Go to file
MysterD 258e6e2b82 Fix crash in execute_mario_action() 2023-05-14 12:28:31 -07:00
.github/ISSUE_TEMPLATE
actors Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
assets
autogen Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev 2023-05-14 12:12:30 -07:00
bin Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00
data Fix some memory mismanagement 2023-05-13 02:42:35 -07:00
developer Enable asan on dev scripts 2023-05-14 12:11:53 -07:00
docs/lua add djui_open_pause_menu() (#391) 2023-05-11 06:10:25 -04:00
doxygen
include Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
lang Added Toad default palette + other palette tweaks (#370) 2023-05-03 00:58:19 -07:00
levels Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
lib Fix coopnet crash win32 2023-05-01 01:16:27 -07:00
misc
mods Nametags update (#385) 2023-05-10 15:42:43 -04:00
res Add Icon to windows build (#96) 2022-05-19 16:33:17 -07:00
sound Multiple Sound Support (#377) 2023-05-03 00:51:27 -07:00
src Fix crash in execute_mario_action() 2023-05-14 12:28:31 -07:00
text
textures Added cyrillic to normal/tiny fonts 2023-04-20 20:54:19 -07:00
tools Fix sounds compilation problems 2023-04-25 11:25:46 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Force tools to rebuild if they weren't built before the luigi sound fix 2023-04-01 17:54:21 -07:00
CHANGES
Dockerfile fix warnings (#203) 2022-09-30 20:02:55 -07:00
Doxyfile
Jenkinsfile
Makefile Prevented hundreds of additional crashes from the Mod API 2023-05-11 20:33:21 -07:00
Makefile.split Fix build, add fonts to dynos packs 2023-04-02 14:58:43 -07:00
README.md Clarify README (#317) 2023-03-23 17:12:50 -04:00
README_es_ES.md Remove TARGET_WEB (#159) 2022-08-25 17:32:20 -07:00
README_pt_BR.md
README_zh_CN.md
SAVE_FORMAT.MD
asmdiff.jp.sh
assets.json
c2obj.py
charmap.txt
charmap_menu.txt
credits.txt
diff.py
diff_settings.py
dynos.mk
extract_assets.py Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
first-diff.py
format.sh
obj2c.py
pisetup.sh
rename_sym.sh
sm64.eu.sha1
sm64.jp.sha1
sm64.ld
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt
util.mk

README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4