sm64ex-coop/include
Prince Frizzy c62e65d7e8 Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. (#22)
* Fix up star cutscene issues.
2022-03-13 00:22:48 -08:00
..
GL
PR Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
dxsdk merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
libc
stb Implemented dynos model packs into configfile 2022-03-10 19:23:38 -08:00
behavior_data.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
behavior_table.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
command_macros_base.h merge refresh 10 2020-06-20 02:49:59 +03:00
config.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
course_table.h merge refresh 10 2020-06-20 02:49:59 +03:00
dialog_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
eu_translation.h Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
geo_commands.h merge refresh 10 2020-06-20 02:49:59 +03:00
gfx_dimensions.h merge refresh 10 2020-06-20 02:49:59 +03:00
helper_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
level_commands.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
level_misc_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
level_table.h merge refresh 10 2020-06-20 02:49:59 +03:00
luigi_sounds.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
macro_preset_names.h merge refresh 10 2020-06-20 02:49:59 +03:00
macro_presets.h Improvements to late-join synchronization 2021-06-09 22:35:34 -07:00
macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
macros.inc
make_const_nonconst.h
mario_animation_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
mario_geo_switch_case_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
model_ids.h Prevented SM64 hang on object count overflow 2022-02-22 01:10:17 -08:00
moving_texture_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
object_constants.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
object_fields.h Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. (#22) 2022-03-13 00:22:48 -08:00
platform_info.h merge refresh 10 2020-06-20 02:49:59 +03:00
prevent_bss_reordering.h merge refresh 10 2020-06-20 02:49:59 +03:00
segment_symbols.h merge refresh 10 2020-06-20 02:49:59 +03:00
segments.h Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
seq_ids.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
seq_luigi.inc Updated Andrat's Luigi sound pack 2022-02-15 01:00:09 -08:00
seq_macros.inc Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
seq_wario.inc Fixed Wario sounds pitch/speed 2022-02-15 00:51:19 -08:00
sm64.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sounds.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
special_preset_names.h merge refresh 10 2020-06-20 02:49:59 +03:00
special_presets.h merge refresh 10 2020-06-20 02:49:59 +03:00
surface_terrains.h merge refresh 10 2020-06-20 02:49:59 +03:00
text_menu_strings.h.in merge refresh 10 2020-06-20 02:49:59 +03:00
text_strings.h.in DJUI: Replaced old ingame menu with new DJUI menu 2021-07-15 19:37:09 -07:00
textures.h merge refresh 10 2020-06-20 02:49:59 +03:00
tinfl.h
trig_tables.inc.c
types.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
ultra64.h
wario_sounds.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00