// 0x07005E48 - 0x07005E50 static const Ambient wf_seg7_light_07005E48 = { {{0x66, 0x66, 0x66}, 0, {0x66, 0x66, 0x66}, 0} }; // 0x07005E50 - 0x07005E60 static const Light wf_seg7_light_07005E50 = { {{0xff, 0xff, 0xff}, 0, {0xff, 0xff, 0xff}, 0, {0x28, 0x28, 0x28}, 0} }; // 0x07005E60 - 0x07005EA0 static const Vtx wf_seg7_vertex_07005E60[] = { {{{ 255, -127, -255}, 0, { 2012, 2010}, {0x38, 0x71, 0x00, 0xff}}}, {{{ -256, 128, 256}, 0, { 0, -274}, {0x38, 0x71, 0x00, 0xff}}}, {{{ 255, -127, 256}, 0, { 0, 2010}, {0x38, 0x71, 0x00, 0xff}}}, {{{ -256, 128, -255}, 0, { 2012, -274}, {0x38, 0x71, 0x00, 0xff}}}, }; // 0x07005EA0 - 0x07005EE8 static const Gfx wf_seg7_dl_07005EA0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09009800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&wf_seg7_light_07005E50, 1), gsSPLight(&wf_seg7_light_07005E48, 2), gsSPVertex(wf_seg7_vertex_07005E60, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x07005EE8 - 0x07005F58 const Gfx wf_seg7_dl_07005EE8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(wf_seg7_dl_07005EA0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };