extern const GeoLayout cannon_box_geo[]; extern Lights1 cannon_box_f3d_material_009_lights; extern Lights1 cannon_box_f3d_material_018_lights; extern u8 cannon_box_cannon_box_i8[]; extern u8 cannon_box_cannon_box_hole_ia8[]; extern u8 cannon_box_cannon_box_skull_ia8[]; extern Vtx cannon_box_join_mesh_layer_1_vtx_0[138]; extern Gfx cannon_box_join_mesh_layer_1_tri_0[]; extern Vtx cannon_box_join_mesh_layer_1_vtx_1[6]; extern Gfx cannon_box_join_mesh_layer_1_tri_1[]; extern Vtx cannon_box_join_mesh_layer_5_vtx_0[64]; extern Gfx cannon_box_join_mesh_layer_5_tri_0[]; extern Vtx cannon_box_join_mesh_layer_4_vtx_0[8]; extern Gfx cannon_box_join_mesh_layer_4_tri_0[]; extern Gfx mat_cannon_box_f3d_material[]; extern Gfx mat_revert_cannon_box_f3d_material[]; extern Gfx mat_cannon_box_f3d_material_001[]; extern Gfx mat_cannon_box_f3d_material_009[]; extern Gfx mat_cannon_box_f3d_material_018[]; extern Gfx mat_revert_cannon_box_f3d_material_018[]; extern Gfx cannon_box_join_mesh_layer_1[]; extern Gfx cannon_box_join_mesh_layer_5[]; extern Gfx cannon_box_join_mesh_layer_4[]; extern Gfx cannon_box_material_revert_render_settings[];