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GL
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…
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PR
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Keep animations in-bounds
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2023-05-18 12:42:18 -07:00 |
bass
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Add basic Bass audio engine (#58)
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2022-05-08 00:25:09 -07:00 |
dxsdk
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libc
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stb
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Implemented dynos model packs into configfile
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2022-03-10 19:23:38 -08:00 |
behavior_commands.h
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Added a full new custom behavior system (#124)
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2022-06-02 12:19:54 -07:00 |
behavior_data.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
behavior_table.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
command_macros_base.h
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…
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config.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
course_table.h
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Fix pause menus
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2023-11-20 19:11:42 +01:00 |
dialog_ids.h
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…
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eu_translation.h
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Adds support for compiling other regions (#378)
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2023-05-03 00:54:25 -07:00 |
geo_commands.h
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Added support for custom skyboxes in DynOS level gen
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2022-04-05 22:56:03 -07:00 |
gfx_dimensions.h
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…
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helper_macros.h
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…
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level_commands.h
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Add level script pointer validation
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2023-06-22 01:13:38 -07:00 |
level_misc_macros.h
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…
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level_table.h
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…
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luigi_sounds.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
macro_preset_names.h
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…
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macro_presets.h
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Improvements to late-join synchronization
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2021-06-09 22:35:34 -07:00 |
macros.h
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Massive DynOS refactor for performance/organization
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2022-04-19 21:06:18 -07:00 |
macros.inc
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…
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make_const_nonconst.h
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…
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mario_animation_ids.h
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Cleaned up character sound/anim lookup code
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2023-10-27 18:59:00 -07:00 |
mario_geo_switch_case_ids.h
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…
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model_ids.h
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Load Super Keeberghrh's ERROR model when DynOS can't find the model
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2022-03-16 01:34:18 -07:00 |
moving_texture_macros.h
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…
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object_constants.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
object_fields.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
platform_info.h
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…
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prevent_bss_reordering.h
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…
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segment_symbols.h
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…
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segments.h
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Added extended bounds
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2022-04-06 08:40:22 -07:00 |
seq_ids.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
seq_luigi.inc
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Updated Andrat's Luigi sound pack
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2022-02-15 01:00:09 -08:00 |
seq_macros.inc
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Fixed vanilla sounds on 32-bit
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2023-06-24 13:48:44 -07:00 |
seq_wario.inc
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Fixed Wario sounds pitch/speed
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2022-02-15 00:51:19 -08:00 |
sm64.h
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allocate_mario_action fix and improvement (#453)
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2023-08-18 18:55:39 +02:00 |
sounds.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
special_preset_names.h
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…
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special_presets.h
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…
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surface_terrains.h
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Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info (#355)
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2023-04-23 12:11:56 -04:00 |
text_menu_strings.h.in
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…
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text_strings.h.in
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DJUI: Replaced old ingame menu with new DJUI menu
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2021-07-15 19:37:09 -07:00 |
textures.h
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More DynOS custom level progress - BOB can now compile
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2022-04-03 03:30:47 -07:00 |
tinfl.h
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…
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trig_tables.inc.c
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…
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types.h
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Eyerok can now get attacked by remote players
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2023-10-27 01:03:20 -07:00 |
ultra64.h
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…
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wario_sounds.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |