd, x1, y1, x2, y2) \ { \ Gfx *_g = (Gfx *)(pkt); \ _g->words.w0 = _SHIFTL(cmd, 24, 8) | _SHIFTL( x1, 16, 8) | \ _SHIFTL( y1, 8, 8) | _SHIFTL(0x00, 0, 8); \ _g->words.w1 = _SHIFTL(x2, 16, 8) | _SHIFTL(y2, 8, 8); \ } #define gSetOverrideDjui(pkt, cmd, texture, w, h, bitSize) \ { \ Gfx *_g = (Gfx *)(pkt); \ _g->words.w0 = _SHIFTL(cmd, 24, 8) | _SHIFTL(w, 16, 8) | \ _SHIFTL(h, 8, 8) | _SHIFTL(bitSize, 0, 8); \ _g->words.w1 = (uintptr_t)(texture); \ } # define gSPVertexDjui(pkt, v, n, v0) \ { \ Gfx *_g = (Gfx *)(pkt); \ _g->words.w0 = \ _SHIFTL(G_DJUI_SIMPLE_VERT,24,8)|_SHIFTL((n),12,8)|_SHIFTL((v0)+(n),1,7); \ _g->words.w1 = (uintptr_t)(v); \ } #define gSP2TrianglesDjui(pkt, v00, v01, v02, flag0, v10, v11, v12, flag1) \ { \ Gfx *_g = (Gfx *)(pkt); \ \ _g->words.w0 = (_SHIFTL(G_DJUI_SIMPLE_TRI2, 24, 8)| \ __gsSP1Triangle_w1f(v00, v01, v02, flag0)); \ _g->words.w1 = __gsSP1Triangle_w1f(v10, v11, v12, flag1); \ } #define gsSPExecuteDjui(word) \ {{ \ _SHIFTL(G_EXECUTE_DJUI, 24, 8), (unsigned int)(word) \ }} #define gDPLoadTextureBlockWithoutTexture(pkt, timg, fmt, siz, width, height, \ pal, cms, cmt, masks, maskt, shifts, shiftt) \ { \ gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ 0 , cmt, maskt, shiftt, cms, masks, shifts); \ gDPLoadSync(pkt); \ gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ (((width)*(height) + siz##_INCR) >> siz##_SHIFT) -1, \ CALC_DXT(width, siz##_BYTES)); \ gDPPipeSync(pkt); \ gDPSetTile(pkt, fmt, siz, \ (((width) * siz##_LINE_BYTES)+7)>>3, 0, \ G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ shifts); \ gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ } #define gDPSetTextureClippingDjui(pkt, x1, y1, x2, y2) gSetClippingDjui(pkt, G_TEXCLIP_DJUI, x1, y1, x2, y2) #define gDPSetTextureOverrideDjui(pkt, texture, w, h, bitSize) gSetOverrideDjui(pkt, G_TEXOVERRIDE_DJUI, texture, w, h, bitSize)