#include "dynos.cpp.h" // // Pointers // typedef Pair PointerData; static PointerData GetDataFromPointer(const void* aPtr, GfxData* aGfxData) { // Lights for (auto& _Node : aGfxData->mLights) { if (&_Node->mData->l[0] == aPtr) { // Light *, not Lights1 * return { _Node->mName, 1 }; } if (&_Node->mData->a == aPtr) { // Ambient *, not Lights1 * return { _Node->mName, 2 }; } } // Textures for (auto& _Node : aGfxData->mTextures) { if (_Node == aPtr) { return { _Node->mName, 0 }; } } // Display lists for (auto& _Node : aGfxData->mDisplayLists) { if (_Node == aPtr) { return { _Node->mName, 0 }; } } // Geo layouts for (auto& _Node : aGfxData->mGeoLayouts) { if (_Node->mData == aPtr) { return { _Node->mName, 0 }; } } // Vertices String _VtxArrayName = ""; uintptr_t _VtxArrayStart = 0; for (auto& _Node : aGfxData->mVertices) { if (_Node->mData == aPtr) { return { _Node->mName, 0 }; } if ((uintptr_t)_Node->mData <= (uintptr_t)aPtr && (uintptr_t)_Node->mData >= _VtxArrayStart) { _VtxArrayName = _Node->mName; _VtxArrayStart = (uintptr_t)_Node->mData; } } return { _VtxArrayName, (u32)((const Vtx*)aPtr - (const Vtx*)_VtxArrayStart) }; } static void WritePointer(FILE* aFile, const void* aPtr, GfxData* aGfxData) { // NULL if (!aPtr) { WriteBytes(aFile, 0); return; } // Geo function s32 _GeoFunctionIndex = DynOS_Geo_GetFunctionIndex(aPtr); if (_GeoFunctionIndex != -1) { WriteBytes(aFile, FUNCTION_CODE); WriteBytes(aFile, _GeoFunctionIndex); return; } // Pointer PointerData _PtrData = GetDataFromPointer(aPtr, aGfxData); WriteBytes(aFile, POINTER_CODE); _PtrData.first.Write(aFile); WriteBytes(aFile, _PtrData.second); } // // Lights // static void WriteLightData(FILE* aFile, GfxData* aGfxData, DataNode *aNode) { if (!aNode->mData) return; // Header WriteBytes(aFile, DATA_TYPE_LIGHT); aNode->mName.Write(aFile); // Data WriteBytes(aFile, *aNode->mData); } // // Textures // static void WriteTextureData(FILE* aFile, GfxData* aGfxData, DataNode *aNode) { if (!aNode->mData) return; // Header WriteBytes(aFile, DATA_TYPE_TEXTURE); aNode->mName.Write(aFile); // Data aNode->mData->mPngData.Write(aFile); } // // Vertices // static void WriteVertexData(FILE* aFile, GfxData* aGfxData, DataNode *aNode) { if (!aNode->mData) return; // Header WriteBytes(aFile, DATA_TYPE_VERTEX); aNode->mName.Write(aFile); // Data WriteBytes(aFile, aNode->mSize); for (u32 i = 0; i != aNode->mSize; ++i) { WriteBytes(aFile, aNode->mData[i].n.ob[0]); WriteBytes(aFile, aNode->mData[i].n.ob[1]); WriteBytes(aFile, aNode->mData[i].n.ob[2]); WriteBytes(aFile, aNode->mData[i].n.flag); WriteBytes(aFile, aNode->mData[i].n.tc[0]); WriteBytes(aFile, aNode->mData[i].n.tc[1]); WriteBytes (aFile, aNode->mData[i].n.n[0]); WriteBytes (aFile, aNode->mData[i].n.n[1]); WriteBytes (aFile, aNode->mData[i].n.n[2]); WriteBytes (aFile, aNode->mData[i].n.a); } } // // Display lists // static void WriteDisplayListData(FILE *aFile, GfxData *aGfxData, DataNode *aNode) { if (!aNode->mData) return; // Header WriteBytes(aFile, DATA_TYPE_DISPLAY_LIST); aNode->mName.Write(aFile); // Data WriteBytes(aFile, aNode->mSize); for (u32 i = 0; i != aNode->mSize; ++i) { Gfx *_Head = &aNode->mData[i]; if (aGfxData->mPointerList.Find((void *) _Head) != -1) { WriteBytes(aFile, _Head->words.w0); WritePointer(aFile, (const void *) _Head->words.w1, aGfxData); } else { WriteBytes(aFile, _Head->words.w0); WriteBytes(aFile, _Head->words.w1); } } } // // Geo layouts // static void WriteGeoLayoutData(FILE *aFile, GfxData *aGfxData, DataNode *aNode) { if (!aNode->mData) return; // Header WriteBytes(aFile, DATA_TYPE_GEO_LAYOUT); aNode->mName.Write(aFile); // Data WriteBytes(aFile, aNode->mSize); for (u32 i = 0; i != aNode->mSize; ++i) { GeoLayout *_Head = &aNode->mData[i]; if (aGfxData->mPointerList.Find((void *) _Head) != -1) { WritePointer(aFile, (const void *) (*_Head), aGfxData); } else { WriteBytes(aFile, *((u32 *) _Head)); } } } // // Animation data // static void WriteAnimationData(FILE* aFile, GfxData* aGfxData) { for (auto& _Node : aGfxData->mAnimations) { // Value buffer s32 _ValueBufferIdx = aGfxData->mAnimValues.FindIf([&_Node](const AnimBuffer *aAnimBuffer) { return aAnimBuffer->first == _Node->mData->mValues.first; }); if (_ValueBufferIdx == -1) { continue; } // Index buffer s32 _IndexBufferIdx = aGfxData->mAnimIndices.FindIf([&_Node](const AnimBuffer *aAnimBuffer) { return aAnimBuffer->first == _Node->mData->mIndex.first; }); if (_IndexBufferIdx == -1) { continue; } // Unk0A buffer s32 _Unk0ABufferIdx = aGfxData->mAnimIndices.FindIf([&_Node](const AnimBuffer *aAnimBuffer) { return aAnimBuffer->first == _Node->mData->mUnk0A.first; }); if (_Unk0ABufferIdx == -1) { continue; } // Header WriteBytes(aFile, DATA_TYPE_ANIMATION); _Node->mName.Write(aFile); // Data WriteBytes(aFile, _Node->mData->mFlags); WriteBytes(aFile, _Node->mData->mUnk02); WriteBytes(aFile, _Node->mData->mUnk04); WriteBytes(aFile, _Node->mData->mUnk06); WriteBytes(aFile, _Node->mData->mUnk08); WriteBytes(aFile, (aGfxData->mAnimIndices[_Unk0ABufferIdx]->second.Count() / 6) - 1); WriteBytes(aFile, _Node->mData->mLength); aGfxData->mAnimValues[_ValueBufferIdx]->second.Write(aFile); aGfxData->mAnimIndices[_IndexBufferIdx]->second.Write(aFile); } } // // Animation table // static void WriteAnimationTable(FILE* aFile, GfxData* aGfxData) { for (auto& _AnimName : aGfxData->mAnimationTable) { // Header WriteBytes(aFile, DATA_TYPE_ANIMATION_TABLE); // Data _AnimName.first.Write(aFile); } } // // Write // bool DynOS_Gfx_WriteBinary(const SysPath &aOutputFilename, GfxData *aGfxData) { FILE *_File = fopen(aOutputFilename.c_str(), "wb"); if (!_File) { PrintError(" ERROR: Unable to create file \"%s\"", aOutputFilename.c_str()); return false; } for (u64 i = 0; i != aGfxData->mLoadIndex; ++i) { for (auto &_Node : aGfxData->mLights) { if (_Node->mLoadIndex == i) { WriteLightData(_File, aGfxData, _Node); } } for (auto &_Node : aGfxData->mTextures) { if (_Node->mLoadIndex == i) { WriteTextureData(_File, aGfxData, _Node); } } for (auto &_Node : aGfxData->mVertices) { if (_Node->mLoadIndex == i) { WriteVertexData(_File, aGfxData, _Node); } } for (auto &_Node : aGfxData->mDisplayLists) { if (_Node->mLoadIndex == i) { WriteDisplayListData(_File, aGfxData, _Node); } } for (auto &_Node : aGfxData->mGeoLayouts) { if (_Node->mLoadIndex == i) { WriteGeoLayoutData(_File, aGfxData, _Node); } } } WriteAnimationData(_File, aGfxData); WriteAnimationTable(_File, aGfxData); fclose(_File); return true; } // // Free // void DynOS_Gfx_Free(GfxData* aGfxData) { if (aGfxData) { for (auto& _Node : aGfxData->mLights) { Delete(_Node->mData); Delete(_Node); } for (auto& _Node : aGfxData->mTextures) { Delete(_Node->mData); Delete(_Node); } for (auto& _Node : aGfxData->mVertices) { Delete(_Node->mData); Delete(_Node); } for (auto& _Node : aGfxData->mDisplayLists) { Delete(_Node->mData); Delete(_Node); } for (auto& _Node : aGfxData->mGeoLayouts) { Delete(_Node->mData); Delete(_Node); } for (auto& _Node : aGfxData->mAnimations) { Delete(_Node->mData); Delete(_Node); } Delete(aGfxData); } }