#include "src/game/envfx_snow.h" const GeoLayout arena_flag_white_geo[] = { GEO_NODE_START(), GEO_OPEN_NODE(), GEO_DISPLAY_LIST(LAYER_OPAQUE, arena_flag_white_flag_002_mesh_layer_1), GEO_DISPLAY_LIST(LAYER_OPAQUE, arena_flag_white_material_revert_render_settings), GEO_CLOSE_NODE(), GEO_END(), };