sm64ex-coop/data/dynos_c.cpp

269 lines
6.6 KiB
C++

#include "dynos.cpp.h"
extern "C" {
#include "src/game/moving_texture.h"
#include "game/hardcoded.h"
void *dynos_swap_cmd(void *cmd) {
return DynOS_SwapCmd(cmd);
}
// -- built in -- //
void *dynos_update_cmd(void *cmd) {
return DynOS_UpdateCmd(cmd);
}
void dynos_update_gfx() {
return DynOS_UpdateGfx();
}
s32 dynos_tex_import(void **output, void *ptr, s32 tile, void *grapi, void **hashmap, void *pool, s32 *poolpos, s32 poolsize) {
return DynOS_Tex_Import(output, ptr, tile, grapi, hashmap, pool, (u32 *) poolpos, (u32) poolsize);
}
void dynos_gfx_swap_animations(void *ptr) {
return DynOS_Anim_Swap(ptr);
}
// -- warps -- //
LevelScript* dynos_get_level_script(const char* scriptEntryName) {
return DynOS_Lvl_GetScript(scriptEntryName);
}
bool dynos_warp_to_warpnode(s32 aLevel, s32 aArea, s32 aAct, s32 aWarpId) {
return DynOS_Warp_ToWarpNode(aLevel, aArea, aAct, aWarpId);
}
bool dynos_warp_to_level(s32 aLevel, s32 aArea, s32 aAct) {
return DynOS_Warp_ToLevel(aLevel, aArea, aAct);
}
bool dynos_warp_to_start_level(void) {
// change the level to the start level
extern s16 gChangeLevel;
gChangeLevel = gLevelValues.entryLevel;
// always return true since it will always suceed
return true;
}
bool dynos_warp_restart_level(void) {
return DynOS_Warp_RestartLevel();
}
bool dynos_warp_exit_level(s32 aDelay) {
return DynOS_Warp_ExitLevel(aDelay);
}
bool dynos_warp_to_castle(s32 aLevel) {
return DynOS_Warp_ToCastle(aLevel);
}
// -- dynos packs -- //
void dynos_gfx_init(void) {
DynOS_Gfx_Init();
}
void dynos_packs_init(void) {
DynOS_Pack_Init();
}
int dynos_pack_get_count(void) {
return DynOS_Pack_GetCount();
}
const char* dynos_pack_get_name(s32 index) {
PackData* _Pack = DynOS_Pack_GetFromIndex(index);
if (_Pack) {
return _Pack->mDisplayName.begin();
}
return NULL;
}
bool dynos_pack_get_enabled(s32 index) {
PackData* _Pack = DynOS_Pack_GetFromIndex(index);
if (_Pack) {
return _Pack->mEnabled;
}
return false;
}
void dynos_pack_set_enabled(s32 index, bool value) {
PackData* _Pack = DynOS_Pack_GetFromIndex(index);
if (_Pack) {
DynOS_Pack_SetEnabled(_Pack, value);
}
}
void dynos_pack_init(void) {
DynOS_Pack_Init();
}
void dynos_generate_packs(const char* directory) {
DynOS_Gfx_GeneratePacks(directory);
}
// -- geos -- //
void dynos_actor_override(void** aSharedChild) {
DynOS_Actor_Override(aSharedChild);
}
void dynos_add_actor_custom(const char *filePath, const char* geoName) {
DynOS_Actor_AddCustom(filePath, geoName);
}
const void* dynos_geolayout_get(const char *name) {
return DynOS_Actor_GetLayoutFromName(name);
}
// -- collisions -- //
void dynos_add_collision(const char *filePath, const char* collisionName) {
DynOS_Col_Activate(filePath, collisionName);
}
Collision* dynos_collision_get(const char* collisionName) {
return DynOS_Col_Get(collisionName);
}
// -- textures -- //
void dynos_add_texture(const char *filePath, const char* textureName) {
SysPath _FilePath = filePath;
DynOS_Tex_AddCustom(_FilePath, textureName);
}
bool dynos_texture_get(const char* textureName, struct TextureInfo* outTextureInfo) {
return DynOS_Tex_Get(textureName, outTextureInfo);
}
// -- movtexqcs -- //
void dynos_movtexqc_register(const char* name, s16 level, s16 area, s16 type) {
DynOS_MovtexQC_Register(name, level, area, type);
}
struct MovtexQuadCollection* dynos_movtexqc_get_from_id(u32 id) {
DataNode<MovtexQC> *node = DynOS_MovtexQC_GetFromId(id);
if (node == NULL) { return NULL; }
return node->mData;
}
struct MovtexQuadCollection* dynos_movtexqc_get_from_index(s32 index) {
DataNode<MovtexQC> *node = DynOS_MovtexQC_GetFromIndex(index);
if (node == NULL) { return NULL; }
return node->mData;
}
// -- levels -- //
void dynos_add_level(s32 modIndex, const char *filePath, const char* levelName) {
DynOS_Lvl_Activate(modIndex, filePath, levelName);
}
const char* dynos_level_get_token(u32 index) {
return DynOS_Lvl_GetToken(index);
}
Trajectory* dynos_level_get_trajectory(const char* name) {
return DynOS_Lvl_GetTrajectory(name);
}
void dynos_level_load_background(void *ptr) {
DynOS_Lvl_LoadBackground(ptr);
}
u64 dynos_level_cmd_get(void *cmd, u64 offset) {
return DynOS_Level_CmdGet(cmd, offset);
}
void dynos_level_cmd_next(void *cmd) {
DynOS_Level_CmdNext((LvlCmd*) cmd);
}
void dynos_level_parse_script(const void *script, s32 (*aPreprocessFunction)(u8, void *)) {
DynOS_Level_ParseScript(script, aPreprocessFunction);
}
void* dynos_level_get_script(s32 level) {
return (void *) DynOS_Level_GetScript(level);
}
s32 dynos_level_get_mod_index(s32 level) {
return DynOS_Level_GetModIndex(level);
}
bool dynos_level_is_vanilla_level(s32 level) {
return DynOS_Level_IsVanillaLevel(level);
}
// -- Behaviors -- //
void dynos_add_behavior(s32 modIndex, const char *filePath, const char *behaviorName) {
DynOS_Bhv_Activate(modIndex, filePath, behaviorName);
}
s32 dynos_behavior_get_active_mod_index(BehaviorScript *bhvScript) {
return DynOS_Bhv_GetActiveModIndex(bhvScript);
}
const char *dynos_behavior_get_token(BehaviorScript *bhvScript, u32 index) {
return DynOS_Bhv_GetToken(bhvScript, index);
}
void dynos_behavior_hook_all_custom_behaviors(void) {
DynOS_Bhv_HookAllCustomBehaviors();
}
// -- models -- //
struct GraphNode* dynos_model_load_geo(u32* aId, enum ModelPool aModelPool, void* aAsset, bool aDeDuplicate) {
return DynOS_Model_LoadGeo(aId, aModelPool, aAsset, aDeDuplicate);
}
struct GraphNode* dynos_model_load_dl(u32* aId, enum ModelPool aModelPool, u8 aLayer, void* aAsset) {
return DynOS_Model_LoadDl(aId, aModelPool, aLayer, aAsset);
}
struct GraphNode* dynos_model_store_geo(u32* aId, enum ModelPool aModelPool, void* aAsset, struct GraphNode* aGraphNode) {
return DynOS_Model_StoreGeo(aId, aModelPool, aAsset, aGraphNode);
}
u32 dynos_model_get_id_from_asset(void* aAsset) {
return DynOS_Model_GetIdFromAsset(aAsset);
}
u32 dynos_model_get_id_from_graph_node(struct GraphNode* aGraphNode) {
return DynOS_Model_GetIdFromGraphNode(aGraphNode);
}
void dynos_model_clear_pool(enum ModelPool aModelPool) {
DynOS_Model_ClearPool(aModelPool);
}
struct GraphNode* dynos_model_get_geo(u32 aId) {
return DynOS_Model_GetGeo(aId);
}
void dynos_model_overwrite_slot(u32 srcSlot, u32 dstSlot) {
DynOS_Model_OverwriteSlot(srcSlot, dstSlot);
}
// -- other -- //
void dynos_mod_shutdown(void) {
DynOS_Mod_Shutdown();
}
void dynos_add_scroll_target(u32 index, const char *name, u32 offset, u32 size) {
DynOS_Add_Scroll_Target(index, name, offset, size);
}
}