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GL
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…
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PR
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
dxsdk
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merge gfx updates from sm64-port
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2020-07-07 15:21:14 +03:00 |
libc
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…
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stb
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Implemented dynos model packs into configfile
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2022-03-10 19:23:38 -08:00 |
behavior_data.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
behavior_table.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
command_macros_base.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
config.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
course_table.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
dialog_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
eu_translation.h
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Fixes for Refresh 12
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2022-02-19 01:39:38 -05:00 |
geo_commands.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
gfx_dimensions.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
helper_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
level_commands.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
level_misc_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
level_table.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
luigi_sounds.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
macro_preset_names.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
macro_presets.h
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Improvements to late-join synchronization
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2021-06-09 22:35:34 -07:00 |
macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
macros.inc
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…
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make_const_nonconst.h
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…
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mario_animation_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
mario_geo_switch_case_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
model_ids.h
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Prevented SM64 hang on object count overflow
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2022-02-22 01:10:17 -08:00 |
moving_texture_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
object_constants.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
object_fields.h
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Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. (#22)
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2022-03-13 00:22:48 -08:00 |
platform_info.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
prevent_bss_reordering.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
segment_symbols.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
segments.h
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Fixes for Refresh 12
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2022-02-19 01:39:38 -05:00 |
seq_ids.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
seq_luigi.inc
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Updated Andrat's Luigi sound pack
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2022-02-15 01:00:09 -08:00 |
seq_macros.inc
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
seq_wario.inc
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Fixed Wario sounds pitch/speed
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2022-02-15 00:51:19 -08:00 |
sm64.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
sounds.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
special_preset_names.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
special_presets.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
surface_terrains.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
text_menu_strings.h.in
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
text_strings.h.in
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DJUI: Replaced old ingame menu with new DJUI menu
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2021-07-15 19:37:09 -07:00 |
textures.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
tinfl.h
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…
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trig_tables.inc.c
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…
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types.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
ultra64.h
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…
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wario_sounds.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |