5ddf093c26
Added new hook: HOOK_ALLOW_INTERACT: Called before Mario interacts with an object. Return true to allow the interaction. The hook signature is bool function(MarioState, Object, InteractionType) Added new HUD constants: enum HudDisplayValue: HUD_DISPLAY_LIVES HUD_DISPLAY_COINS HUD_DISPLAY_STARS HUD_DISPLAY_WEDGES HUD_DISPLAY_KEYS HUD_DISPLAY_FLAGS HUD_DISPLAY_TIMER enum HudDisplayFlags: HUD_DISPLAY_FLAGS_NONE HUD_DISPLAY_FLAGS_LIVES HUD_DISPLAY_FLAGS_COIN_COUNT HUD_DISPLAY_FLAGS_STAR_COUNT HUD_DISPLAY_FLAGS_CAMERA_AND_POWER HUD_DISPLAY_FLAGS_KEYS HUD_DISPLAY_FLAGS_UNKNOWN_0020 HUD_DISPLAY_FLAGS_TIMER HUD_DISPLAY_FLAGS_EMPHASIZE_POWER Added new HUD functions: s32 hud_get_value(enum HudDisplayValue type) void hud_set_value(enum HudDisplayValue type, s32 value) void hud_render_power_meter(s32 health, f32 x, f32 y, f32 width, f32 height) |
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.github/ISSUE_TEMPLATE | ||
actors | ||
assets | ||
autogen | ||
bin | ||
data | ||
developer | ||
docs/lua | ||
doxygen | ||
include | ||
levels | ||
lib | ||
misc | ||
mods | ||
sound | ||
src | ||
text | ||
textures | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.gitattributes | ||
.gitignore | ||
CHANGES | ||
Dockerfile | ||
Doxyfile | ||
Jenkinsfile | ||
Makefile | ||
Makefile.split | ||
README.md | ||
README_es_ES.md | ||
README_pt_BR.md | ||
README_zh_CN.md | ||
SAVE_FORMAT.MD | ||
asmdiff.jp.sh | ||
assets.json | ||
c2obj.py | ||
charmap.txt | ||
charmap_menu.txt | ||
credits.txt | ||
diff.py | ||
diff_settings.py | ||
dynos.mk | ||
extract_assets.py | ||
first-diff.py | ||
format.sh | ||
grind.log | ||
obj2c.py | ||
pisetup.sh | ||
rename_sym.sh | ||
sm64.eu.sha1 | ||
sm64.jp.sha1 | ||
sm64.ld | ||
sm64.sh.sha1 | ||
sm64.us.sha1 | ||
undefined_syms.txt | ||
util.mk |
README.md
sm64ex-coop
Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.
Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset.
Run ./extract_assets.py --clean && make clean
or make distclean
to remove ROM-originated content.
How to Play
Instructions on how to play are available on the wiki.
- The easiest way is to download coop-compiler
Goal (accomplished)
Create a mod for the PC port where multiple people can play online together.
Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.