sm64ex-coop/actors/haunted_cage/model.inc.c

583 lines
33 KiB
C

// Haunted Cage
// 0x0500C258
static const Lights1 haunted_cage_seg5_lights_0500C258 = gdSPDefLights1(
0x39, 0x0c, 0x0e,
0x90, 0x1e, 0x25, 0x28, 0x28, 0x28
);
// 0x0500C270
static const Lights1 haunted_cage_seg5_lights_0500C270 = gdSPDefLights1(
0x47, 0x47, 0x47,
0xb2, 0xb2, 0xb2, 0x28, 0x28, 0x28
);
// 0x0500C288
ALIGNED8 const Texture haunted_cage_seg5_texture_0500C288[] = {
#include "actors/haunted_cage/bbh_cage_floor.rgba16.inc.c"
};
// 0x0500CA88
ALIGNED8 const Texture haunted_cage_seg5_texture_0500CA88[] = {
#include "actors/haunted_cage/bbh_cage_double_ornament.rgba16.inc.c"
};
// 0x0500D288
ALIGNED8 const Texture haunted_cage_seg5_texture_0500D288[] = {
#include "actors/haunted_cage/bbh_cage_ornament.rgba16.inc.c"
};
// 0x0500D688
ALIGNED8 const Texture haunted_cage_seg5_texture_0500D688[] = {
#include "actors/haunted_cage/bbh_cage_wooden_base.rgba16.inc.c"
};
// 0x0500DA88
ALIGNED8 const Texture haunted_cage_seg5_texture_0500DA88[] = {
#include "actors/haunted_cage/bbh_cage_bars.rgba16.inc.c"
};
// possibly garbage. does not at all appear to be a texture and is unreferenced
// also could be some sort of shader mask from much earlier in development, considering
// Big Boo's Haunt was a very very early level.
// 0x0500E288
ALIGNED8 const Texture haunted_cage_seg5_texture_0500E288[] = {
#include "actors/haunted_cage/bbh_cage_garbage.rgba16.inc.c"
};
// 0x0500EA88
static const Vtx haunted_cage_seg5_vertex_0500EA88[] = {
{{{ 47, 81, 0}, 0, { 6100, 2042}, {0x31, 0x73, 0xf1, 0xff}}},
{{{ 40, 81, -22}, 0, { 7122, 2042}, {0x31, 0x73, 0xf1, 0xff}}},
{{{ 0, 101, 0}, 0, { 6612, 66}, {0x31, 0x73, 0xf1, 0xff}}},
{{{ 40, 81, 23}, 0, { 5078, 2042}, {0x31, 0x74, 0x0f, 0xff}}},
{{{ 47, 81, 0}, 0, { 6100, 2042}, {0x31, 0x74, 0x0f, 0xff}}},
{{{ 0, 101, 0}, 0, { 5590, 66}, {0x31, 0x74, 0x0f, 0xff}}},
{{{ 40, 81, -22}, 0, { 7122, 2042}, {0x25, 0x73, 0xdb, 0xff}}},
{{{ 23, 81, -39}, 0, { 8144, 2042}, {0x25, 0x73, 0xdb, 0xff}}},
{{{ 0, 101, 0}, 0, { 7634, 66}, {0x25, 0x73, 0xdb, 0xff}}},
{{{ 23, 81, -39}, 0, { 8144, 2042}, {0x0f, 0x73, 0xce, 0xff}}},
{{{ 0, 81, -46}, 0, { 9166, 2042}, {0x0f, 0x73, 0xce, 0xff}}},
{{{ 0, 101, 0}, 0, { 8656, 66}, {0x0f, 0x73, 0xce, 0xff}}},
{{{ 0, 81, -46}, 0, { 9166, 2042}, {0xf1, 0x73, 0xce, 0xff}}},
{{{ -22, 81, -39}, 0, { 10188, 2042}, {0xf1, 0x73, 0xce, 0xff}}},
{{{ 0, 101, 0}, 0, { 9678, 66}, {0xf1, 0x73, 0xce, 0xff}}},
};
// 0x0500EB78
static const Vtx haunted_cage_seg5_vertex_0500EB78[] = {
{{{ -22, 81, -39}, 0, { 10188, 2042}, {0xdb, 0x73, 0xdb, 0xff}}},
{{{ -39, 81, -22}, 0, { 11210, 2042}, {0xdb, 0x73, 0xdb, 0xff}}},
{{{ 0, 101, 0}, 0, { 10698, 66}, {0xdb, 0x73, 0xdb, 0xff}}},
{{{ -39, 81, -22}, 0, { 11210, 2042}, {0xce, 0x73, 0xf1, 0xff}}},
{{{ -46, 81, 0}, 0, { 12232, 2042}, {0xce, 0x73, 0xf1, 0xff}}},
{{{ 0, 101, 0}, 0, { 11722, 66}, {0xce, 0x73, 0xf1, 0xff}}},
{{{ -46, 81, 0}, 0, { 0, 2042}, {0xce, 0x73, 0x0f, 0xff}}},
{{{ -39, 81, 23}, 0, { 990, 2042}, {0xce, 0x73, 0x0f, 0xff}}},
{{{ 0, 101, 0}, 0, { 478, 66}, {0xce, 0x73, 0x0f, 0xff}}},
{{{ -39, 81, 23}, 0, { 990, 2042}, {0xdb, 0x73, 0x25, 0xff}}},
{{{ -22, 81, 40}, 0, { 2012, 2042}, {0xdb, 0x73, 0x25, 0xff}}},
{{{ 0, 101, 0}, 0, { 1502, 66}, {0xdb, 0x73, 0x25, 0xff}}},
{{{ -22, 81, 40}, 0, { 2012, 2042}, {0xf1, 0x73, 0x31, 0xff}}},
{{{ 0, 81, 47}, 0, { 3034, 2042}, {0xf1, 0x73, 0x31, 0xff}}},
{{{ 0, 101, 0}, 0, { 2524, 66}, {0xf1, 0x73, 0x31, 0xff}}},
};
// 0x0500EC68
static const Vtx haunted_cage_seg5_vertex_0500EC68[] = {
{{{ 0, 81, 47}, 0, { 3034, 2042}, {0x0f, 0x74, 0x31, 0xff}}},
{{{ 23, 81, 40}, 0, { 4056, 2042}, {0x0f, 0x74, 0x31, 0xff}}},
{{{ 0, 101, 0}, 0, { 3546, 66}, {0x0f, 0x74, 0x31, 0xff}}},
{{{ 23, 81, 40}, 0, { 4056, 2042}, {0x24, 0x73, 0x24, 0xff}}},
{{{ 40, 81, 23}, 0, { 5078, 2042}, {0x24, 0x73, 0x24, 0xff}}},
{{{ 0, 101, 0}, 0, { 4568, 66}, {0x24, 0x73, 0x24, 0xff}}},
};
// 0x0500ECC8
static const Vtx haunted_cage_seg5_vertex_0500ECC8[] = {
{{{ -43, 0, -25}, 0, { 11210, 479}, {0xa7, 0x00, 0xa7, 0xff}}},
{{{ -25, 10, -43}, 0, { 10188, 0}, {0xa7, 0x00, 0xa7, 0xff}}},
{{{ -25, 0, -43}, 0, { 10188, 479}, {0xa7, 0x00, 0xa7, 0xff}}},
{{{ 44, 0, -25}, 0, { 7122, 479}, {0x7a, 0x00, 0xde, 0xff}}},
{{{ 51, 10, 0}, 0, { 6100, 0}, {0x7a, 0x00, 0xde, 0xff}}},
{{{ 51, 0, 0}, 0, { 6100, 479}, {0x7a, 0x00, 0xde, 0xff}}},
{{{ 26, 0, -43}, 0, { 8144, 479}, {0x59, 0x00, 0xa7, 0xff}}},
{{{ 44, 10, -25}, 0, { 7122, 0}, {0x59, 0x00, 0xa7, 0xff}}},
{{{ 44, 0, -25}, 0, { 7122, 479}, {0x59, 0x00, 0xa7, 0xff}}},
{{{ 44, 10, -25}, 0, { 7122, 0}, {0x7a, 0x00, 0xde, 0xff}}},
{{{ 26, 10, -43}, 0, { 8144, 0}, {0x59, 0x00, 0xa7, 0xff}}},
{{{ 51, 0, 0}, 0, { 6100, 479}, {0x7a, 0x00, 0x21, 0xff}}},
{{{ 51, 10, 0}, 0, { 6100, 0}, {0x7a, 0x00, 0x21, 0xff}}},
{{{ 44, 10, 26}, 0, { 5078, 0}, {0x7a, 0x00, 0x21, 0xff}}},
{{{ 44, 0, 26}, 0, { 5078, 479}, {0x7a, 0x00, 0x21, 0xff}}},
};
// 0x0500EDB8
static const Vtx haunted_cage_seg5_vertex_0500EDB8[] = {
{{{ 0, 0, -50}, 0, { 9166, 479}, {0x21, 0x00, 0x86, 0xff}}},
{{{ 26, 10, -43}, 0, { 8144, 0}, {0x21, 0x00, 0x86, 0xff}}},
{{{ 26, 0, -43}, 0, { 8144, 479}, {0x21, 0x00, 0x86, 0xff}}},
{{{ 0, 10, -50}, 0, { 9166, 0}, {0x21, 0x00, 0x86, 0xff}}},
{{{ -25, 0, -43}, 0, { 10188, 479}, {0xde, 0x00, 0x86, 0xff}}},
{{{ 0, 10, -50}, 0, { 9166, 0}, {0xde, 0x00, 0x86, 0xff}}},
{{{ 0, 0, -50}, 0, { 9166, 479}, {0xde, 0x00, 0x86, 0xff}}},
{{{ -25, 10, -43}, 0, { 10188, 0}, {0xde, 0x00, 0x86, 0xff}}},
{{{ 0, 0, 51}, 0, { 3034, 479}, {0xde, 0x00, 0x7a, 0xff}}},
{{{ 0, 10, 51}, 0, { 3034, 0}, {0xde, 0x00, 0x7a, 0xff}}},
{{{ -25, 10, 44}, 0, { 2012, 0}, {0xde, 0x00, 0x7a, 0xff}}},
{{{ -43, 0, -25}, 0, { 11210, 479}, {0xa7, 0x00, 0xa7, 0xff}}},
{{{ -43, 10, -25}, 0, { 11210, 0}, {0xa7, 0x00, 0xa7, 0xff}}},
{{{ -25, 10, -43}, 0, { 10188, 0}, {0xa7, 0x00, 0xa7, 0xff}}},
};
// 0x0500EE98
static const Vtx haunted_cage_seg5_vertex_0500EE98[] = {
{{{ -50, 0, 0}, 0, { 12232, 479}, {0x86, 0x00, 0xde, 0xff}}},
{{{ -43, 10, -25}, 0, { 11210, 0}, {0x86, 0x00, 0xde, 0xff}}},
{{{ -43, 0, -25}, 0, { 11210, 479}, {0x86, 0x00, 0xde, 0xff}}},
{{{ -50, 10, 0}, 0, { 12232, 0}, {0x86, 0x00, 0xde, 0xff}}},
{{{ -43, 0, 26}, 0, { 990, 479}, {0x86, 0x00, 0x21, 0xff}}},
{{{ -43, 10, 26}, 0, { 990, 0}, {0x86, 0x00, 0x21, 0xff}}},
{{{ -50, 10, 0}, 0, { 0, 0}, {0x86, 0x00, 0x21, 0xff}}},
{{{ -50, 0, 0}, 0, { 0, 479}, {0x86, 0x00, 0x21, 0xff}}},
{{{ -25, 0, 44}, 0, { 2012, 479}, {0xa7, 0x00, 0x59, 0xff}}},
{{{ -43, 10, 26}, 0, { 990, 0}, {0xa7, 0x00, 0x59, 0xff}}},
{{{ -43, 0, 26}, 0, { 990, 479}, {0xa7, 0x00, 0x59, 0xff}}},
{{{ -25, 10, 44}, 0, { 2012, 0}, {0xa7, 0x00, 0x59, 0xff}}},
{{{ 0, 0, 51}, 0, { 3034, 479}, {0xde, 0x00, 0x7a, 0xff}}},
{{{ -25, 10, 44}, 0, { 2012, 0}, {0xde, 0x00, 0x7a, 0xff}}},
{{{ -25, 0, 44}, 0, { 2012, 479}, {0xde, 0x00, 0x7a, 0xff}}},
};
// 0x0500EF88
static const Vtx haunted_cage_seg5_vertex_0500EF88[] = {
{{{ 26, 0, 44}, 0, { 4056, 479}, {0x21, 0x00, 0x7a, 0xff}}},
{{{ 0, 10, 51}, 0, { 3034, 0}, {0x21, 0x00, 0x7a, 0xff}}},
{{{ 0, 0, 51}, 0, { 3034, 479}, {0x21, 0x00, 0x7a, 0xff}}},
{{{ 26, 10, 44}, 0, { 4056, 0}, {0x21, 0x00, 0x7a, 0xff}}},
{{{ 44, 0, 26}, 0, { 5078, 479}, {0x59, 0x00, 0x59, 0xff}}},
{{{ 26, 10, 44}, 0, { 4056, 0}, {0x59, 0x00, 0x59, 0xff}}},
{{{ 26, 0, 44}, 0, { 4056, 479}, {0x59, 0x00, 0x59, 0xff}}},
{{{ 44, 10, 26}, 0, { 5078, 0}, {0x59, 0x00, 0x59, 0xff}}},
};
// 0x0500F008
static const Vtx haunted_cage_seg5_vertex_0500F008[] = {
{{{ 44, 64, -25}, 0, { 7122, 990}, {0x74, 0x21, 0xdb, 0xff}}},
{{{ 40, 81, -22}, 0, { 7122, -72}, {0x74, 0x21, 0xdb, 0xff}}},
{{{ 47, 81, 0}, 0, { 6100, -72}, {0x74, 0x21, 0xdb, 0xff}}},
{{{ 26, 64, -43}, 0, { 8144, 990}, {0x56, 0x23, 0xaa, 0xff}}},
{{{ 40, 81, -22}, 0, { 7122, -72}, {0x56, 0x23, 0xaa, 0xff}}},
{{{ 44, 64, -25}, 0, { 7122, 990}, {0x56, 0x23, 0xaa, 0xff}}},
{{{ 44, 64, -25}, 0, { 7122, 990}, {0x77, 0x1c, 0xdf, 0xff}}},
{{{ 47, 81, 0}, 0, { 6100, -72}, {0x77, 0x1c, 0xdf, 0xff}}},
{{{ 51, 64, 0}, 0, { 6100, 990}, {0x77, 0x1c, 0xdf, 0xff}}},
{{{ 23, 81, -39}, 0, { 8144, -72}, {0x56, 0x23, 0xaa, 0xff}}},
{{{ 51, 64, 0}, 0, { 6100, 990}, {0x76, 0x1b, 0x24, 0xff}}},
{{{ 47, 81, 0}, 0, { 6100, -72}, {0x76, 0x1b, 0x24, 0xff}}},
{{{ 40, 81, 23}, 0, { 5078, -72}, {0x76, 0x1b, 0x24, 0xff}}},
{{{ 51, 64, 0}, 0, { 6100, 990}, {0x76, 0x21, 0x1f, 0xff}}},
{{{ 40, 81, 23}, 0, { 5078, -72}, {0x76, 0x21, 0x1f, 0xff}}},
{{{ 44, 64, 26}, 0, { 5078, 990}, {0x76, 0x21, 0x1f, 0xff}}},
};
// 0x0500F108
static const Vtx haunted_cage_seg5_vertex_0500F108[] = {
{{{ 0, 81, -46}, 0, { 9166, -72}, {0x23, 0x21, 0x8b, 0xff}}},
{{{ 23, 81, -39}, 0, { 8144, -72}, {0x23, 0x21, 0x8b, 0xff}}},
{{{ 26, 64, -43}, 0, { 8144, 990}, {0x23, 0x21, 0x8b, 0xff}}},
{{{ 0, 64, -50}, 0, { 9166, 990}, {0x20, 0x1c, 0x89, 0xff}}},
{{{ 0, 81, -46}, 0, { 9166, -72}, {0x20, 0x1c, 0x89, 0xff}}},
{{{ 26, 64, -43}, 0, { 8144, 990}, {0x20, 0x1c, 0x89, 0xff}}},
{{{ -25, 64, -43}, 0, { 10188, 990}, {0xdf, 0x1c, 0x89, 0xff}}},
{{{ 0, 81, -46}, 0, { 9166, -72}, {0xdf, 0x1c, 0x89, 0xff}}},
{{{ 0, 64, -50}, 0, { 9166, 990}, {0xdf, 0x1c, 0x89, 0xff}}},
{{{ -25, 64, -43}, 0, { 10188, 990}, {0xdb, 0x21, 0x8c, 0xff}}},
{{{ -22, 81, -39}, 0, { 10188, -72}, {0xdb, 0x21, 0x8c, 0xff}}},
{{{ 0, 81, -46}, 0, { 9166, -72}, {0xdb, 0x21, 0x8c, 0xff}}},
{{{ -43, 64, -25}, 0, { 11210, 990}, {0xaa, 0x23, 0xaa, 0xff}}},
{{{ -39, 81, -22}, 0, { 11210, -72}, {0xaa, 0x23, 0xaa, 0xff}}},
{{{ -25, 64, -43}, 0, { 10188, 990}, {0xaa, 0x23, 0xaa, 0xff}}},
{{{ -22, 81, -39}, 0, { 10188, -72}, {0xaa, 0x23, 0xaa, 0xff}}},
};
// 0x0500F208
static const Vtx haunted_cage_seg5_vertex_0500F208[] = {
{{{ -50, 64, 0}, 0, { 12232, 990}, {0x8b, 0x21, 0xdf, 0xff}}},
{{{ -39, 81, -22}, 0, { 11210, -72}, {0x8b, 0x21, 0xdf, 0xff}}},
{{{ -43, 64, -25}, 0, { 11210, 990}, {0x8b, 0x21, 0xdf, 0xff}}},
{{{ -50, 64, 0}, 0, { 12232, 990}, {0x8a, 0x1b, 0xdb, 0xff}}},
{{{ -46, 81, 0}, 0, { 12232, -72}, {0x8a, 0x1b, 0xdb, 0xff}}},
{{{ -39, 81, -22}, 0, { 11210, -72}, {0x8a, 0x1b, 0xdb, 0xff}}},
{{{ -25, 64, 44}, 0, { 2012, 990}, {0xaa, 0x23, 0x56, 0xff}}},
{{{ -39, 81, 23}, 0, { 990, -72}, {0xaa, 0x23, 0x56, 0xff}}},
{{{ -43, 64, 26}, 0, { 990, 990}, {0xaa, 0x23, 0x56, 0xff}}},
{{{ -43, 64, 26}, 0, { 990, 990}, {0x8b, 0x21, 0x23, 0xff}}},
{{{ -39, 81, 23}, 0, { 990, -72}, {0x8b, 0x21, 0x23, 0xff}}},
{{{ -46, 81, 0}, 0, { 0, -72}, {0x8b, 0x21, 0x23, 0xff}}},
{{{ -43, 64, 26}, 0, { 990, 990}, {0x89, 0x1c, 0x20, 0xff}}},
{{{ -46, 81, 0}, 0, { 0, -72}, {0x89, 0x1c, 0x20, 0xff}}},
{{{ -50, 64, 0}, 0, { 0, 990}, {0x89, 0x1c, 0x20, 0xff}}},
{{{ -22, 81, 40}, 0, { 2012, -72}, {0xaa, 0x23, 0x56, 0xff}}},
};
// 0x0500F308
static const Vtx haunted_cage_seg5_vertex_0500F308[] = {
{{{ 0, 64, 51}, 0, { 3034, 990}, {0xdf, 0x1c, 0x77, 0xff}}},
{{{ 0, 81, 47}, 0, { 3034, -72}, {0xdf, 0x1c, 0x77, 0xff}}},
{{{ -25, 64, 44}, 0, { 2012, 990}, {0xdf, 0x1c, 0x77, 0xff}}},
{{{ 0, 81, 47}, 0, { 3034, -72}, {0xdb, 0x21, 0x74, 0xff}}},
{{{ -22, 81, 40}, 0, { 2012, -72}, {0xdb, 0x21, 0x74, 0xff}}},
{{{ -25, 64, 44}, 0, { 2012, 990}, {0xdb, 0x21, 0x74, 0xff}}},
{{{ 26, 64, 44}, 0, { 4056, 990}, {0x23, 0x21, 0x75, 0xff}}},
{{{ 23, 81, 40}, 0, { 4056, -72}, {0x23, 0x21, 0x75, 0xff}}},
{{{ 0, 81, 47}, 0, { 3034, -72}, {0x23, 0x21, 0x75, 0xff}}},
{{{ 26, 64, 44}, 0, { 4056, 990}, {0x20, 0x1c, 0x77, 0xff}}},
{{{ 0, 81, 47}, 0, { 3034, -72}, {0x20, 0x1c, 0x77, 0xff}}},
{{{ 0, 64, 51}, 0, { 3034, 990}, {0x20, 0x1c, 0x77, 0xff}}},
{{{ 40, 81, 23}, 0, { 5078, -72}, {0x56, 0x23, 0x56, 0xff}}},
{{{ 23, 81, 40}, 0, { 4056, -72}, {0x56, 0x23, 0x56, 0xff}}},
{{{ 26, 64, 44}, 0, { 4056, 990}, {0x56, 0x23, 0x56, 0xff}}},
{{{ 44, 64, 26}, 0, { 5078, 990}, {0x56, 0x23, 0x56, 0xff}}},
};
// 0x0500F408
static const Vtx haunted_cage_seg5_vertex_0500F408[] = {
{{{ -43, 0, -25}, 0, { 5204, -2624}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 0, 0, 51}, 0, { -1052, -8882}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 26, 0, 44}, 0, { -3342, -7560}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -25, 0, 44}, 0, { 1592, -8882}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -50, 0, 0}, 0, { 5204, -5268}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -43, 0, 26}, 0, { 3882, -7560}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 26, 0, -43}, 0, { -1052, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 0, 0, -50}, 0, { 1592, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 44, 0, -25}, 0, { -3342, -332}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -25, 0, -43}, 0, { 3882, -332}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 51, 0, 0}, 0, { -4666, -2624}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 44, 0, 26}, 0, { -4666, -5268}, {0x00, 0x7f, 0x00, 0xff}}},
};
// 0x0500F4C8 - 0x0500F660
const Gfx haunted_cage_seg5_dl_0500F4C8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, haunted_cage_seg5_texture_0500D288),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&haunted_cage_seg5_lights_0500C258.l, 1),
gsSPLight(&haunted_cage_seg5_lights_0500C258.a, 2),
gsSPVertex(haunted_cage_seg5_vertex_0500EA88, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500EB78, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500EC68, 6, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSPLight(&haunted_cage_seg5_lights_0500C270.l, 1),
gsSPLight(&haunted_cage_seg5_lights_0500C270.a, 2),
gsSPVertex(haunted_cage_seg5_vertex_0500ECC8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 3, 9, 4, 0x0),
gsSP2Triangles( 6, 10, 7, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500EDB8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500EE98, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500EF88, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x0500F660 - 0x0500F760
const Gfx haunted_cage_seg5_dl_0500F660[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, haunted_cage_seg5_texture_0500CA88),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(haunted_cage_seg5_vertex_0500F008, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 3, 9, 4, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500F108, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500F208, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 6, 15, 7, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500F308, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 15, 12, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0500F760 - 0x0500F7D8
const Gfx haunted_cage_seg5_dl_0500F760[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, haunted_cage_seg5_texture_0500C288),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(haunted_cage_seg5_vertex_0500F408, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 0, 4, 5, 0x0, 0, 5, 3, 0x0),
gsSP2Triangles( 0, 6, 7, 0x0, 0, 8, 6, 0x0),
gsSP2Triangles( 0, 7, 9, 0x0, 0, 10, 8, 0x0),
gsSP2Triangles( 0, 11, 10, 0x0, 0, 2, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x0500F7D8 - 0x0500F888
const Gfx haunted_cage_seg5_dl_0500F7D8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(haunted_cage_seg5_dl_0500F4C8),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(haunted_cage_seg5_dl_0500F660),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(haunted_cage_seg5_dl_0500F760),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x0500F888
static const Lights1 haunted_cage_seg5_lights_0500F888 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0500F8A0
static const Vtx haunted_cage_seg5_vertex_0500F8A0[] = {
{{{ -19, 0, 10}, 0, { 3034, 479}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -19, 28, -19}, 0, { 0, -2350}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -19, 0, -19}, 0, { 0, 479}, {0x81, 0x00, 0x00, 0xff}}},
{{{ 20, 0, 10}, 0, { 4056, 479}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -19, 28, 10}, 0, { 0, -2350}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -19, 0, 10}, 0, { 0, 479}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 20, 28, 10}, 0, { 4056, -2350}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -19, 0, -19}, 0, { 4056, 479}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 20, 28, -19}, 0, { 0, -2350}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 20, 0, -19}, 0, { 0, 479}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -19, 28, -19}, 0, { 4056, -2350}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 20, 28, -19}, 0, { 4056, -2587}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -19, 28, -19}, 0, { 0, -2587}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -19, 28, 10}, 0, { 0, 479}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 20, 28, 10}, 0, { 4056, 479}, {0x00, 0x7f, 0x00, 0xff}}},
};
// 0x0500F990
static const Vtx haunted_cage_seg5_vertex_0500F990[] = {
{{{ -30, 0, 39}, 0, { 990, 479}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -30, 10, 39}, 0, { 990, -543}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -30, 10, 29}, 0, { 0, -543}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -19, 0, 10}, 0, { 3034, 479}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -19, 28, 10}, 0, { 3034, -2350}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -19, 28, -19}, 0, { 0, -2350}, {0x81, 0x00, 0x00, 0xff}}},
{{{ 20, 0, -19}, 0, { 3034, 479}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 20, 28, 10}, 0, { 0, -2350}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 20, 0, 10}, 0, { 0, 479}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 20, 28, -19}, 0, { 3034, -2350}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ -19, 0, 39}, 0, { 990, 479}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -30, 10, 39}, 0, { 0, -543}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -30, 0, 39}, 0, { 0, 479}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -19, 10, 39}, 0, { 990, -543}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -30, 0, 29}, 0, { 0, 479}, {0x81, 0x00, 0x00, 0xff}}},
};
// 0x0500FA80
static const Vtx haunted_cage_seg5_vertex_0500FA80[] = {
{{{ -30, 0, 29}, 0, { 990, 479}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -30, 10, 29}, 0, { 990, -543}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -19, 10, 29}, 0, { 0, -543}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -19, 0, 29}, 0, { 0, 479}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -19, 0, 29}, 0, { 990, 479}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ -19, 10, 39}, 0, { 38, -616}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ -19, 0, 39}, 0, { 0, 408}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ -19, 10, 29}, 0, { 1062, -545}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ -19, 10, 39}, 0, { 990, 479}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -30, 10, 29}, 0, { 0, -543}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -30, 10, 39}, 0, { 0, 479}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -19, 10, 29}, 0, { 990, -543}, {0x00, 0x7f, 0x00, 0xff}}},
};
// 0x0500FB40 - 0x0500FC28
const Gfx haunted_cage_seg5_dl_0500FB40[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, haunted_cage_seg5_texture_0500D688),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&haunted_cage_seg5_lights_0500F888.l, 1),
gsSPLight(&haunted_cage_seg5_lights_0500F888.a, 2),
gsSPVertex(haunted_cage_seg5_vertex_0500F8A0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500F990, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500FA80, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x0500FC28 - 0x0500FC98
const Gfx haunted_cage_seg5_dl_0500FC28[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(haunted_cage_seg5_dl_0500FB40),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x0500FC98
static const Lights1 haunted_cage_seg5_lights_0500FC98 = gdSPDefLights1(
0x2c, 0x2c, 0x2c,
0xb2, 0xb2, 0xb2, 0x28, 0x28, 0x28
);
// 0x0500FCB0
static const Vtx haunted_cage_seg5_vertex_0500FCB0[] = {
{{{ -43, 10, 26}, 0, { 8484, 990}, {0x86, 0x00, 0x21, 0xff}}},
{{{ -43, 64, 26}, 0, { 8484, 6370}, {0x86, 0x00, 0x21, 0xff}}},
{{{ -50, 64, 0}, 0, { 10188, 6370}, {0x86, 0x00, 0x21, 0xff}}},
{{{ 51, 10, 0}, 0, { 0, 990}, {0x7a, 0x00, 0x21, 0xff}}},
{{{ 51, 64, 0}, 0, { 0, 6370}, {0x7a, 0x00, 0x21, 0xff}}},
{{{ 44, 64, 26}, 0, { 1672, 6370}, {0x7a, 0x00, 0x21, 0xff}}},
{{{ 44, 10, 26}, 0, { 1672, 990}, {0x7a, 0x00, 0x21, 0xff}}},
{{{ 44, 10, 26}, 0, { 1672, 990}, {0x59, 0x00, 0x59, 0xff}}},
{{{ 44, 64, 26}, 0, { 1672, 6370}, {0x59, 0x00, 0x59, 0xff}}},
{{{ 26, 64, 44}, 0, { 3374, 6370}, {0x59, 0x00, 0x59, 0xff}}},
{{{ 26, 10, 44}, 0, { 3374, 990}, {0x59, 0x00, 0x59, 0xff}}},
{{{ 26, 10, 44}, 0, { 3374, 990}, {0x21, 0x00, 0x7a, 0xff}}},
{{{ 26, 64, 44}, 0, { 3374, 6370}, {0x21, 0x00, 0x7a, 0xff}}},
{{{ 0, 64, 51}, 0, { 5078, 6370}, {0x21, 0x00, 0x7a, 0xff}}},
{{{ 0, 10, 51}, 0, { 5078, 990}, {0x21, 0x00, 0x7a, 0xff}}},
};
// 0x0500FDA0
static const Vtx haunted_cage_seg5_vertex_0500FDA0[] = {
{{{ 0, 10, 51}, 0, { 5078, 990}, {0xde, 0x00, 0x7a, 0xff}}},
{{{ 0, 64, 51}, 0, { 5078, 6370}, {0xde, 0x00, 0x7a, 0xff}}},
{{{ -25, 64, 44}, 0, { 6782, 6370}, {0xde, 0x00, 0x7a, 0xff}}},
{{{ -25, 10, 44}, 0, { 6782, 990}, {0xde, 0x00, 0x7a, 0xff}}},
{{{ -25, 10, 44}, 0, { 6782, 990}, {0xa7, 0x00, 0x59, 0xff}}},
{{{ -25, 64, 44}, 0, { 6782, 6370}, {0xa7, 0x00, 0x59, 0xff}}},
{{{ -43, 64, 26}, 0, { 8484, 6370}, {0xa7, 0x00, 0x59, 0xff}}},
{{{ -43, 10, 26}, 0, { 8484, 990}, {0xa7, 0x00, 0x59, 0xff}}},
{{{ 26, 10, -43}, 0, { 17002, 990}, {0x59, 0x00, 0xa7, 0xff}}},
{{{ 44, 64, -25}, 0, { 18704, 6370}, {0x59, 0x00, 0xa7, 0xff}}},
{{{ 44, 10, -25}, 0, { 18704, 990}, {0x59, 0x00, 0xa7, 0xff}}},
{{{ -43, 10, 26}, 0, { 8484, 990}, {0x86, 0x00, 0x21, 0xff}}},
{{{ -50, 64, 0}, 0, { 10188, 6370}, {0x86, 0x00, 0x21, 0xff}}},
{{{ -50, 10, 0}, 0, { 10188, 990}, {0x86, 0x00, 0x21, 0xff}}},
};
// 0x0500FE80
static const Vtx haunted_cage_seg5_vertex_0500FE80[] = {
{{{ -50, 10, 0}, 0, { 10188, 990}, {0x86, 0x00, 0xde, 0xff}}},
{{{ -50, 64, 0}, 0, { 10188, 6370}, {0x86, 0x00, 0xde, 0xff}}},
{{{ -43, 64, -25}, 0, { 11892, 6370}, {0x86, 0x00, 0xde, 0xff}}},
{{{ -43, 10, -25}, 0, { 11892, 990}, {0x86, 0x00, 0xde, 0xff}}},
{{{ -43, 10, -25}, 0, { 11892, 990}, {0xa7, 0x00, 0xa7, 0xff}}},
{{{ -43, 64, -25}, 0, { 11892, 6370}, {0xa7, 0x00, 0xa7, 0xff}}},
{{{ -25, 64, -43}, 0, { 13594, 6370}, {0xa7, 0x00, 0xa7, 0xff}}},
{{{ -25, 10, -43}, 0, { 13594, 990}, {0xa7, 0x00, 0xa7, 0xff}}},
{{{ -25, 10, -43}, 0, { 13594, 990}, {0xde, 0x00, 0x86, 0xff}}},
{{{ -25, 64, -43}, 0, { 13594, 6370}, {0xde, 0x00, 0x86, 0xff}}},
{{{ 0, 64, -50}, 0, { 15298, 6370}, {0xde, 0x00, 0x86, 0xff}}},
{{{ 0, 10, -50}, 0, { 15298, 990}, {0xde, 0x00, 0x86, 0xff}}},
{{{ 0, 10, -50}, 0, { 15298, 990}, {0x21, 0x00, 0x86, 0xff}}},
{{{ 0, 64, -50}, 0, { 15298, 6370}, {0x21, 0x00, 0x86, 0xff}}},
{{{ 26, 64, -43}, 0, { 17002, 6370}, {0x21, 0x00, 0x86, 0xff}}},
{{{ 26, 10, -43}, 0, { 17002, 990}, {0x21, 0x00, 0x86, 0xff}}},
};
// 0x0500FF80
static const Vtx haunted_cage_seg5_vertex_0500FF80[] = {
{{{ 26, 10, -43}, 0, { 17002, 990}, {0x59, 0x00, 0xa7, 0xff}}},
{{{ 26, 64, -43}, 0, { 17002, 6370}, {0x59, 0x00, 0xa7, 0xff}}},
{{{ 44, 64, -25}, 0, { 18704, 6370}, {0x59, 0x00, 0xa7, 0xff}}},
{{{ 44, 10, -25}, 0, { 18704, 990}, {0x7a, 0x00, 0xde, 0xff}}},
{{{ 44, 64, -25}, 0, { 18704, 6370}, {0x7a, 0x00, 0xde, 0xff}}},
{{{ 51, 64, 0}, 0, { 20408, 6370}, {0x7a, 0x00, 0xde, 0xff}}},
{{{ 51, 10, 0}, 0, { 20408, 990}, {0x7a, 0x00, 0xde, 0xff}}},
};
// 0x0500FFF0 - 0x05010100
const Gfx haunted_cage_seg5_dl_0500FFF0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, haunted_cage_seg5_texture_0500DA88),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&haunted_cage_seg5_lights_0500FC98.l, 1),
gsSPLight(&haunted_cage_seg5_lights_0500FC98.a, 2),
gsSPVertex(haunted_cage_seg5_vertex_0500FCB0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500FDA0, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500FE80, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPVertex(haunted_cage_seg5_vertex_0500FF80, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP1Triangle( 3, 5, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x05010100 - 0x05010170
const Gfx haunted_cage_seg5_dl_05010100[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(haunted_cage_seg5_dl_0500FFF0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};