sm64ex-coop/include
MysterD c840987ba9 Cleaned up character sound/anim lookup code 2023-10-27 18:59:00 -07:00
..
GL
PR Keep animations in-bounds 2023-05-18 12:42:18 -07:00
bass
dxsdk
libc
stb
behavior_commands.h Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
behavior_data.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
behavior_table.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
command_macros_base.h
config.h
course_table.h
dialog_ids.h
eu_translation.h Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00
geo_commands.h
gfx_dimensions.h
helper_macros.h
level_commands.h Add level script pointer validation 2023-06-22 01:13:38 -07:00
level_misc_macros.h
level_table.h
luigi_sounds.h
macro_preset_names.h
macro_presets.h
macros.h
macros.inc
make_const_nonconst.h
mario_animation_ids.h Cleaned up character sound/anim lookup code 2023-10-27 18:59:00 -07:00
mario_geo_switch_case_ids.h
model_ids.h
moving_texture_macros.h
object_constants.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
object_fields.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
platform_info.h
prevent_bss_reordering.h
segment_symbols.h
segments.h
seq_ids.h
seq_luigi.inc
seq_macros.inc Fixed vanilla sounds on 32-bit 2023-06-24 13:48:44 -07:00
seq_wario.inc
sm64.h allocate_mario_action fix and improvement (#453) 2023-08-18 18:55:39 +02:00
sounds.h
special_preset_names.h
special_presets.h
surface_terrains.h Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info (#355) 2023-04-23 12:11:56 -04:00
text_menu_strings.h.in
text_strings.h.in
textures.h
tinfl.h
trig_tables.inc.c
types.h Eyerok can now get attacked by remote players 2023-10-27 01:03:20 -07:00
ultra64.h
wario_sounds.h