.. |
GL
|
merge PC port onto the decompile
|
2020-05-07 20:21:22 +02:00 |
PR
|
avoid redefining CLOCK_MONOTONIC and shit
|
2020-05-20 17:56:35 +03:00 |
dxsdk
|
add D3D12 headers because they're missing in mingw
|
2020-06-11 22:24:46 +03:00 |
libc
|
clean up some toolchain compatibility fixes
|
2020-05-19 22:22:52 +03:00 |
stb
|
add option to load textures from external files
|
2020-05-25 04:22:03 +03:00 |
audio_defines.h
|
refresh 6
|
2020-02-03 00:51:26 -05:00 |
behavior_data.h
|
Refresh 8
|
2020-04-03 14:57:26 -04:00 |
command_macros_base.h
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
config.h
|
Fixed more border-related code and fixes to N64 build removal
|
2020-05-14 05:18:12 -04:00 |
course_table.h
|
refresh 5
|
2020-01-03 10:38:57 -05:00 |
dialog_ids.h
|
refresh 4
|
2019-12-01 21:52:53 -05:00 |
eu_translation.h
|
Refresh 7
|
2020-03-01 22:42:52 -05:00 |
geo_commands.h
|
Refresh 8
|
2020-04-03 14:57:26 -04:00 |
gfx_dimensions.h
|
Fixed more border-related code and fixes to N64 build removal
|
2020-05-14 05:18:12 -04:00 |
helper_macros.h
|
init2
|
2019-08-25 00:46:40 -04:00 |
level_commands.h
|
merge PC port onto the decompile
|
2020-05-07 20:21:22 +02:00 |
level_misc_macros.h
|
merge PC port onto the decompile
|
2020-05-07 20:21:22 +02:00 |
level_table.h
|
refresh 4
|
2019-12-01 21:52:53 -05:00 |
macro_preset_names.h
|
init2
|
2019-08-25 00:46:40 -04:00 |
macro_presets.h
|
Refresh 8
|
2020-04-03 14:57:26 -04:00 |
macros.h
|
add virtual filesystem thing w/ ZIP support
|
2020-06-07 21:06:25 +03:00 |
macros.inc
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
make_const_nonconst.h
|
Removed majority of TARGET_N64 logic from code
|
2020-05-13 07:57:25 -04:00 |
mario_animation_ids.h
|
init2
|
2019-08-25 00:46:40 -04:00 |
mario_geo_switch_case_ids.h
|
init2
|
2019-08-25 00:46:40 -04:00 |
model_ids.h
|
Refresh 7
|
2020-03-01 22:42:52 -05:00 |
moving_texture_macros.h
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
object_constants.h
|
Refresh 8
|
2020-04-03 14:57:26 -04:00 |
object_fields.h
|
Refresh 8
|
2020-04-03 14:57:26 -04:00 |
platform_info.h
|
Removed majority of TARGET_N64 logic from code
|
2020-05-13 07:57:25 -04:00 |
prevent_bss_reordering.h
|
init2
|
2019-08-25 00:46:40 -04:00 |
segment_symbols.h
|
Removed majority of TARGET_N64 logic from code
|
2020-05-13 07:57:25 -04:00 |
segments.h
|
port analog camera code to the master codebase
|
2020-05-08 13:41:35 +02:00 |
seq_ids.h
|
Refresh 1
|
2019-09-01 15:50:50 -04:00 |
seq_macros.inc
|
init2
|
2019-08-25 00:46:40 -04:00 |
sm64.h
|
Refresh 8
|
2020-04-03 14:57:26 -04:00 |
special_preset_names.h
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
special_presets.h
|
refresh 4
|
2019-12-01 21:52:53 -05:00 |
surface_terrains.h
|
refresh 5
|
2020-01-03 10:38:57 -05:00 |
text_menu_strings.h.in
|
refresh 5
|
2020-01-03 10:38:57 -05:00 |
text_options_strings.h.in
|
add apply button to display settings
|
2020-06-11 22:24:46 +03:00 |
text_strings.h.in
|
Revert "Secret Cheat was added"
|
2020-05-31 14:18:17 +09:00 |
textures.h
|
refresh 5
|
2020-01-03 10:38:57 -05:00 |
tinfl.h
|
add virtual filesystem thing w/ ZIP support
|
2020-06-07 21:06:25 +03:00 |
trig_tables.inc.c
|
refresh 4
|
2019-12-01 21:52:53 -05:00 |
types.h
|
Enabled rumble for all versions.
|
2020-05-24 23:52:03 +09:00 |
ultra64.h
|
Better way to detect mingw-w64; fix bettercamera for mingw.org; close
|
2020-05-15 00:26:56 +08:00 |