sm64ex-coop/build-windows-visual-studio
MysterD 28b06da7e1 Added player connected/disconnected events
Changed synchronizing text to be more descriptive
Added 'player connected', 'player disconnected', 'network shutdown' chat messages
Prevented someone from joining through Discord while in another lobby
Added the distinction of sending a packet to all vs to a specific player
Enforced lobby size of 2, multiple joiners in a direct connection will be booted
Stored network destination for each player
Detected network drops
2020-09-18 23:06:26 -07:00
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behavior_table Gave each BehaviorScript an ID 2020-08-09 16:21:12 -07:00
scrap Added Visual Studio project (code-editing only, no build/debug) 2020-07-30 18:12:05 -07:00
x64/Debug Force synchronizing of level changes 2020-08-02 23:02:29 -07:00
sm64ex.sln Added Visual Studio project (code-editing only, no build/debug) 2020-07-30 18:12:05 -07:00
sm64ex.vcxproj Added player connected/disconnected events 2020-09-18 23:06:26 -07:00
sm64ex.vcxproj.filters Added player connected/disconnected events 2020-09-18 23:06:26 -07:00
sm64ex.vcxproj.user Added Visual Studio project (code-editing only, no build/debug) 2020-07-30 18:12:05 -07:00